My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Wizard Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Mega Minion Balloon
Zap
Balloon
Barbarian Barrel
Valkyrie Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mega Minion Mini P.E.K.K.A Valkyrie Wizard Balloon P.E.K.K.A
Fireball
Mega Minion Wizard Balloon
Poison
Mega Minion Wizard Balloon
Lightning
Mega Minion Mini P.E.K.K.A Valkyrie Wizard Balloon
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Valkyrie Rage Freeze P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Mega Minion Mini P.E.K.K.A Valkyrie Freeze Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Mega Minion Mini P.E.K.K.A Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Valkyrie Balloon
Mini P.E.K.K.A
Valkyrie Wizard Rage
Valkyrie
Balloon Mega Minion Mini P.E.K.K.A Wizard P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie Rage Balloon P.E.K.K.A
Rage
Balloon Mini P.E.K.K.A Wizard
Freeze
Balloon
Balloon
Valkyrie Rage Freeze Mega Minion Wizard
P.E.K.K.A
Valkyrie Wizard

Defense Synergies 0 11

Mega Minion
Valkyrie Wizard Freeze
Mini P.E.K.K.A
Valkyrie Wizard Freeze
Valkyrie
Mega Minion Mini P.E.K.K.A Wizard Freeze P.E.K.K.A
Wizard
Mega Minion Mini P.E.K.K.A Valkyrie Freeze P.E.K.K.A
Rage
Freeze
Mega Minion Mini P.E.K.K.A Valkyrie Wizard
Balloon
P.E.K.K.A
Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Minion Valkyrie
Mini P.E.K.K.A P.E.K.K.A Mega Minion Valkyrie Freeze
Mini P.E.K.K.A P.E.K.K.A Mega Minion Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Freeze Mega Minion Valkyrie
Mega Minion Wizard Freeze
Valkyrie P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Valkyrie
Valkyrie Mega Minion Wizard Freeze
Mega Minion Wizard
Mini P.E.K.K.A P.E.K.K.A Valkyrie Wizard Freeze
Valkyrie Wizard Mega Minion Mini P.E.K.K.A Freeze P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Freeze P.E.K.K.A
Wizard Mini P.E.K.K.A Valkyrie P.E.K.K.A
Mega Minion Valkyrie Wizard
Valkyrie Wizard Freeze Mega Minion
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Wizard Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie P.E.K.K.A
Mega Minion Mini P.E.K.K.A Valkyrie Wizard
P.E.K.K.A Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Valkyrie
Wizard Freeze
Mini P.E.K.K.A P.E.K.K.A Mega Minion Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Freeze P.E.K.K.A Mega Minion Mini P.E.K.K.A Valkyrie
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Mini P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie
Mega Minion Mini P.E.K.K.A Valkyrie Freeze P.E.K.K.A
Valkyrie Mega Minion Mini P.E.K.K.A Wizard Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Valkyrie Freeze
Wizard Valkyrie
Wizard Mega Minion Freeze
Wizard
Wizard Freeze
Wizard
Mini P.E.K.K.A
Valkyrie Wizard
Wizard
Freeze
Wizard
Wizard
Freeze
Mini P.E.K.K.A
Mega Minion Mini P.E.K.K.A Wizard
Valkyrie Wizard
Wizard
Freeze Valkyrie Wizard
Mega Minion
Wizard
Wizard
Wizard
Mega Minion Wizard Freeze
Mega Minion Mini P.E.K.K.A
Wizard
Freeze
P.E.K.K.A
Wizard
Freeze
Mega Minion Wizard
Freeze
Mega Minion Mini P.E.K.K.A Valkyrie Wizard
Wizard
Mega Minion P.E.K.K.A
Freeze
Freeze

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