My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Gang Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Elixir Golem Electro Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Goblin Gang Elixir Golem Night Witch
Giant Snowball
Bats Archers Goblin Gang Electro Dragon Night Witch
Zap
Bats Archers Goblin Gang Night Witch
Barbarian Barrel
Archers Goblin Gang Elixir Golem Night Witch
The Log
Archers Goblin Gang Elixir Golem
Earthquake
Archers Goblin Gang Elixir Golem
Arrows
Bats Archers Goblin Gang Night Witch
Royal Delivery
Bats Archers Goblin Gang Elixir Golem Electro Dragon Night Witch
Fireball
Archers Goblin Gang Elixir Golem Electro Dragon Night Witch
Poison
Bats Archers Goblin Gang Elixir Golem Electro Dragon Night Witch
Lightning
Electro Dragon Night Witch
Rocket
Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Poison Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Goblin Gang Elixir Golem Poison Night Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Goblin Gang

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Elixir Golem
Zap
Bats Archers Elixir Golem Poison Electro Dragon Night Witch
Archers
Zap Elixir Golem Electro Dragon
Goblin Gang
Elixir Golem
Elixir Golem
Poison Night Witch Bats Zap Archers Goblin Gang Electro Dragon
Poison
Elixir Golem Zap Electro Dragon Night Witch
Electro Dragon
Zap Archers Elixir Golem Poison
Night Witch
Elixir Golem Zap Poison

Defense Synergies 0 7

Bats
Zap
Zap
Bats Archers Goblin Gang Poison Electro Dragon Night Witch
Archers
Zap Goblin Gang
Goblin Gang
Zap Archers
Elixir Golem
Poison
Zap
Electro Dragon
Zap
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Dragon
Bats Zap Goblin Gang Electro Dragon Night Witch
Goblin Gang Bats Archers Electro Dragon Night Witch
Night Witch Bats Goblin Gang Electro Dragon
Poison
Goblin Gang Bats Zap Archers Electro Dragon Night Witch
Bats Zap Archers Goblin Gang Poison Electro Dragon Night Witch
Zap Poison Electro Dragon
Goblin Gang Night Witch
Goblin Gang Archers Night Witch
Bats Archers Goblin Gang Poison Zap Electro Dragon Night Witch
Bats Zap Archers Goblin Gang Poison Electro Dragon Night Witch
Night Witch Bats Zap Goblin Gang Electro Dragon
Bats Zap Goblin Gang Poison Electro Dragon Night Witch
Goblin Gang
Zap Goblin Gang
Bats Goblin Gang Poison Electro Dragon Night Witch
Bats Zap Archers Goblin Gang Electro Dragon Night Witch
Zap Poison Bats Archers Electro Dragon
Goblin Gang Bats Archers Poison Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers
Poison Zap Archers Goblin Gang Electro Dragon
Goblin Gang Bats Zap Electro Dragon
Goblin Gang Bats Zap Night Witch
Goblin Gang Night Witch
Poison Bats Zap Archers Goblin Gang Electro Dragon
Goblin Gang Bats Archers Night Witch
Zap Electro Dragon Bats Poison
Goblin Gang
Bats Electro Dragon
Zap Poison
Goblin Gang Night Witch
Archers Electro Dragon
Goblin Gang Electro Dragon Bats Zap Archers Poison Night Witch
Bats Poison Zap Archers Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Electro Dragon
Poison Zap Electro Dragon
Poison Electro Dragon
Poison
Poison Zap
Poison Bats Zap Electro Dragon
Archers Poison
Poison Zap Electro Dragon
Poison Zap Electro Dragon
Bats Goblin Gang Poison Electro Dragon Night Witch
Poison Zap Electro Dragon
Poison Zap Archers Electro Dragon
Poison
Poison Electro Dragon
Zap Poison
Zap Poison Electro Dragon
Poison Electro Dragon
Poison
Bats Night Witch
Zap Archers Poison Electro Dragon
Zap Poison Electro Dragon
Poison Night Witch
Poison
Zap Poison Electro Dragon
Zap Poison Electro Dragon
Poison Zap Electro Dragon
Zap Poison Electro Dragon
Poison Zap
Poison Bats Zap Archers Electro Dragon Night Witch
Zap Electro Dragon Bats Poison
Night Witch
Poison Zap Electro Dragon Night Witch
Zap Poison Electro Dragon
Poison
Zap Bats Archers Goblin Gang Electro Dragon Night Witch
Poison Zap Archers Electro Dragon
Poison Goblin Gang Electro Dragon
Zap Poison Electro Dragon
Zap Poison
Electro Dragon
Zap Electro Dragon Bats Goblin Gang Poison
Bats Zap Poison Electro Dragon
Poison Electro Dragon Zap

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