My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Golem Electro Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Night Witch
Giant Snowball
Barbarians Electro Dragon Night Witch
Zap
Firecracker Night Witch
Barbarian Barrel
Knight Firecracker Barbarians Elixir Golem Night Witch
The Log
Firecracker Barbarians Elixir Golem
Earthquake
Firecracker Barbarians Elixir Golem
Arrows
Firecracker Night Witch
Royal Delivery
Knight Firecracker Barbarians Elixir Golem Electro Dragon Night Witch
Fireball
Firecracker Barbarians Elixir Golem Electro Dragon Night Witch
Poison
Firecracker Barbarians Elixir Golem Electro Dragon Night Witch
Lightning
Knight Electro Dragon Night Witch
Rocket
Barbarians Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Golem Rage Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Knight Firecracker Elixir Golem Night Witch Barbarians Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Knight Firecracker

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Elixir Golem Night Witch
Knight
Firecracker Arrows Electro Dragon Night Witch
Firecracker
Knight Elixir Golem
Barbarians
Elixir Golem
Firecracker Rage Night Witch Arrows Electro Dragon
Rage
Elixir Golem Electro Dragon Night Witch
Electro Dragon
Knight Elixir Golem Rage
Night Witch
Elixir Golem Arrows Knight Rage

Defense Synergies 2 5

Arrows
Knight Barbarians
Knight
Firecracker Electro Dragon Arrows Night Witch
Firecracker
Knight Electro Dragon Night Witch
Barbarians
Arrows
Elixir Golem
Rage
Electro Dragon
Knight Firecracker
Night Witch
Knight Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Electro Dragon
Barbarians Knight Firecracker Electro Dragon Night Witch
Barbarians Knight Electro Dragon Night Witch
Barbarians Night Witch Knight Firecracker Electro Dragon
Arrows Firecracker Barbarians
Arrows Firecracker Electro Dragon Night Witch
Arrows Firecracker Electro Dragon Night Witch
Arrows Barbarians Electro Dragon
Barbarians Night Witch
Knight Firecracker Barbarians Night Witch
Barbarians Arrows Knight Firecracker Electro Dragon Night Witch
Arrows Firecracker Electro Dragon Night Witch
Barbarians Night Witch Knight Electro Dragon
Arrows Firecracker Barbarians Electro Dragon Night Witch
Barbarians Knight
Barbarians
Barbarians Arrows Knight Firecracker Electro Dragon Night Witch
Arrows Knight Firecracker Barbarians Electro Dragon Night Witch
Arrows Knight Firecracker Barbarians Electro Dragon
Barbarians
Arrows Knight Firecracker Barbarians Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians
Arrows Knight Firecracker Electro Dragon
Barbarians Knight Electro Dragon
Knight Barbarians Night Witch
Barbarians Knight Night Witch
Arrows Firecracker Electro Dragon
Knight Barbarians Night Witch
Knight Barbarians
Electro Dragon Knight Firecracker Barbarians
Barbarians
Knight Barbarians Electro Dragon
Arrows Barbarians
Barbarians Knight Night Witch
Firecracker Barbarians Electro Dragon
Barbarians Electro Dragon Knight Firecracker Night Witch
Arrows Firecracker Barbarians Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Electro Dragon
Arrows Knight Firecracker Barbarians
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Electro Dragon Night Witch
Firecracker Arrows Knight Electro Dragon
Arrows Firecracker Electro Dragon
Knight Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Night Witch
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Night Witch
Arrows
Arrows Barbarians Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon Night Witch
Electro Dragon Firecracker
Night Witch
Arrows Electro Dragon Night Witch
Arrows Firecracker Electro Dragon
Arrows Firecracker
Barbarians Electro Dragon Night Witch
Arrows Firecracker Electro Dragon
Arrows
Knight Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker

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