My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Giant Dark Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Heal Spirit Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Dark Prince Goblin Drill
Giant Snowball
Bats Goblin Drill
Zap
Bats Dark Prince Goblin Drill
Barbarian Barrel
Rascals Heal Spirit Dark Prince Goblin Drill Executioner
The Log
Rascals Heal Spirit Dark Prince Goblin Drill
Earthquake
Goblin Drill
Arrows
Bats Rascals Heal Spirit Goblin Drill
Royal Delivery
Bats Rascals Heal Spirit Dark Prince Goblin Drill Executioner
Fireball
Rascals Goblin Drill Executioner
Poison
Bats Rascals Goblin Drill Executioner
Lightning
Dark Prince Executioner
Rocket
Rascals Executioner

Against air swarms

Spells and units that can counter air swarms.

Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Poison Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Heal Spirit Dark Prince Poison Goblin Drill Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bats Dark Prince Poison Goblin Drill Rascals Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Bats Dark Prince Poison

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Rascals Dark Prince Goblin Drill
Rascals
Bats Dark Prince Goblin Drill
Heal Spirit
Giant Dark Prince Goblin Drill
Giant
Bats Dark Prince Poison Heal Spirit Executioner
Dark Prince
Giant Bats Rascals Heal Spirit Poison Goblin Drill Executioner
Poison
Giant Dark Prince Goblin Drill
Goblin Drill
Bats Rascals Heal Spirit Dark Prince Poison
Executioner
Giant Dark Prince

Defense Synergies 0 5

Bats
Rascals Dark Prince Goblin Drill
Rascals
Bats
Heal Spirit
Giant
Dark Prince
Bats Poison Executioner
Poison
Dark Prince
Goblin Drill
Bats
Executioner
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner
Bats Rascals Dark Prince Goblin Drill Executioner
Bats Rascals Dark Prince Goblin Drill Executioner
Bats Rascals Dark Prince Goblin Drill
Dark Prince Poison
Bats Rascals Dark Prince Executioner
Bats Rascals Poison Executioner
Rascals Poison
Rascals Goblin Drill
Rascals Dark Prince
Bats Poison Executioner Rascals Dark Prince Goblin Drill
Executioner Bats Rascals Poison
Goblin Drill Bats Rascals Dark Prince
Executioner Bats Rascals Dark Prince Poison Goblin Drill
Rascals Goblin Drill
Rascals Goblin Drill
Bats Rascals Dark Prince Poison Goblin Drill Executioner
Bats Rascals Dark Prince Goblin Drill Executioner
Poison Goblin Drill Executioner Bats Rascals Dark Prince
Goblin Drill
Rascals Dark Prince Bats Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Dark Prince
Poison Executioner
Bats Rascals Dark Prince
Dark Prince Bats Rascals
Rascals Dark Prince Goblin Drill Executioner
Poison Executioner Bats Rascals
Rascals Dark Prince Bats
Rascals Dark Prince
Bats Dark Prince Poison
Goblin Drill
Bats Rascals Dark Prince
Dark Prince Poison
Rascals Dark Prince Executioner
Rascals Executioner
Rascals Bats Dark Prince Poison Goblin Drill Executioner
Bats Poison Executioner Rascals Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Goblin Drill
Poison Executioner
Poison Goblin Drill
Rascals Dark Prince Poison
Poison Executioner Dark Prince
Poison Executioner Bats
Poison Executioner
Poison Executioner
Poison
Bats Poison
Poison Dark Prince
Poison Executioner
Poison Executioner
Poison
Poison
Poison Goblin Drill Executioner
Poison Executioner
Poison
Bats
Dark Prince Poison Executioner
Poison
Poison
Poison
Poison Goblin Drill
Poison Dark Prince Executioner
Poison Executioner
Poison
Poison
Poison Bats Executioner
Bats Poison
Poison
Poison
Poison
Bats Dark Prince
Poison Executioner
Poison Rascals Dark Prince Executioner
Poison Executioner
Poison
Dark Prince Executioner
Bats Rascals Poison
Bats Poison Executioner
Poison Dark Prince Executioner

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