My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie Balloon Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon
Giant Snowball
Witch Balloon
Zap
Witch Balloon
Barbarian Barrel
Elite Barbarians Valkyrie Witch
The Log
Elite Barbarians Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Balloon
Fireball
Elite Barbarians Witch Balloon
Poison
Witch Balloon
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Balloon Archer Queen
Rocket
Elite Barbarians Valkyrie Witch Balloon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mini P.E.K.K.A Valkyrie Freeze Witch Balloon Archer Queen Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Mini P.E.K.K.A Valkyrie Freeze

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Balloon Mini P.E.K.K.A Freeze
Elite Barbarians
Arrows Valkyrie
Mini P.E.K.K.A
Arrows Valkyrie
Valkyrie
Elite Barbarians Balloon Mini P.E.K.K.A Witch Archer Queen
Freeze
Balloon Arrows
Witch
Valkyrie
Balloon
Arrows Valkyrie Freeze
Archer Queen
Valkyrie

Defense Synergies 1 9

Arrows
Mini P.E.K.K.A Valkyrie
Elite Barbarians
Valkyrie Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Elite Barbarians Valkyrie Freeze Witch
Valkyrie
Elite Barbarians Arrows Mini P.E.K.K.A Freeze Witch Archer Queen
Freeze
Mini P.E.K.K.A Valkyrie
Witch
Mini P.E.K.K.A Valkyrie
Balloon
Archer Queen
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Witch Elite Barbarians Valkyrie Freeze
Elite Barbarians Mini P.E.K.K.A Witch Valkyrie
Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie
Arrows Freeze Valkyrie
Arrows Freeze Witch
Arrows Valkyrie
Mini P.E.K.K.A Witch Elite Barbarians Archer Queen
Elite Barbarians Mini P.E.K.K.A Valkyrie
Valkyrie Witch Arrows Freeze
Arrows Witch
Mini P.E.K.K.A Elite Barbarians Valkyrie Freeze Witch
Valkyrie Arrows Mini P.E.K.K.A Freeze Witch
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Freeze
Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Arrows Elite Barbarians Valkyrie Witch
Arrows Valkyrie Freeze Witch
Mini P.E.K.K.A Elite Barbarians
Valkyrie Arrows Elite Barbarians Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians Witch
Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Arrows Freeze Witch
Mini P.E.K.K.A Elite Barbarians Valkyrie Witch
Mini P.E.K.K.A Elite Barbarians Valkyrie
Freeze Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Witch
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Arrows Elite Barbarians Valkyrie Archer Queen
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Valkyrie Witch
Elite Barbarians Witch Mini P.E.K.K.A Valkyrie Freeze Archer Queen
Arrows Valkyrie Elite Barbarians Mini P.E.K.K.A Freeze Witch Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows
Arrows
Arrows Valkyrie Freeze
Arrows Valkyrie
Arrows Freeze Witch
Arrows Witch
Arrows Freeze
Arrows
Elite Barbarians Mini P.E.K.K.A
Arrows Valkyrie
Arrows Archer Queen
Elite Barbarians
Arrows Freeze
Arrows Elite Barbarians
Arrows Witch
Arrows
Arrows Freeze
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A
Arrows Valkyrie Witch
Arrows
Arrows
Arrows Freeze Valkyrie Witch
Witch
Arrows Witch
Arrows Witch
Arrows
Elite Barbarians Arrows Witch
Freeze Witch
Elite Barbarians Mini P.E.K.K.A
Arrows
Arrows Freeze
Arrows
Freeze Witch
Arrows Witch Archer Queen
Freeze
Arrows
Mini P.E.K.K.A Valkyrie
Arrows
Arrows Archer Queen
Elite Barbarians Archer Queen
Elite Barbarians Freeze Witch Archer Queen
Witch Archer Queen
Freeze Witch Archer Queen

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