My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Prince
Giant Snowball
Bats Cannon Hog Rider
Zap
Bats Cannon Prince
Barbarian Barrel
Cannon Rascals Wizard
The Log
Cannon Rascals Hog Rider Prince
Earthquake
Cannon Hog Rider
Arrows
Bats Rascals
Royal Delivery
Bats Rascals Hog Rider Wizard Prince
Fireball
Cannon Rascals Hog Rider Wizard
Poison
Bats Cannon Rascals Wizard
Lightning
Cannon Wizard Prince
Rocket
Rascals Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Arrows Cannon Hog Rider Rascals Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bats Arrows Cannon

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Rascals Prince
Arrows
Hog Rider Mirror Prince
Cannon
Rascals
Bats Hog Rider Prince
Hog Rider
Bats Arrows Rascals Wizard Mirror Prince
Wizard
Hog Rider Prince
Mirror
Arrows Hog Rider
Prince
Bats Arrows Rascals Hog Rider Wizard

Defense Synergies 2 9

Bats
Cannon Rascals Prince
Arrows
Mirror Cannon Prince
Cannon
Mirror Bats Arrows Rascals Wizard Prince
Rascals
Bats Cannon
Hog Rider
Wizard
Cannon Prince
Mirror
Arrows Cannon
Prince
Bats Arrows Cannon Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Wizard
Bats Cannon Rascals Prince
Cannon Prince Bats Rascals
Cannon Prince Bats Rascals
Arrows Prince
Arrows Bats Cannon Rascals
Bats Arrows Cannon Rascals Wizard
Arrows Cannon Rascals
Cannon Rascals Prince
Cannon Rascals Prince
Bats Arrows Cannon Rascals Wizard
Arrows Bats Rascals Wizard
Cannon Prince Bats Rascals Wizard
Wizard Bats Arrows Cannon Rascals Prince
Cannon Rascals Prince
Cannon Rascals Prince
Wizard Bats Arrows Cannon Rascals Prince
Arrows Cannon Bats Rascals Wizard Prince
Arrows Wizard Bats Cannon Rascals
Cannon Prince
Rascals Wizard Bats Arrows Cannon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Prince
Arrows Wizard Prince
Bats Rascals Prince
Prince Bats Rascals
Cannon Rascals Prince
Arrows Wizard Bats Rascals
Rascals Prince Bats
Rascals Prince
Bats Prince
Cannon
Bats Rascals Prince
Arrows Prince
Rascals Prince Cannon Wizard
Wizard Cannon Rascals
Rascals Bats Prince
Bats Arrows Cannon Rascals Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals
Arrows
Arrows
Arrows Rascals Prince
Wizard Arrows
Arrows Wizard Bats
Arrows Wizard
Arrows Wizard
Arrows Wizard
Bats Prince
Arrows Wizard Prince
Arrows Wizard
Arrows
Arrows Prince
Arrows Wizard
Arrows Wizard
Arrows
Bats
Arrows Wizard Prince
Arrows Wizard
Prince
Arrows Wizard
Prince
Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard Prince
Arrows
Bats Arrows Wizard
Bats Wizard
Arrows Wizard
Arrows
Prince
Arrows Wizard
Bats Prince
Arrows Wizard
Arrows
Rascals Wizard Prince
Arrows Wizard
Arrows
Prince
Bats Rascals
Bats
Prince

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