My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Inferno Dragon Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Mighty Miner
Giant Snowball
Dart Goblin Inferno Dragon Mighty Miner
Zap
Dart Goblin Inferno Dragon Mighty Miner
Barbarian Barrel
Knight Tesla Dart Goblin
The Log
Dart Goblin
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Inferno Dragon
Fireball
Tesla Dart Goblin Inferno Dragon Mighty Miner
Poison
Dart Goblin
Lightning
Knight Tesla Inferno Dragon Mighty Miner
Rocket
Inferno Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Poison Inferno Dragon Mega Knight Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Dart Goblin Tornado Tesla Poison Inferno Dragon Mighty Miner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Dart Goblin Tornado Tesla

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Poison
Tesla
Dart Goblin
Knight Mega Knight
Tornado
Poison Mega Knight
Poison
Knight Tornado Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Dart Goblin Tornado Poison
Mighty Miner

Defense Synergies 2 14

Knight
Tesla Dart Goblin Tornado Poison
Tesla
Knight Dart Goblin Tornado Poison Inferno Dragon
Dart Goblin
Knight Tesla Tornado Inferno Dragon Mega Knight
Tornado
Knight Tesla Dart Goblin Poison Inferno Dragon Mega Knight
Poison
Knight Tesla Tornado Mega Knight
Inferno Dragon
Tesla Dart Goblin Tornado Mega Knight
Mega Knight
Dart Goblin Tornado Poison Inferno Dragon
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Dart Goblin
Inferno Dragon Knight Tesla Dart Goblin Mega Knight
Tesla Tornado Mega Knight Knight Dart Goblin Inferno Dragon
Tesla Inferno Dragon Knight Dart Goblin Mega Knight
Tornado Poison Mega Knight
Tornado Tesla Dart Goblin Mega Knight
Tesla Dart Goblin Tornado Inferno Dragon Poison
Tesla Dart Goblin Poison Mega Knight
Tesla Inferno Dragon Mighty Miner Tornado
Knight Tornado Tesla Dart Goblin Mega Knight
Dart Goblin Poison Knight Tesla Tornado Mega Knight
Tesla Inferno Dragon Dart Goblin Tornado Poison
Tesla Mega Knight Knight
Mega Knight Tesla Dart Goblin Tornado Poison
Inferno Dragon Knight Tesla Mega Knight
Tornado Tesla Inferno Dragon Mega Knight
Tesla Mega Knight Knight Tornado Poison
Tesla Mega Knight Knight Dart Goblin Tornado
Tornado Poison Knight Tesla Dart Goblin Inferno Dragon Mega Knight
Tesla Dart Goblin Tornado Inferno Dragon
Mega Knight Knight Tesla Dart Goblin Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tesla
Poison Knight Tesla Inferno Dragon Mega Knight
Mega Knight Knight
Mega Knight Knight Tesla Tornado
Knight Tesla Inferno Dragon Mega Knight Mighty Miner
Poison Tesla Dart Goblin Tornado
Knight Tesla Dart Goblin
Mega Knight Mighty Miner Knight Tesla Inferno Dragon
Mega Knight Knight Tornado Poison Inferno Dragon
Tesla Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Knight Tesla Dart Goblin
Mega Knight Tornado Poison
Mega Knight Knight Tesla
Tesla Dart Goblin Mega Knight
Tesla Knight Dart Goblin Tornado Poison Inferno Dragon Mighty Miner
Poison Mega Knight Tesla Dart Goblin Inferno Dragon Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Dart Goblin
Poison Dart Goblin Tornado
Dart Goblin Poison
Knight Dart Goblin Poison
Poison Mega Knight
Poison Dart Goblin Tornado
Dart Goblin Tornado Poison
Poison Dart Goblin Tornado
Poison Dart Goblin Tornado
Tornado Poison
Poison Knight Dart Goblin Tornado
Poison Dart Goblin Tornado
Poison Knight Dart Goblin
Dart Goblin Poison
Dart Goblin Poison
Dart Goblin Poison
Dart Goblin Poison Mega Knight
Tornado Poison
Dart Goblin Poison Mega Knight
Dart Goblin Tornado Poison Mega Knight
Poison Mega Knight
Tornado Poison
Tornado
Poison
Tornado Poison Mega Knight
Inferno Dragon
Poison Dart Goblin Tornado
Tornado Poison Mega Knight
Poison Dart Goblin Tornado
Poison Dart Goblin Tornado
Dart Goblin Poison
Poison Dart Goblin Mega Knight
Poison
Mighty Miner Mega Knight
Poison
Dart Goblin
Poison Dart Goblin Tornado
Poison Knight Dart Goblin Mega Knight
Dart Goblin Poison
Tornado Poison
Dart Goblin Mega Knight
Dart Goblin Tornado Poison
Dart Goblin Tornado Poison
Poison Dart Goblin Tornado Mega Knight

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