My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Inferno Dragon Graveyard
Giant Snowball
Bats Barbarians Witch Inferno Dragon Graveyard
Zap
Bats Witch Inferno Dragon Graveyard
Barbarian Barrel
Barbarians Witch Graveyard
The Log
Barbarians Witch Graveyard
Earthquake
Barbarians Witch Graveyard
Arrows
Bats Witch Graveyard
Royal Delivery
Bats Barbarians Witch Inferno Dragon Graveyard
Fireball
Barbarians Witch Inferno Dragon
Poison
Bats Barbarians Witch Graveyard
Lightning
Witch Inferno Dragon
Rocket
Barbarians Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Fireball Inferno Dragon Barbarians Giant Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Fireball Inferno Dragon

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Inferno Dragon Graveyard
Arrows
Fireball Giant Graveyard
Barbarians
Fireball
Arrows Graveyard Giant
Giant
Bats Arrows Graveyard Fireball Witch
Witch
Giant Graveyard
Inferno Dragon
Bats
Graveyard
Arrows Fireball Giant Bats Witch

Defense Synergies 0 3

Bats
Inferno Dragon
Arrows
Barbarians Fireball
Barbarians
Arrows
Fireball
Arrows
Giant
Witch
Inferno Dragon
Bats
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Barbarians Inferno Dragon Bats Witch
Barbarians Witch Bats Inferno Dragon
Barbarians Witch Inferno Dragon Bats
Arrows Barbarians Fireball
Arrows Fireball Bats
Bats Inferno Dragon Arrows Fireball Witch
Arrows Barbarians Fireball
Barbarians Witch Inferno Dragon
Barbarians
Bats Barbarians Witch Arrows Fireball
Arrows Inferno Dragon Bats Fireball Witch
Barbarians Bats Fireball Witch
Fireball Bats Arrows Barbarians Witch
Barbarians Inferno Dragon
Barbarians Fireball Inferno Dragon
Barbarians Bats Arrows Fireball Witch
Arrows Fireball Bats Barbarians Witch
Arrows Witch Bats Barbarians Fireball Inferno Dragon
Barbarians Inferno Dragon
Bats Arrows Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Witch
Fireball Arrows Inferno Dragon
Barbarians Bats Witch
Bats Barbarians Fireball
Barbarians Witch Inferno Dragon
Arrows Fireball Bats Witch
Bats Barbarians Fireball Witch
Barbarians Inferno Dragon
Bats Barbarians Fireball Witch Inferno Dragon
Witch Barbarians Inferno Dragon
Inferno Dragon Bats Barbarians Witch
Arrows Barbarians Fireball
Barbarians Fireball Witch
Barbarians Fireball Witch
Barbarians Witch Bats Fireball Inferno Dragon
Bats Arrows Barbarians Fireball Witch Inferno Dragon
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball
Arrows Fireball
Arrows Barbarians Fireball
Fireball Arrows
Arrows Fireball Bats Witch
Arrows Witch
Arrows Fireball
Arrows Fireball
Bats Fireball
Arrows Fireball
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Bats
Arrows Fireball
Arrows Fireball Witch
Fireball
Arrows Fireball
Arrows Barbarians Fireball
Arrows Fireball Witch
Witch Inferno Dragon
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Bats Arrows Fireball Witch
Bats Fireball Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Barbarians Fireball Witch
Fireball Arrows Witch
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Bats Fireball Witch
Bats Fireball Witch
Fireball Witch

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