My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Furnace Witch Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians
Giant Snowball
Bomber Furnace Witch Lumberjack
Zap
Bomber Furnace Witch
Barbarian Barrel
Bomber Knight Elite Barbarians Furnace Witch Electro Wizard Lumberjack
The Log
Bomber Elite Barbarians Furnace Witch Lumberjack
Earthquake
Bomber Furnace Witch
Arrows
Bomber Furnace Witch
Royal Delivery
Bomber Knight Elite Barbarians Witch Electro Wizard Lumberjack
Fireball
Bomber Elite Barbarians Furnace Witch Electro Wizard Lumberjack
Poison
Bomber Furnace Witch Electro Wizard
Lightning
Knight Elite Barbarians Furnace Witch Electro Wizard Lumberjack
Rocket
Elite Barbarians Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Knight Furnace Electro Wizard Lumberjack Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Knight Furnace

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Elite Barbarians Lumberjack
Zap
Elite Barbarians Electro Wizard Bomber Knight Furnace Witch Lumberjack
Knight
Bomber Zap Elite Barbarians Furnace Witch Electro Wizard Lumberjack
Elite Barbarians
Zap Bomber Knight Furnace Lumberjack
Furnace
Zap Knight Elite Barbarians
Witch
Zap Knight Lumberjack
Electro Wizard
Zap Knight Lumberjack
Lumberjack
Bomber Zap Knight Elite Barbarians Witch Electro Wizard

Defense Synergies 3 15

Bomber
Knight Zap Electro Wizard
Zap
Electro Wizard Bomber Knight Elite Barbarians Furnace Witch Lumberjack
Knight
Bomber Electro Wizard Zap Furnace Witch Lumberjack
Elite Barbarians
Zap
Furnace
Zap Knight Electro Wizard Lumberjack
Witch
Zap Knight Electro Wizard Lumberjack
Electro Wizard
Zap Knight Bomber Furnace Witch Lumberjack
Lumberjack
Zap Knight Furnace Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Electro Wizard
Elite Barbarians Lumberjack Bomber Zap Knight Furnace Witch Electro Wizard
Furnace Witch Lumberjack Bomber Knight Elite Barbarians Electro Wizard
Elite Barbarians Witch Lumberjack Bomber Knight Furnace Electro Wizard
Bomber Elite Barbarians Lumberjack
Bomber Zap Furnace Electro Wizard Lumberjack
Furnace Electro Wizard Zap Witch
Zap Electro Wizard
Witch Elite Barbarians Furnace Lumberjack
Knight Elite Barbarians Bomber Electro Wizard Lumberjack
Witch Electro Wizard Bomber Zap Knight Furnace Lumberjack
Zap Furnace Witch Electro Wizard
Furnace Lumberjack Bomber Zap Knight Elite Barbarians Witch Electro Wizard
Bomber Zap Furnace Witch Electro Wizard Lumberjack
Elite Barbarians Knight Furnace Electro Wizard Lumberjack
Zap Elite Barbarians Furnace Electro Wizard Lumberjack
Bomber Knight Elite Barbarians Furnace Witch Electro Wizard Lumberjack
Bomber Zap Knight Elite Barbarians Furnace Witch Electro Wizard Lumberjack
Zap Furnace Witch Bomber Knight Electro Wizard Lumberjack
Elite Barbarians Electro Wizard Lumberjack
Bomber Knight Elite Barbarians Furnace Witch Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Elite Barbarians Furnace Witch Electro Wizard
Electro Wizard Bomber Zap Knight Elite Barbarians Lumberjack
Lumberjack Zap Knight Elite Barbarians Furnace Witch Electro Wizard
Lumberjack Zap Knight Elite Barbarians Electro Wizard
Knight Elite Barbarians Witch Lumberjack
Furnace Zap Witch Electro Wizard
Knight Elite Barbarians Furnace Witch Electro Wizard Lumberjack
Knight Elite Barbarians Lumberjack
Zap Electro Wizard Knight Elite Barbarians Witch
Witch
Knight Elite Barbarians Witch Lumberjack
Zap Elite Barbarians Electro Wizard
Elite Barbarians Knight Witch Lumberjack
Bomber Furnace Witch
Elite Barbarians Witch Electro Wizard Bomber Zap Knight Furnace Lumberjack
Bomber Zap Elite Barbarians Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Electro Wizard
Knight
Bomber Zap Furnace
Zap Furnace Witch
Bomber Furnace Witch
Zap
Zap
Elite Barbarians Electro Wizard Lumberjack
Zap Knight Electro Wizard
Zap
Knight Elite Barbarians
Zap Elite Barbarians Furnace
Bomber Zap Furnace Witch
Furnace
Bomber
Bomber Zap Electro Wizard
Bomber Zap Witch
Zap
Zap Bomber Furnace Witch
Witch
Zap Witch Electro Wizard
Zap Witch
Zap
Elite Barbarians Zap Furnace Witch Electro Wizard
Zap Electro Wizard Witch
Elite Barbarians
Bomber Zap
Zap Electro Wizard
Zap Electro Wizard Witch
Zap Witch Electro Wizard
Knight Electro Wizard Lumberjack
Bomber Zap
Zap
Elite Barbarians
Zap Elite Barbarians Witch Electro Wizard
Zap Witch Electro Wizard
Zap Witch Electro Wizard

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