My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Flying Machine Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Flying Machine Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Royal Hogs
Giant Snowball
Bats Royal Recruits Flying Machine Royal Hogs Witch
Zap
Bats Flying Machine Royal Hogs Witch
Barbarian Barrel
Royal Recruits Bomb Tower Royal Hogs Witch
The Log
Royal Recruits Mini P.E.K.K.A Royal Hogs Witch
Earthquake
Bomb Tower Royal Hogs Witch
Arrows
Bats Royal Recruits Flying Machine Royal Hogs Witch
Royal Delivery
Bats Royal Recruits Mini P.E.K.K.A Flying Machine Royal Hogs Witch
Fireball
Bomb Tower Flying Machine Royal Hogs Witch
Poison
Bats Royal Recruits Bomb Tower Flying Machine Royal Hogs Witch
Lightning
Mini P.E.K.K.A Bomb Tower Witch
Rocket
Bomb Tower Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Mini P.E.K.K.A Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Mini P.E.K.K.A Bomb Tower Flying Machine Poison Royal Hogs Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Mini P.E.K.K.A Bomb Tower Flying Machine

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Recruits Mini P.E.K.K.A Flying Machine Royal Hogs
Royal Recruits
Bats Flying Machine Royal Hogs
Mini P.E.K.K.A
Bats Royal Hogs
Bomb Tower
Flying Machine
Bats Royal Recruits Royal Hogs
Royal Hogs
Bats Royal Recruits Mini P.E.K.K.A Flying Machine Poison
Poison
Royal Hogs
Witch

Defense Synergies 0 5

Bats
Royal Recruits Mini P.E.K.K.A Bomb Tower
Royal Recruits
Bats
Mini P.E.K.K.A
Bats Bomb Tower Witch
Bomb Tower
Bats Mini P.E.K.K.A
Flying Machine
Royal Hogs
Poison
Witch
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Flying Machine
Mini P.E.K.K.A Bomb Tower Bats Royal Recruits Flying Machine Witch
Mini P.E.K.K.A Bomb Tower Witch Bats Royal Recruits
Royal Recruits Mini P.E.K.K.A Bomb Tower Witch Bats
Royal Recruits Mini P.E.K.K.A Bomb Tower Poison
Bats Bomb Tower Flying Machine
Bats Bomb Tower Flying Machine Poison Witch
Royal Recruits Bomb Tower Flying Machine Poison
Mini P.E.K.K.A Witch Royal Recruits Bomb Tower
Royal Recruits Mini P.E.K.K.A
Bats Poison Witch Royal Recruits Bomb Tower Flying Machine
Bats Flying Machine Poison Witch
Royal Recruits Mini P.E.K.K.A Bomb Tower Bats Flying Machine Witch
Bomb Tower Bats Royal Recruits Mini P.E.K.K.A Poison Witch
Royal Recruits Mini P.E.K.K.A Bomb Tower
Bomb Tower Royal Recruits Mini P.E.K.K.A
Bomb Tower Bats Royal Recruits Mini P.E.K.K.A Poison Witch
Bomb Tower Bats Royal Recruits Flying Machine Witch
Bomb Tower Poison Witch Bats Royal Recruits Flying Machine
Mini P.E.K.K.A Royal Recruits Bomb Tower
Royal Recruits Bats Mini P.E.K.K.A Bomb Tower Flying Machine Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Witch
Poison Mini P.E.K.K.A Bomb Tower Flying Machine
Royal Recruits Bats Mini P.E.K.K.A Bomb Tower Witch
Royal Recruits Mini P.E.K.K.A Bats
Royal Recruits Mini P.E.K.K.A Witch
Poison Bats Bomb Tower Flying Machine Witch
Royal Recruits Mini P.E.K.K.A Bats Bomb Tower Flying Machine Witch
Mini P.E.K.K.A Royal Recruits Bomb Tower
Royal Recruits Bats Mini P.E.K.K.A Bomb Tower Flying Machine Poison Witch
Royal Recruits Witch
Bats Royal Recruits Mini P.E.K.K.A Bomb Tower Flying Machine Witch
Royal Recruits Poison
Royal Recruits Mini P.E.K.K.A Bomb Tower Witch
Royal Recruits Bomb Tower Flying Machine Witch
Royal Recruits Witch Bats Mini P.E.K.K.A Bomb Tower Flying Machine Poison
Bats Poison Royal Recruits Mini P.E.K.K.A Bomb Tower Flying Machine Witch
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Recruits Flying Machine
Poison Flying Machine
Flying Machine Poison
Royal Recruits Flying Machine Poison
Poison
Poison Bats Flying Machine Witch
Flying Machine Poison Witch
Poison Flying Machine
Poison Flying Machine
Bats Mini P.E.K.K.A Poison
Poison Royal Recruits Flying Machine
Poison Flying Machine
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison Witch
Royal Recruits Flying Machine Poison
Poison
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Flying Machine Poison
Flying Machine Poison Witch
Poison
Poison
Royal Recruits Flying Machine Poison
Poison Witch
Witch
Poison Flying Machine Witch
Flying Machine Poison Witch
Poison
Poison Bats Flying Machine Witch
Bats Flying Machine Poison Witch
Mini P.E.K.K.A
Poison
Poison
Poison
Bats Royal Recruits Flying Machine Witch
Poison Flying Machine Witch
Poison Mini P.E.K.K.A Flying Machine
Flying Machine Poison
Poison
Royal Recruits Flying Machine
Bats Royal Recruits Flying Machine Poison Witch
Bats Flying Machine Poison Witch
Poison Royal Recruits Flying Machine Witch

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