My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Electro Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Dark Prince Electro Dragon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Rascals Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Miner
Giant Snowball
Goblins Electro Dragon Miner
Zap
Goblins Dark Prince Goblin Giant
Barbarian Barrel
Goblins Rascals Dark Prince
The Log
Goblins Rascals Dark Prince
Earthquake
Arrows
Goblins Rascals
Royal Delivery
Goblins Rascals Dark Prince Electro Dragon Miner
Fireball
Rascals Electro Dragon
Poison
Rascals Electro Dragon
Lightning
Dark Prince Electro Dragon
Rocket
Rascals Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Dark Prince Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Dark Prince Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Miner Dark Prince Poison Rascals Electro Dragon Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Miner Dark Prince Poison

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Rascals
Dark Prince Electro Dragon Miner
Rocket
Miner
Dark Prince
Rascals Poison Goblin Giant Miner
Poison
Miner Dark Prince Electro Dragon Goblin Giant
Electro Dragon
Rascals Poison Goblin Giant Miner
Goblin Giant
Dark Prince Poison Electro Dragon
Miner
Goblins Poison Rascals Rocket Dark Prince Electro Dragon

Defense Synergies 0 4

Goblins
Poison Electro Dragon
Rascals
Rocket
Dark Prince
Poison Electro Dragon
Poison
Goblins Dark Prince
Electro Dragon
Goblins Dark Prince
Goblin Giant
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Electro Dragon Goblin Giant
Goblins Rascals Dark Prince Electro Dragon
Rocket Goblins Rascals Dark Prince Electro Dragon
Goblins Rascals Dark Prince Electro Dragon
Rocket Dark Prince Poison
Goblins Rascals Dark Prince Electro Dragon
Rocket Rascals Poison Electro Dragon
Rocket Rascals Poison Electro Dragon Goblin Giant
Goblins Rascals
Goblins Rascals Dark Prince Miner
Goblins Poison Rascals Dark Prince Electro Dragon Goblin Giant
Rascals Poison Electro Dragon
Rascals Rocket Dark Prince Electro Dragon
Rocket Goblins Rascals Dark Prince Poison Electro Dragon
Rascals
Rocket Rascals
Goblins Rascals Dark Prince Poison Electro Dragon
Goblins Rascals Dark Prince Electro Dragon
Poison Rascals Dark Prince Electro Dragon
Rascals Dark Prince Goblins Poison Electro Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblins Dark Prince
Poison Rocket Electro Dragon Miner
Goblins Rascals Rocket Dark Prince Electro Dragon Goblin Giant
Rocket Dark Prince Rascals Goblin Giant
Rascals Dark Prince Goblin Giant
Rocket Poison Rascals Electro Dragon Goblin Giant
Rascals Rocket Dark Prince Goblins Goblin Giant
Rascals Dark Prince Goblin Giant
Rocket Electro Dragon Goblins Dark Prince Poison
Goblin Giant
Rascals Dark Prince Electro Dragon
Rocket Dark Prince Poison Goblin Giant
Rascals Rocket Dark Prince Goblin Giant
Rascals Electro Dragon
Rascals Electro Dragon Goblins Rocket Dark Prince Poison Goblin Giant
Poison Rascals Dark Prince Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Rocket Electro Dragon
Poison Electro Dragon Miner
Rocket Poison Electro Dragon Goblin Giant Miner
Rascals Rocket Dark Prince Poison
Rocket Poison Dark Prince
Poison Rocket Electro Dragon Goblin Giant
Poison
Poison Electro Dragon
Poison Miner Electro Dragon
Rocket Goblins Poison Electro Dragon
Rocket Poison Miner Dark Prince Electro Dragon
Poison Rocket Electro Dragon
Rocket Poison Miner
Rocket Poison Electro Dragon
Poison
Rocket Poison Electro Dragon
Rocket Poison Electro Dragon
Rocket Poison
Rocket
Rocket Dark Prince Poison Electro Dragon
Rocket Poison Electro Dragon Miner
Rocket Poison
Rocket Poison
Rocket
Rocket Poison Electro Dragon
Poison Dark Prince Electro Dragon
Poison Miner Electro Dragon
Poison Electro Dragon Miner
Rocket Poison Miner
Poison Electro Dragon
Rocket Electro Dragon Poison
Poison Rocket Electro Dragon Miner
Rocket Poison Electro Dragon
Rocket Poison
Rocket Dark Prince Electro Dragon
Rocket Poison Electro Dragon
Poison Miner Rascals Rocket Dark Prince Electro Dragon
Poison Electro Dragon
Rocket Poison
Dark Prince Electro Dragon
Electro Dragon Rascals Rocket Poison
Rocket Poison Electro Dragon
Poison Electro Dragon Rocket Dark Prince Goblin Giant Miner

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