My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Minions Minion Horde Goblin Barrel Skeleton Army
Giant Snowball
Skeletons Goblins Spear Goblins Minions Minion Horde Tombstone Goblin Barrel Skeleton Army
Zap
Skeletons Goblins Spear Goblins Minions Minion Horde Tombstone Goblin Barrel Skeleton Army
Barbarian Barrel
Skeletons Goblins Spear Goblins Tombstone Goblin Barrel Skeleton Army
The Log
Skeletons Goblins Spear Goblins Tombstone Goblin Barrel Skeleton Army
Earthquake
Skeletons Spear Goblins Tombstone Goblin Barrel Skeleton Army
Arrows
Skeletons Goblins Spear Goblins Minions Minion Horde Tombstone Goblin Barrel Skeleton Army
Royal Delivery
Skeletons Goblins Spear Goblins Minions Minion Horde Goblin Barrel Skeleton Army
Fireball
Minions Minion Horde Tombstone Goblin Barrel Skeleton Army
Poison
Spear Goblins Minions Minion Horde Tombstone Skeleton Army
Lightning
Tombstone
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tombstone Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Spear Goblins Minions Tombstone Goblin Barrel Skeleton Army Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Goblins Spear Goblins Minions

Attack Synergies 1 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Spear Goblins
Goblin Barrel
Minions
Minion Horde
Tombstone
Goblin Barrel
Spear Goblins Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 0 11

Skeletons
Spear Goblins Minions Minion Horde Tombstone
Goblins
Minion Horde Tombstone
Spear Goblins
Skeletons Minions Tombstone Skeleton Army
Minions
Skeletons Spear Goblins Tombstone
Minion Horde
Skeletons Goblins Tombstone
Tombstone
Skeletons Goblins Spear Goblins Minions Minion Horde
Goblin Barrel
Skeleton Army
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Minion Horde Tombstone
Minion Horde Skeleton Army Skeletons Goblins Minions Tombstone
Minion Horde Skeleton Army Skeletons Goblins Minions Tombstone
Minion Horde Skeleton Army Skeletons Goblins Minions Tombstone
Tombstone Skeleton Army
Skeleton Army Skeletons Goblins Spear Goblins Minions
Minions Minion Horde Spear Goblins Tombstone
Minion Horde Skeletons Goblins Minions Tombstone Skeleton Army
Skeleton Army Skeletons Goblins Spear Goblins Minion Horde
Goblins Minions Minion Horde Skeleton Army Skeletons Spear Goblins Tombstone
Minions Minion Horde Spear Goblins
Minion Horde Tombstone Skeleton Army Skeletons Minions
Skeleton Army Goblins Minions Minion Horde Tombstone
Skeleton Army Minion Horde Tombstone
Minion Horde Skeleton Army
Minion Horde Skeletons Goblins Minions Tombstone Skeleton Army
Tombstone Goblins Spear Goblins Minions Minion Horde Skeleton Army
Spear Goblins Minions Tombstone
Skeleton Army Goblins Spear Goblins Minions Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons Goblins Spear Goblins Tombstone
Tombstone Skeleton Army Skeletons Goblins Spear Goblins Minions Minion Horde
Skeleton Army Minion Horde
Skeletons Minion Horde Tombstone Skeleton Army
Skeletons Minions Minion Horde
Skeleton Army Skeletons Goblins Spear Goblins Minions Minion Horde Tombstone
Minion Horde Skeleton Army
Minion Horde Skeletons Goblins Spear Goblins Minions Tombstone Skeleton Army
Skeletons Minion Horde Tombstone Skeleton Army
Minions Minion Horde Tombstone
Skeleton Army
Skeleton Army Skeletons Minion Horde Tombstone
Minion Horde Skeleton Army
Tombstone Skeleton Army Skeletons Goblins Spear Goblins Minions Minion Horde
Minions Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Minion Horde
Spear Goblins Minions Minion Horde
Minion Horde
Goblins Minions Minion Horde
Minion Horde
Minions Minion Horde
Spear Goblins Minion Horde
Minion Horde
Minions Minion Horde
Minions Minion Horde
Minion Horde
Minion Horde
Minion Horde
Minions Minion Horde
Minion Horde
Minion Horde
Minion Horde
Minion Horde
Minion Horde Spear Goblins Minions Tombstone Skeleton Army
Minion Horde
Minion Horde
Minions Minion Horde

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