My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Dark Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Royal Hogs Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Royal Hogs Skeleton Army Dark Prince
Giant Snowball
Bats Minion Horde Royal Hogs Skeleton Army
Zap
Bats Minion Horde Royal Hogs Skeleton Army Dark Prince
Barbarian Barrel
Valkyrie Royal Hogs Skeleton Army Dark Prince Royal Ghost
The Log
Royal Hogs Skeleton Army Dark Prince
Earthquake
Royal Hogs Skeleton Army
Arrows
Bats Minion Horde Royal Hogs Skeleton Army
Royal Delivery
Bats Minion Horde Valkyrie Royal Hogs Skeleton Army Dark Prince Royal Ghost
Fireball
Minion Horde Royal Hogs Skeleton Army
Poison
Bats Minion Horde Royal Hogs Skeleton Army
Lightning
Valkyrie Dark Prince
Rocket
Minion Horde Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Dark Prince Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Dark Prince Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Royal Ghost Fireball Valkyrie Dark Prince Minion Horde Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Skeleton Army Royal Ghost Fireball

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Royal Hogs Dark Prince
Minion Horde
Dark Prince
Fireball
Royal Hogs Dark Prince
Valkyrie
Bats Royal Hogs Dark Prince Royal Ghost
Royal Hogs
Bats Fireball Valkyrie Dark Prince
Skeleton Army
Dark Prince
Bats Minion Horde Fireball Valkyrie Royal Hogs Royal Ghost
Royal Ghost
Valkyrie Dark Prince

Defense Synergies 0 5

Bats
Valkyrie Dark Prince
Minion Horde
Fireball
Valkyrie Dark Prince
Valkyrie
Bats Fireball
Royal Hogs
Skeleton Army
Dark Prince
Bats Fireball Royal Ghost
Royal Ghost
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie
Minion Horde Skeleton Army Bats Valkyrie Dark Prince
Minion Horde Skeleton Army Bats Valkyrie Dark Prince
Minion Horde Skeleton Army Bats Valkyrie Dark Prince
Fireball Valkyrie Skeleton Army Dark Prince
Fireball Skeleton Army Bats Valkyrie Dark Prince Royal Ghost
Bats Minion Horde Fireball
Fireball Valkyrie
Minion Horde Skeleton Army
Skeleton Army Minion Horde Valkyrie Dark Prince Royal Ghost
Bats Minion Horde Valkyrie Skeleton Army Fireball Dark Prince Royal Ghost
Minion Horde Bats Fireball
Minion Horde Skeleton Army Bats Fireball Valkyrie Dark Prince
Fireball Valkyrie Skeleton Army Bats Minion Horde Dark Prince Royal Ghost
Skeleton Army Minion Horde
Minion Horde Skeleton Army Fireball
Minion Horde Bats Fireball Valkyrie Skeleton Army Dark Prince
Fireball Bats Minion Horde Valkyrie Skeleton Army Dark Prince Royal Ghost
Valkyrie Bats Fireball Dark Prince Royal Ghost
Valkyrie Skeleton Army Dark Prince Royal Ghost Bats Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Dark Prince Royal Ghost
Fireball Valkyrie Royal Ghost
Skeleton Army Bats Minion Horde Valkyrie Dark Prince
Valkyrie Skeleton Army Dark Prince Bats Minion Horde Fireball
Minion Horde Valkyrie Skeleton Army Dark Prince
Fireball Bats Minion Horde
Skeleton Army Dark Prince Bats Minion Horde Fireball Valkyrie
Minion Horde Valkyrie Skeleton Army Dark Prince
Minion Horde Bats Fireball Valkyrie Skeleton Army Dark Prince
Minion Horde Skeleton Army
Bats Minion Horde Valkyrie Dark Prince
Skeleton Army Fireball Valkyrie Dark Prince
Skeleton Army Dark Prince Minion Horde Fireball Valkyrie
Minion Horde Fireball Valkyrie Skeleton Army
Skeleton Army Bats Minion Horde Fireball Valkyrie Dark Prince
Bats Valkyrie Minion Horde Fireball Dark Prince Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie Royal Ghost
Fireball Royal Ghost
Minion Horde Fireball
Fireball Valkyrie Dark Prince
Fireball Minion Horde Valkyrie Dark Prince
Fireball Bats Minion Horde
Minion Horde
Fireball
Fireball
Bats Minion Horde Fireball
Minion Horde Fireball Valkyrie Dark Prince
Fireball
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Minion Horde Fireball
Fireball
Bats Minion Horde
Fireball Dark Prince
Fireball Valkyrie
Minion Horde Fireball
Fireball
Minion Horde Fireball
Fireball Valkyrie Dark Prince
Minion Horde
Fireball Royal Ghost
Fireball
Fireball
Bats Minion Horde Fireball
Bats Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Bats Fireball Skeleton Army Dark Prince
Fireball
Fireball
Fireball Minion Horde Valkyrie Dark Prince
Fireball
Fireball
Minion Horde Dark Prince
Bats Minion Horde Fireball
Bats Fireball
Fireball Dark Prince Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: