My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Cannon Cart Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill Cannon Cart Miner
Giant Snowball
Furnace Guards Goblin Drill Miner
Zap
Furnace Guards Goblin Drill Cannon Cart
Barbarian Barrel
Furnace Wizard Guards Goblin Drill Cannon Cart Magic Archer
The Log
Furnace Guards Goblin Drill Cannon Cart
Earthquake
Furnace Guards Goblin Drill
Arrows
Furnace Guards Goblin Drill
Royal Delivery
Wizard Guards Goblin Drill Cannon Cart Miner Magic Archer
Fireball
Furnace Wizard Goblin Drill Cannon Cart Magic Archer
Poison
Furnace Wizard Guards Goblin Drill Magic Archer
Lightning
Furnace Wizard Cannon Cart Magic Archer
Rocket
Furnace Wizard Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Goblin Drill Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Miner Furnace Goblin Drill Magic Archer Wizard Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Guards Miner Furnace

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Miner Cannon Cart
Wizard
Miner
Guards
Miner The Log
Goblin Drill
Cannon Cart The Log
Cannon Cart
The Log Furnace Goblin Drill Miner Magic Archer
The Log
Cannon Cart Guards Goblin Drill Miner Magic Archer
Miner
Furnace Guards Wizard Cannon Cart The Log Magic Archer
Magic Archer
Cannon Cart The Log Miner

Defense Synergies 0 16

Furnace
Guards Goblin Drill Cannon Cart Magic Archer
Wizard
Guards Cannon Cart The Log
Guards
Furnace Wizard Goblin Drill Cannon Cart The Log Magic Archer
Goblin Drill
Furnace Guards The Log Magic Archer
Cannon Cart
Furnace Wizard Guards Magic Archer
The Log
Wizard Guards Goblin Drill Miner Magic Archer
Miner
The Log
Magic Archer
Furnace Guards Goblin Drill Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Wizard The Log Magic Archer
Furnace Goblin Drill Cannon Cart The Log
Furnace Goblin Drill Cannon Cart
Furnace Guards Goblin Drill Cannon Cart
The Log
The Log Furnace Guards Cannon Cart Magic Archer
Furnace Wizard Magic Archer
Cannon Cart The Log Magic Archer
Furnace Goblin Drill
Guards Cannon Cart Miner
Guards Furnace Wizard Goblin Drill Cannon Cart The Log Magic Archer
Furnace Wizard Magic Archer
Furnace Goblin Drill Wizard Guards Cannon Cart The Log
Wizard Furnace Guards Goblin Drill Cannon Cart The Log Magic Archer
Furnace Goblin Drill Cannon Cart
Furnace Goblin Drill The Log
Wizard Furnace Goblin Drill Cannon Cart
Furnace Wizard Guards Goblin Drill Cannon Cart The Log Magic Archer
Furnace Wizard Goblin Drill The Log Guards Cannon Cart Magic Archer
Goblin Drill Cannon Cart
Wizard Furnace Guards Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Furnace Cannon Cart
Wizard Cannon Cart The Log Miner Magic Archer
Guards Furnace Cannon Cart The Log
Guards Cannon Cart The Log
Guards Goblin Drill Cannon Cart
Furnace Wizard Magic Archer
Guards Furnace Cannon Cart
Cannon Cart
Cannon Cart The Log Magic Archer
Guards Goblin Drill
Guards Cannon Cart
Guards The Log
Cannon Cart Wizard Guards
Wizard Furnace Cannon Cart Magic Archer
Guards Furnace Goblin Drill Cannon Cart The Log Magic Archer
Wizard Cannon Cart The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Guards Goblin Drill The Log
The Log Miner Magic Archer
Goblin Drill Cannon Cart The Log Miner Magic Archer
Cannon Cart Guards The Log
Wizard Furnace The Log Magic Archer
Wizard Furnace Magic Archer
Furnace Wizard The Log Magic Archer
The Log Wizard Magic Archer
The Log Miner Wizard
Guards
Miner Wizard Cannon Cart The Log Magic Archer
Wizard Magic Archer
Cannon Cart The Log Miner Magic Archer
Cannon Cart Magic Archer
Furnace Cannon Cart The Log Magic Archer
Furnace Wizard Goblin Drill Cannon Cart The Log Magic Archer
Magic Archer Furnace Wizard Cannon Cart The Log
Wizard The Log Magic Archer
Wizard The Log Miner Magic Archer
The Log Magic Archer
Wizard
The Log
Goblin Drill Cannon Cart The Log
The Log Furnace Wizard Magic Archer
The Log Miner Wizard Magic Archer
Wizard The Log Miner Magic Archer
Miner The Log Magic Archer
Furnace Wizard Magic Archer
Wizard Guards
Wizard The Log Miner Magic Archer
Magic Archer
Wizard The Log Magic Archer
Guards Cannon Cart Magic Archer
Wizard Magic Archer
The Log
Miner Wizard Cannon Cart Magic Archer
The Log Wizard Magic Archer
Cannon Cart
Guards The Log Magic Archer
Magic Archer
Cannon Cart The Log Miner Magic Archer

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