My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Elixir Collector Mirror Rage Clone Tornado Void Executioner Cannon Cart Fisherman Lumberjack Night Witch Mother Witch Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Prince Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Baby Dragon Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats Baby Dragon
Zap
Bats Prince
Barbarian Barrel
Electro Spirit
The Log
Electro Spirit Mini P.E.K.K.A Prince
Earthquake
Arrows
Electro Spirit Bats
Royal Delivery
Electro Spirit Bats Mini P.E.K.K.A Baby Dragon Prince
Fireball
Baby Dragon
Poison
Bats
Lightning
Mini P.E.K.K.A Baby Dragon Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Baby Dragon Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Mini P.E.K.K.A Baby Dragon Freeze Prince Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats The Log Mini P.E.K.K.A Baby Dragon Freeze Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bats The Log Mini P.E.K.K.A

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Golem
Bats
Mini P.E.K.K.A Baby Dragon Prince Golem
Mini P.E.K.K.A
Bats Baby Dragon Golem The Log
Baby Dragon
Golem Bats Mini P.E.K.K.A Prince
Freeze
Prince
Bats Baby Dragon Golem The Log
Golem
Baby Dragon Electro Spirit Bats Mini P.E.K.K.A Prince The Log
The Log
Mini P.E.K.K.A Prince Golem

Defense Synergies 2 11

Electro Spirit
Baby Dragon The Log
Bats
Mini P.E.K.K.A Baby Dragon Freeze Prince The Log
Mini P.E.K.K.A
The Log Bats Baby Dragon Freeze
Baby Dragon
Electro Spirit Bats Mini P.E.K.K.A Prince The Log
Freeze
Bats Mini P.E.K.K.A
Prince
The Log Bats Baby Dragon
Golem
The Log
Mini P.E.K.K.A Prince Electro Spirit Bats Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log
Mini P.E.K.K.A Bats Prince The Log
Mini P.E.K.K.A Prince Bats Freeze
Mini P.E.K.K.A Prince Bats
Mini P.E.K.K.A Prince The Log
Freeze The Log Electro Spirit Bats Baby Dragon
Bats Electro Spirit Baby Dragon Freeze
Electro Spirit Baby Dragon The Log
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Bats Electro Spirit Baby Dragon Freeze The Log
Bats Baby Dragon
Mini P.E.K.K.A Prince Bats Freeze The Log
Electro Spirit Bats Mini P.E.K.K.A Baby Dragon Freeze Prince The Log
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Freeze Prince The Log
Bats Mini P.E.K.K.A Prince
Electro Spirit Bats Baby Dragon Prince The Log
Baby Dragon Freeze The Log Electro Spirit Bats
Mini P.E.K.K.A Prince
Electro Spirit Bats Mini P.E.K.K.A Baby Dragon Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Prince
Mini P.E.K.K.A Baby Dragon Prince The Log
Bats Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince Bats The Log
Mini P.E.K.K.A Prince
Electro Spirit Bats Baby Dragon Freeze
Mini P.E.K.K.A Prince Bats
Mini P.E.K.K.A Prince
Freeze Electro Spirit Bats Mini P.E.K.K.A Baby Dragon Prince The Log
Bats Mini P.E.K.K.A Prince
Prince The Log
Mini P.E.K.K.A Prince
Baby Dragon
Electro Spirit Bats Mini P.E.K.K.A Baby Dragon Freeze Prince The Log
Bats Electro Spirit Mini P.E.K.K.A Baby Dragon Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Freeze The Log
Baby Dragon The Log
Baby Dragon The Log
Freeze Prince The Log
Baby Dragon The Log
Electro Spirit Bats Baby Dragon Freeze
Baby Dragon The Log
The Log Baby Dragon Freeze
The Log
Bats Mini P.E.K.K.A Prince
Prince The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon Freeze
Baby Dragon Prince The Log
Baby Dragon The Log
Baby Dragon The Log
Freeze
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Prince The Log
Baby Dragon The Log
Baby Dragon Prince The Log
Prince The Log
Baby Dragon The Log
Freeze The Log Electro Spirit Baby Dragon
The Log Baby Dragon
Baby Dragon Prince The Log
Baby Dragon The Log
Bats Baby Dragon
Electro Spirit Bats Freeze
Mini P.E.K.K.A
The Log
Electro Spirit Freeze
Prince
The Log
Electro Spirit Bats Freeze Prince
Baby Dragon
Freeze
The Log
Mini P.E.K.K.A Baby Dragon Prince
The Log Baby Dragon
Prince
Electro Spirit Bats Baby Dragon Freeze The Log
Bats
Baby Dragon Freeze Prince The Log

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