My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Cannon Cart Royal Ghost Magic Archer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Royal Ghost Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Royal Ghost Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Goblin Drill Cannon Cart
Giant Snowball
Skeletons Archers Goblin Drill
Zap
Skeletons Archers Goblin Drill Cannon Cart
Barbarian Barrel
Skeletons Archers Goblin Drill Cannon Cart Royal Ghost Magic Archer
The Log
Skeletons Archers Goblin Drill Cannon Cart
Earthquake
Skeletons Archers Goblin Drill
Arrows
Skeletons Archers Goblin Drill
Royal Delivery
Skeletons Archers Goblin Drill Cannon Cart Royal Ghost Magic Archer
Fireball
Archers Goblin Drill Cannon Cart Magic Archer
Poison
Archers Goblin Drill Magic Archer
Lightning
Cannon Cart Magic Archer
Rocket
Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Goblin Drill Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Archers Tornado Royal Ghost Goblin Drill Magic Archer Golden Knight Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Archers Tornado Royal Ghost

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Royal Ghost
Tornado
Magic Archer Cannon Cart
Goblin Drill
Cannon Cart Royal Ghost Golden Knight
Cannon Cart
Tornado Goblin Drill Royal Ghost Magic Archer Golden Knight
Royal Ghost
Archers Goblin Drill Cannon Cart Magic Archer Golden Knight
Magic Archer
Tornado Cannon Cart Royal Ghost Golden Knight
Golden Knight
Goblin Drill Cannon Cart Royal Ghost Magic Archer

Defense Synergies 1 14

Skeletons
Archers Tornado Cannon Cart Royal Ghost Magic Archer
Archers
Skeletons Tornado Goblin Drill Cannon Cart Golden Knight
Tornado
Magic Archer Skeletons Archers Goblin Drill Cannon Cart
Goblin Drill
Archers Tornado Magic Archer
Cannon Cart
Skeletons Archers Tornado Royal Ghost Magic Archer
Royal Ghost
Skeletons Cannon Cart
Magic Archer
Tornado Skeletons Goblin Drill Cannon Cart
Golden Knight
Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Magic Archer Golden Knight
Skeletons Goblin Drill Cannon Cart
Tornado Skeletons Archers Goblin Drill Cannon Cart
Skeletons Goblin Drill Cannon Cart
Tornado
Tornado Skeletons Archers Cannon Cart Royal Ghost Magic Archer
Tornado Archers Magic Archer
Cannon Cart Magic Archer Golden Knight
Skeletons Tornado Goblin Drill
Tornado Skeletons Archers Cannon Cart Royal Ghost
Archers Skeletons Tornado Goblin Drill Cannon Cart Royal Ghost Magic Archer
Archers Tornado Magic Archer
Goblin Drill Skeletons Cannon Cart
Tornado Goblin Drill Cannon Cart Royal Ghost Magic Archer Golden Knight
Goblin Drill Cannon Cart
Tornado Goblin Drill
Skeletons Tornado Goblin Drill Cannon Cart
Archers Tornado Goblin Drill Cannon Cart Royal Ghost Magic Archer Golden Knight
Tornado Goblin Drill Archers Cannon Cart Royal Ghost Magic Archer
Tornado Goblin Drill Cannon Cart
Royal Ghost Archers Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Archers Cannon Cart Royal Ghost
Archers Cannon Cart Royal Ghost Magic Archer
Skeletons Cannon Cart Golden Knight
Tornado Cannon Cart
Skeletons Goblin Drill Cannon Cart
Skeletons Archers Tornado Magic Archer
Skeletons Archers Cannon Cart
Cannon Cart
Skeletons Tornado Cannon Cart Magic Archer
Skeletons Goblin Drill
Cannon Cart Golden Knight
Tornado
Cannon Cart Skeletons Golden Knight
Archers Cannon Cart Magic Archer
Skeletons Archers Tornado Goblin Drill Cannon Cart Magic Archer Golden Knight
Archers Cannon Cart Royal Ghost Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Goblin Drill Royal Ghost Golden Knight
Tornado Royal Ghost Magic Archer Golden Knight
Goblin Drill Cannon Cart Magic Archer
Cannon Cart
Magic Archer
Tornado Magic Archer
Archers Tornado Magic Archer
Tornado Magic Archer
Tornado Golden Knight
Tornado
Tornado Cannon Cart Magic Archer Golden Knight
Archers Tornado Magic Archer
Cannon Cart Magic Archer Golden Knight
Cannon Cart Magic Archer
Cannon Cart Magic Archer
Goblin Drill Cannon Cart Magic Archer Golden Knight
Magic Archer Cannon Cart
Tornado
Archers Magic Archer
Tornado Magic Archer Golden Knight
Magic Archer
Tornado
Tornado
Goblin Drill Cannon Cart
Tornado Magic Archer
Tornado Royal Ghost Magic Archer Golden Knight
Tornado Magic Archer Golden Knight
Tornado Magic Archer Golden Knight
Archers Tornado Magic Archer
Magic Archer
Magic Archer
Magic Archer
Archers Cannon Cart Magic Archer
Archers Tornado Magic Archer
Cannon Cart Magic Archer
Magic Archer
Tornado
Cannon Cart
Tornado Magic Archer Golden Knight
Tornado Magic Archer
Tornado Cannon Cart Royal Ghost Magic Archer Golden Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: