My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Goblin Giant Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Sparky
Giant Snowball
Bats Little Prince
Zap
Bats Goblin Giant Sparky Little Prince
Barbarian Barrel
Knight Sparky Little Prince
The Log
Sparky Little Prince
Earthquake
Arrows
Bats Little Prince
Royal Delivery
Bats Knight Sparky Little Prince
Fireball
Sparky Little Prince
Poison
Bats Sparky Little Prince
Lightning
Knight Sparky Little Prince
Rocket
Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Rage Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Rage Knight Little Prince Fireball Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Barbarian Barrel Rage Knight

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Barbarian Barrel Rage Goblin Giant Sparky
Knight
Bats Fireball Barbarian Barrel Sparky Little Prince
Fireball
Goblin Giant Knight Sparky Little Prince
Barbarian Barrel
Bats Knight Goblin Giant Sparky
Rage
Sparky Bats Goblin Giant
Goblin Giant
Fireball Sparky Bats Barbarian Barrel Rage Little Prince
Sparky
Rage Goblin Giant Bats Knight Fireball Barbarian Barrel
Little Prince
Knight Fireball Goblin Giant

Defense Synergies 4 10

Bats
Knight Barbarian Barrel Goblin Giant Sparky
Knight
Bats Little Prince Fireball Barbarian Barrel Sparky
Fireball
Barbarian Barrel Goblin Giant Knight Little Prince
Barbarian Barrel
Fireball Bats Knight Sparky Little Prince
Rage
Goblin Giant
Fireball Bats Sparky
Sparky
Bats Knight Barbarian Barrel Goblin Giant
Little Prince
Knight Fireball Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Barbarian Barrel Goblin Giant Sparky
Sparky Bats Knight
Sparky Bats Knight
Sparky Bats Knight
Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Bats
Bats Fireball Little Prince
Fireball Barbarian Barrel Goblin Giant Sparky
Sparky
Knight Barbarian Barrel Sparky Little Prince
Bats Knight Fireball Barbarian Barrel Goblin Giant
Bats Fireball
Sparky Bats Knight Fireball
Fireball Sparky Bats Barbarian Barrel
Sparky Knight
Fireball Sparky
Sparky Bats Knight Fireball
Fireball Bats Knight Barbarian Barrel Little Prince
Barbarian Barrel Bats Knight Fireball Little Prince
Sparky
Bats Knight Fireball Barbarian Barrel Goblin Giant Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Barbarian Barrel Sparky
Fireball Knight Barbarian Barrel
Bats Knight Goblin Giant Sparky
Bats Knight Fireball Barbarian Barrel Goblin Giant Sparky
Knight Goblin Giant Sparky
Fireball Bats Goblin Giant
Sparky Bats Knight Fireball Goblin Giant
Knight Goblin Giant Sparky
Bats Knight Fireball Barbarian Barrel Sparky
Goblin Giant Sparky
Bats Knight Sparky
Fireball Goblin Giant
Knight Fireball Goblin Giant Sparky
Fireball Sparky
Sparky Bats Knight Fireball Barbarian Barrel Goblin Giant Little Prince
Bats Fireball Barbarian Barrel Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Barbarian Barrel Sparky
Fireball Barbarian Barrel
Fireball Barbarian Barrel Goblin Giant Sparky
Knight Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Sparky
Fireball Bats Goblin Giant
Sparky
Fireball Barbarian Barrel
Fireball
Bats Fireball Sparky
Knight Fireball Barbarian Barrel Sparky
Fireball
Knight Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel
Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Sparky
Bats Sparky
Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Little Prince
Fireball Sparky
Fireball
Sparky
Fireball Barbarian Barrel
Fireball Barbarian Barrel Sparky Little Prince
Fireball Barbarian Barrel Sparky
Fireball Sparky
Fireball Barbarian Barrel Sparky
Bats Fireball Sparky Little Prince
Bats Fireball
Fireball Sparky
Fireball Sparky
Fireball Sparky
Sparky
Fireball Sparky
Bats Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fireball Knight Sparky
Fireball
Fireball Sparky
Sparky
Bats Fireball Sparky
Bats Fireball
Fireball Barbarian Barrel Goblin Giant Sparky Little Prince

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