My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Witch P.E.K.K.A Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Furnace Witch Princess
Zap
Battle Ram Furnace Witch Princess
Barbarian Barrel
Battle Ram Furnace Witch Princess Ice Wizard
The Log
Battle Ram Furnace Witch Princess
Earthquake
Furnace Witch
Arrows
Furnace Witch Princess
Royal Delivery
Battle Ram Witch P.E.K.K.A Princess Ice Wizard
Fireball
Battle Ram Furnace Witch Princess Ice Wizard
Poison
Furnace Witch Princess Ice Wizard
Lightning
Battle Ram Furnace Witch Ice Wizard
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Witch Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Princess Ice Wizard Battle Ram Furnace Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Princess Ice Wizard

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Furnace Witch The Log Princess Ice Wizard
Battle Ram
Zap The Log Furnace Witch P.E.K.K.A Princess
Furnace
Zap Battle Ram P.E.K.K.A Princess
Witch
Zap Battle Ram P.E.K.K.A
P.E.K.K.A
Zap Battle Ram Furnace Witch The Log Princess Ice Wizard
The Log
Battle Ram Zap P.E.K.K.A Princess
Princess
Zap Battle Ram Furnace P.E.K.K.A The Log
Ice Wizard
Zap P.E.K.K.A

Defense Synergies 1 14

Zap
Furnace Witch P.E.K.K.A The Log Princess Ice Wizard
Battle Ram
Furnace
Zap Ice Wizard
Witch
Zap The Log Ice Wizard
P.E.K.K.A
The Log Zap Princess Ice Wizard
The Log
P.E.K.K.A Zap Witch Princess Ice Wizard
Princess
Zap P.E.K.K.A The Log Ice Wizard
Ice Wizard
Zap Furnace Witch P.E.K.K.A The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
P.E.K.K.A Zap Furnace Witch The Log Ice Wizard
Furnace Witch P.E.K.K.A Ice Wizard
Witch P.E.K.K.A Furnace Ice Wizard
P.E.K.K.A The Log Princess
The Log Zap Furnace Ice Wizard
Furnace Zap Witch Princess Ice Wizard
Zap P.E.K.K.A The Log
Witch P.E.K.K.A Furnace Princess Ice Wizard
Ice Wizard
Witch Ice Wizard Zap Furnace The Log Princess
Zap Furnace Witch Princess Ice Wizard
Furnace P.E.K.K.A Zap Witch The Log Ice Wizard
Zap Furnace Witch P.E.K.K.A The Log Princess
P.E.K.K.A Furnace
Zap Furnace P.E.K.K.A The Log
Furnace Witch P.E.K.K.A
Zap Furnace Witch The Log Ice Wizard
Zap Furnace Witch The Log Princess Ice Wizard
P.E.K.K.A
Furnace Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace Witch P.E.K.K.A
Zap The Log
P.E.K.K.A Zap Furnace Witch The Log
P.E.K.K.A Zap The Log
P.E.K.K.A Witch
Furnace Zap Witch Princess Ice Wizard
P.E.K.K.A Furnace Witch Ice Wizard
P.E.K.K.A
Zap P.E.K.K.A Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Witch
P.E.K.K.A Zap The Log
P.E.K.K.A Witch
Furnace Witch Princess
Witch Zap Furnace P.E.K.K.A The Log
Zap Witch P.E.K.K.A The Log Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Princess Ice Wizard
The Log
The Log
Zap Furnace The Log
Zap Furnace Witch Princess Ice Wizard
Furnace Witch The Log Princess
The Log Zap Princess Ice Wizard
The Log Zap
Zap The Log Princess
Zap Princess
The Log Princess
Princess
Princess Zap Furnace The Log
Zap Furnace Witch The Log Princess
Furnace The Log Princess
Zap The Log Princess
Zap Witch The Log Princess
The Log
Princess
The Log
Zap The Log
Zap The Log Furnace Witch Princess Ice Wizard
Witch
The Log Zap Witch Princess Ice Wizard
Zap Witch The Log Princess
Zap The Log
Zap Furnace Witch Princess Ice Wizard
Zap Witch
Zap The Log
Zap Princess
P.E.K.K.A
The Log Princess
Zap Witch Princess
Zap Witch Princess Ice Wizard
The Log
Princess
The Log Zap Princess
Zap
P.E.K.K.A
Zap Witch The Log Princess
Zap Witch Princess
Zap Witch The Log Princess

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