My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Skeleton Barrel Prince Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Skeleton Barrel Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Skeleton Barrel Prince
Giant Snowball
Spear Goblins Bats Cannon Skeleton Barrel
Zap
Spear Goblins Bats Cannon Skeleton Barrel Prince
Barbarian Barrel
Spear Goblins Cannon Skeleton Barrel
The Log
Spear Goblins Cannon Skeleton Barrel Prince
Earthquake
Spear Goblins Cannon
Arrows
Spear Goblins Bats Skeleton Barrel
Royal Delivery
Spear Goblins Bats Skeleton Barrel Prince Mother Witch
Fireball
Cannon Skeleton Barrel Mother Witch
Poison
Spear Goblins Bats Cannon Skeleton Barrel Mother Witch
Lightning
Cannon Prince Mother Witch
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Skeleton Barrel Rocket Prince Mother Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Cannon Skeleton Barrel Mother Witch Prince Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Cannon Skeleton Barrel

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Skeleton Barrel Prince Mega Knight
Bats
Skeleton Barrel Mega Knight Prince
Cannon
Skeleton Barrel
Spear Goblins Bats Prince Mega Knight
Rocket
Prince
Mega Knight Spear Goblins Bats Skeleton Barrel
Mother Witch
Mega Knight
Mega Knight
Bats Prince Spear Goblins Skeleton Barrel Mother Witch

Defense Synergies 0 12

Spear Goblins
Bats Cannon Prince Mega Knight
Bats
Spear Goblins Cannon Prince Mega Knight
Cannon
Spear Goblins Bats Rocket Prince Mother Witch
Skeleton Barrel
Mega Knight
Rocket
Cannon
Prince
Spear Goblins Bats Cannon
Mother Witch
Cannon Mega Knight
Mega Knight
Spear Goblins Bats Skeleton Barrel Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Cannon Skeleton Barrel
Bats Cannon Prince Mega Knight
Cannon Rocket Prince Mega Knight Bats
Cannon Prince Bats Mega Knight
Rocket Prince Mega Knight
Spear Goblins Bats Cannon Mother Witch Mega Knight
Bats Rocket Spear Goblins Cannon
Rocket Cannon Skeleton Barrel Mega Knight
Cannon Prince
Spear Goblins Cannon Prince Mega Knight
Bats Mother Witch Spear Goblins Cannon Mega Knight
Spear Goblins Bats
Cannon Prince Mega Knight Bats Rocket
Rocket Mega Knight Bats Cannon Prince
Cannon Prince Mega Knight
Rocket Cannon Prince Mega Knight
Mega Knight Bats Cannon Prince
Cannon Mega Knight Spear Goblins Bats Prince
Spear Goblins Bats Cannon Mother Witch Mega Knight
Cannon Prince
Mega Knight Spear Goblins Bats Cannon Prince Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Prince
Skeleton Barrel Rocket Prince Mega Knight
Mega Knight Spear Goblins Bats Rocket Prince
Rocket Prince Mega Knight Bats
Cannon Prince Mega Knight
Rocket Mother Witch Bats Skeleton Barrel
Rocket Prince Spear Goblins Bats
Mega Knight Prince
Rocket Mega Knight Spear Goblins Bats Prince
Cannon
Mega Knight Bats Prince
Rocket Mega Knight Prince
Rocket Prince Mega Knight Cannon
Cannon Mega Knight
Spear Goblins Bats Rocket Prince
Bats Mega Knight Cannon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rocket
Skeleton Barrel
Rocket Skeleton Barrel
Skeleton Barrel Rocket Prince
Rocket Mega Knight
Mother Witch Spear Goblins Bats Skeleton Barrel Rocket
Skeleton Barrel
Skeleton Barrel
Rocket Bats Prince
Rocket Skeleton Barrel Prince
Rocket
Rocket Skeleton Barrel
Skeleton Barrel Rocket
Skeleton Barrel Prince
Rocket Spear Goblins Skeleton Barrel
Skeleton Barrel Rocket Mega Knight
Rocket
Bats Rocket
Rocket Skeleton Barrel Prince Mega Knight
Rocket Skeleton Barrel Mother Witch Mega Knight
Rocket Prince Mega Knight
Rocket
Rocket Prince
Rocket Skeleton Barrel
Mother Witch Mega Knight
Skeleton Barrel
Skeleton Barrel Prince Mega Knight
Rocket Skeleton Barrel
Bats Mother Witch
Rocket Bats Skeleton Barrel
Rocket Mega Knight
Rocket
Prince Mega Knight
Rocket
Skeleton Barrel Spear Goblins Bats Rocket Prince
Rocket
Rocket Prince Mega Knight
Skeleton Barrel
Rocket
Prince Mega Knight
Bats Rocket
Bats Rocket
Skeleton Barrel Rocket Prince Mega Knight

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