My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Goblin Barrel
Giant Snowball
Skeletons Fire Spirit Minions Cannon Goblin Barrel
Zap
Skeletons Fire Spirit Minions Cannon Firecracker Goblin Barrel
Barbarian Barrel
Skeletons Fire Spirit Cannon Firecracker Valkyrie Goblin Barrel
The Log
Skeletons Fire Spirit Cannon Firecracker Goblin Barrel
Earthquake
Skeletons Cannon Firecracker Goblin Barrel
Arrows
Skeletons Fire Spirit Minions Firecracker Goblin Barrel
Royal Delivery
Skeletons Fire Spirit Minions Firecracker Valkyrie Goblin Barrel
Fireball
Minions Cannon Firecracker Goblin Barrel
Poison
Minions Cannon Firecracker
Lightning
Cannon Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit The Log Minions Cannon Firecracker Goblin Barrel Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit The Log Minions

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Valkyrie Goblin Barrel
Minions
Firecracker Valkyrie
Cannon
Firecracker
Minions Valkyrie Goblin Barrel
Valkyrie
Fire Spirit Goblin Barrel Minions Firecracker
Goblin Barrel
Valkyrie Fire Spirit Firecracker
The Log

Defense Synergies 5 13

Skeletons
Cannon Fire Spirit Minions Firecracker The Log
Fire Spirit
Skeletons Firecracker Valkyrie The Log
Minions
Valkyrie Skeletons Cannon Firecracker The Log
Cannon
Skeletons The Log Minions Firecracker Valkyrie
Firecracker
Valkyrie The Log Skeletons Fire Spirit Minions Cannon
Valkyrie
Minions Firecracker Fire Spirit Cannon The Log
Goblin Barrel
The Log
Cannon Firecracker Skeletons Fire Spirit Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Firecracker Valkyrie The Log
Skeletons Minions Cannon Firecracker Valkyrie The Log
Cannon Skeletons Fire Spirit Minions Valkyrie
Cannon Skeletons Minions Firecracker Valkyrie
Firecracker Valkyrie The Log
The Log Skeletons Fire Spirit Minions Cannon Firecracker Valkyrie
Minions Fire Spirit Cannon Firecracker
Cannon Valkyrie The Log
Cannon Skeletons Minions
Skeletons Fire Spirit Cannon Firecracker Valkyrie
Minions Valkyrie Skeletons Cannon Firecracker The Log
Minions Firecracker
Cannon Skeletons Fire Spirit Minions Valkyrie The Log
Fire Spirit Valkyrie Minions Cannon Firecracker The Log
Cannon
Cannon The Log
Skeletons Minions Cannon Firecracker Valkyrie
Fire Spirit Cannon Valkyrie Minions Firecracker The Log
Valkyrie The Log Fire Spirit Minions Cannon Firecracker
Cannon
Valkyrie Fire Spirit Minions Cannon Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons
Firecracker Valkyrie The Log
Skeletons Minions Valkyrie The Log
Valkyrie The Log
Skeletons Cannon Valkyrie
Fire Spirit Firecracker Skeletons Minions
Skeletons Minions Valkyrie
Valkyrie
Skeletons Minions Firecracker Valkyrie The Log
Skeletons Cannon
Minions Valkyrie
Valkyrie The Log
Skeletons Cannon Valkyrie
Cannon Firecracker Valkyrie
Skeletons Minions Firecracker Valkyrie The Log
Minions Valkyrie Cannon Firecracker The Log
Cannon
Cannon
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie The Log
Fire Spirit Firecracker Valkyrie The Log
Firecracker Fire Spirit Minions
Fire Spirit Firecracker The Log
The Log Fire Spirit Firecracker
The Log Firecracker
Fire Spirit Minions
Firecracker Valkyrie The Log
Fire Spirit Firecracker
Fire Spirit Firecracker The Log
Minions Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Minions
Fire Spirit Firecracker The Log
Fire Spirit Firecracker Valkyrie The Log
Minions The Log
The Log
The Log
Firecracker The Log Fire Spirit Valkyrie
Firecracker The Log
The Log
Firecracker The Log
Fire Spirit Firecracker
Minions Firecracker
The Log
Firecracker
Firecracker The Log
Fire Spirit Minions
Fire Spirit Firecracker
The Log
Firecracker Valkyrie
The Log Firecracker
Firecracker
Minions Firecracker The Log
Firecracker
Firecracker The Log
Firecracker

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