My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Rascals Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Rascals Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Rascals

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Little Prince
Zap
Goblin Gang Firecracker Goblin Barrel Little Prince
Barbarian Barrel
Knight Goblin Gang Firecracker Rascals Goblin Barrel Little Prince
The Log
Goblin Gang Firecracker Rascals Goblin Barrel Little Prince
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Goblin Gang Firecracker Rascals Goblin Barrel Little Prince
Royal Delivery
Knight Goblin Gang Firecracker Rascals Goblin Barrel Little Prince
Fireball
Goblin Gang Firecracker Rascals Goblin Barrel Little Prince
Poison
Goblin Gang Firecracker Rascals Little Prince
Lightning
Knight Little Prince
Rocket
Rascals Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Firecracker Goblin Barrel Little Prince Rascals Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Firecracker

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Goblin Barrel The Log Little Prince
Goblin Gang
Knight Goblin Barrel Firecracker
Firecracker
Knight Goblin Gang Rascals Goblin Barrel
Rascals
Goblin Barrel Firecracker
Rocket
Goblin Barrel
Knight Goblin Gang Rascals Firecracker
The Log
Knight Little Prince
Little Prince
Knight The Log

Defense Synergies 4 8

Knight
Goblin Gang Firecracker Little Prince The Log
Goblin Gang
Knight Firecracker Rascals The Log
Firecracker
Knight The Log Goblin Gang Rascals
Rascals
Goblin Gang Firecracker The Log
Rocket
The Log
Goblin Barrel
The Log
Firecracker Knight Goblin Gang Rascals Rocket Little Prince
Little Prince
Knight The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Firecracker The Log
Knight Goblin Gang Firecracker Rascals The Log
Goblin Gang Rocket Knight Rascals
Knight Goblin Gang Firecracker Rascals
Firecracker Rocket The Log
Goblin Gang The Log Firecracker Rascals
Rocket Goblin Gang Firecracker Rascals Little Prince
Rocket Rascals The Log
Goblin Gang Rascals
Knight Goblin Gang Firecracker Rascals Little Prince
Goblin Gang Knight Firecracker Rascals The Log
Goblin Gang Firecracker Rascals
Knight Goblin Gang Rascals Rocket The Log
Rocket Goblin Gang Firecracker Rascals The Log
Knight Goblin Gang Rascals
Rocket Goblin Gang Rascals The Log
Knight Goblin Gang Firecracker Rascals
Knight Goblin Gang Firecracker Rascals The Log Little Prince
The Log Knight Firecracker Rascals Little Prince
Goblin Gang Rascals Knight Firecracker The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Rascals
Knight Goblin Gang Firecracker Rocket The Log
Goblin Gang Knight Rascals Rocket The Log
Goblin Gang Rocket Knight Rascals The Log
Knight Goblin Gang Rascals
Firecracker Rocket Goblin Gang Rascals
Goblin Gang Rascals Rocket Knight
Knight Rascals
Rocket Knight Firecracker The Log
Goblin Gang
Knight Rascals
Rocket The Log
Rascals Rocket Knight Goblin Gang
Firecracker Rascals
Goblin Gang Rascals Knight Firecracker Rocket The Log Little Prince
Firecracker Rascals The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Rascals Rocket The Log
Firecracker The Log
Rocket The Log
Knight Firecracker Rascals Rocket The Log
Rocket Firecracker The Log
Firecracker Rocket
Firecracker The Log
The Log Firecracker
The Log Firecracker
Rocket Goblin Gang
Firecracker Rocket Knight The Log
Firecracker Rocket
Rocket Knight Firecracker The Log
Firecracker Rocket
Firecracker The Log
Rocket Firecracker The Log
Firecracker Rocket The Log
Rocket
Rocket
Rocket Firecracker The Log
Rocket Firecracker The Log Little Prince
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
Firecracker The Log Little Prince
Firecracker The Log
The Log
Rocket Firecracker The Log
Firecracker Little Prince
Rocket Firecracker
Rocket The Log
Rocket Firecracker
Rocket Firecracker The Log
Goblin Gang Rocket
Rocket Firecracker
The Log
Knight Goblin Gang Firecracker Rascals Rocket
The Log Firecracker
Rocket
Firecracker
Goblin Gang Firecracker Rascals Rocket The Log
Firecracker Rocket
Firecracker Rocket The Log Little Prince
Firecracker Rocket

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