My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Bowler Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Inferno Dragon
Giant Snowball
Barbarians Inferno Dragon
Zap
Firecracker Royal Giant Inferno Dragon
Barbarian Barrel
Firecracker Barbarians Electro Wizard
The Log
Firecracker Barbarians Royal Giant Mini P.E.K.K.A
Earthquake
Firecracker Barbarians
Arrows
Firecracker
Royal Delivery
Firecracker Barbarians Mini P.E.K.K.A Bowler Electro Wizard Inferno Dragon
Fireball
Firecracker Barbarians Bowler Electro Wizard Inferno Dragon
Poison
Firecracker Barbarians Electro Wizard
Lightning
Mini P.E.K.K.A Bowler Electro Wizard Inferno Dragon
Rocket
Barbarians Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Mini P.E.K.K.A Electro Wizard Inferno Dragon Barbarians Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Fireball Mini P.E.K.K.A Electro Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Mini P.E.K.K.A Bowler Inferno Dragon
Barbarians
Royal Giant
Firecracker Fireball Bowler Electro Wizard
Fireball
Royal Giant Electro Wizard
Mini P.E.K.K.A
Firecracker Bowler Electro Wizard
Bowler
Firecracker Royal Giant Mini P.E.K.K.A Electro Wizard
Electro Wizard
Royal Giant Fireball Mini P.E.K.K.A Bowler
Inferno Dragon
Firecracker

Defense Synergies 1 7

Firecracker
Mini P.E.K.K.A Electro Wizard
Barbarians
Royal Giant
Fireball
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Firecracker Fireball Bowler
Bowler
Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Fireball Bowler Inferno Dragon
Inferno Dragon
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Fireball Electro Wizard
Barbarians Mini P.E.K.K.A Inferno Dragon Firecracker Electro Wizard
Barbarians Mini P.E.K.K.A Bowler Electro Wizard Inferno Dragon
Barbarians Mini P.E.K.K.A Inferno Dragon Firecracker Bowler Electro Wizard
Firecracker Barbarians Fireball Mini P.E.K.K.A Bowler
Fireball Bowler Firecracker Electro Wizard
Electro Wizard Inferno Dragon Firecracker Fireball
Bowler Barbarians Fireball Electro Wizard
Barbarians Mini P.E.K.K.A Inferno Dragon
Firecracker Barbarians Mini P.E.K.K.A Bowler Electro Wizard
Barbarians Electro Wizard Firecracker Fireball Bowler
Inferno Dragon Firecracker Fireball Electro Wizard
Barbarians Mini P.E.K.K.A Bowler Fireball Electro Wizard
Fireball Bowler Firecracker Barbarians Mini P.E.K.K.A Electro Wizard
Barbarians Mini P.E.K.K.A Inferno Dragon Electro Wizard
Barbarians Fireball Mini P.E.K.K.A Bowler Electro Wizard Inferno Dragon
Barbarians Firecracker Fireball Mini P.E.K.K.A Bowler Electro Wizard
Fireball Firecracker Barbarians Bowler Electro Wizard
Firecracker Barbarians Fireball Bowler Electro Wizard Inferno Dragon
Barbarians Mini P.E.K.K.A Electro Wizard Inferno Dragon
Bowler Firecracker Barbarians Fireball Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Fireball Bowler Electro Wizard
Fireball Electro Wizard Firecracker Mini P.E.K.K.A Bowler Inferno Dragon
Barbarians Mini P.E.K.K.A Bowler Electro Wizard
Mini P.E.K.K.A Bowler Barbarians Fireball Electro Wizard
Barbarians Mini P.E.K.K.A Bowler Inferno Dragon
Firecracker Fireball Electro Wizard
Mini P.E.K.K.A Barbarians Fireball Bowler Electro Wizard
Mini P.E.K.K.A Barbarians Inferno Dragon
Electro Wizard Firecracker Barbarians Fireball Mini P.E.K.K.A Inferno Dragon
Barbarians Inferno Dragon
Inferno Dragon Barbarians Mini P.E.K.K.A Bowler
Barbarians Fireball Bowler Electro Wizard
Barbarians Mini P.E.K.K.A Bowler Fireball
Firecracker Barbarians Fireball Bowler
Barbarians Electro Wizard Firecracker Fireball Mini P.E.K.K.A Bowler Inferno Dragon
Bowler Firecracker Barbarians Fireball Mini P.E.K.K.A Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Bowler Electro Wizard
Fireball
Firecracker Barbarians Fireball
Fireball Firecracker Bowler
Firecracker Fireball
Firecracker Bowler
Fireball Firecracker Bowler
Fireball Firecracker
Fireball Mini P.E.K.K.A Bowler Electro Wizard
Firecracker Fireball Bowler Electro Wizard
Fireball Firecracker
Firecracker Fireball Bowler
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Bowler
Firecracker Fireball Bowler
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Bowler Electro Wizard
Firecracker Fireball Bowler
Fireball Bowler
Fireball
Bowler
Barbarians Fireball
Firecracker Fireball Bowler
Inferno Dragon
Firecracker Fireball Bowler Electro Wizard
Fireball Bowler
Fireball Firecracker
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball Mini P.E.K.K.A Bowler
Fireball
Firecracker Fireball Electro Wizard
Firecracker Fireball Bowler
Electro Wizard Barbarians Fireball
Fireball Firecracker Electro Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Bowler Electro Wizard
Firecracker Fireball Bowler
Fireball
Firecracker
Firecracker Fireball Bowler Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Bowler Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: