My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Inferno Dragon Phoenix Lava Hound Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Phoenix Lava Hound Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Inferno Dragon Phoenix Lava Hound Skeleton King
Giant Snowball
Goblin Gang Barbarians Miner Inferno Dragon Lava Hound Skeleton King
Zap
Goblin Gang Inferno Dragon Lava Hound Skeleton King
Barbarian Barrel
Goblin Gang Barbarians Skeleton King
The Log
Goblin Gang Barbarians Skeleton King
Earthquake
Goblin Gang Barbarians Skeleton King
Arrows
Goblin Gang Lava Hound Skeleton King
Royal Delivery
Goblin Gang Barbarians Miner Inferno Dragon Lava Hound Skeleton King
Fireball
Goblin Gang Barbarians Inferno Dragon Lava Hound Skeleton King
Poison
Goblin Gang Barbarians Phoenix Lava Hound Skeleton King
Lightning
Inferno Dragon Phoenix Skeleton King
Rocket
Barbarians Inferno Dragon Phoenix Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Miner Inferno Dragon Phoenix Skeleton King Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Miner Inferno Dragon

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Miner Phoenix
Goblin Gang
Miner Lava Hound Skeleton King
Barbarians
Miner
Goblin Gang Lava Hound Arrows Inferno Dragon Skeleton King
Inferno Dragon
Lava Hound Miner
Phoenix
Arrows
Lava Hound
Arrows Miner Inferno Dragon Goblin Gang
Skeleton King
Goblin Gang Miner

Defense Synergies 0 6

Arrows
Barbarians Phoenix
Goblin Gang
Barbarians Miner Inferno Dragon
Barbarians
Arrows Goblin Gang
Miner
Goblin Gang
Inferno Dragon
Goblin Gang Skeleton King
Phoenix
Arrows
Lava Hound
Skeleton King
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarians Inferno Dragon Goblin Gang Phoenix
Goblin Gang Barbarians Inferno Dragon
Barbarians Inferno Dragon Goblin Gang Phoenix Skeleton King
Arrows Barbarians
Arrows Goblin Gang
Inferno Dragon Arrows Goblin Gang Phoenix
Arrows Barbarians Phoenix
Barbarians Inferno Dragon Goblin Gang Phoenix Skeleton King
Goblin Gang Barbarians Miner Phoenix
Goblin Gang Barbarians Arrows Skeleton King
Arrows Inferno Dragon Goblin Gang Phoenix
Barbarians Goblin Gang
Arrows Goblin Gang Barbarians Skeleton King
Barbarians Inferno Dragon Goblin Gang Phoenix Skeleton King
Barbarians Goblin Gang Inferno Dragon
Barbarians Arrows Goblin Gang
Arrows Goblin Gang Barbarians
Arrows Barbarians Inferno Dragon
Barbarians Inferno Dragon Phoenix
Goblin Gang Arrows Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians
Arrows Goblin Gang Miner Inferno Dragon Phoenix
Goblin Gang Barbarians
Goblin Gang Barbarians Phoenix
Barbarians Goblin Gang Inferno Dragon Phoenix
Arrows Goblin Gang
Goblin Gang Barbarians Phoenix
Barbarians Inferno Dragon Phoenix
Barbarians Inferno Dragon Phoenix
Goblin Gang Barbarians Inferno Dragon Phoenix
Inferno Dragon Barbarians Phoenix
Arrows Barbarians Phoenix
Barbarians Goblin Gang Skeleton King
Barbarians
Goblin Gang Barbarians Phoenix Inferno Dragon Skeleton King
Arrows Barbarians Inferno Dragon Phoenix Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Miner
Arrows Miner
Arrows Barbarians
Arrows
Arrows
Arrows
Arrows
Arrows Miner
Goblin Gang
Miner Arrows
Arrows
Miner
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Miner
Arrows
Arrows Barbarians
Arrows
Inferno Dragon
Arrows Miner
Arrows Miner
Miner Arrows
Arrows
Arrows Miner
Arrows
Arrows
Goblin Gang Barbarians
Arrows
Arrows
Miner Goblin Gang
Arrows Skeleton King
Arrows
Goblin Gang Skeleton King
Miner

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