My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dart Goblin Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Bats Dart Goblin Miner
Zap
Bats Mortar Dart Goblin
Barbarian Barrel
Mortar Dart Goblin
The Log
Dart Goblin Mini P.E.K.K.A
Earthquake
Mortar
Arrows
Bats Dart Goblin
Royal Delivery
Bats Dart Goblin Mini P.E.K.K.A P.E.K.K.A Miner
Fireball
Mortar Dart Goblin
Poison
Bats Mortar Dart Goblin
Lightning
Mortar Mini P.E.K.K.A
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Dart Goblin Miner Mortar Fireball Mini P.E.K.K.A P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Dart Goblin Miner

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mortar Mini P.E.K.K.A P.E.K.K.A
Mortar
Miner Bats Dart Goblin Fireball The Log
Dart Goblin
Miner Mortar P.E.K.K.A The Log
Fireball
Mortar The Log Miner
Mini P.E.K.K.A
Bats The Log
P.E.K.K.A
Bats Dart Goblin The Log
The Log
Mortar Dart Goblin Fireball Mini P.E.K.K.A P.E.K.K.A Miner
Miner
Bats Mortar Dart Goblin Fireball The Log

Defense Synergies 3 15

Bats
Mortar Dart Goblin Mini P.E.K.K.A P.E.K.K.A The Log
Mortar
Bats Dart Goblin Fireball The Log
Dart Goblin
Bats Mortar Mini P.E.K.K.A P.E.K.K.A The Log Miner
Fireball
The Log Mortar Mini P.E.K.K.A Miner
Mini P.E.K.K.A
The Log Bats Dart Goblin Fireball
P.E.K.K.A
The Log Bats Dart Goblin
The Log
Fireball Mini P.E.K.K.A P.E.K.K.A Bats Mortar Dart Goblin Miner
Miner
Dart Goblin Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin Fireball The Log
Mini P.E.K.K.A P.E.K.K.A Bats Mortar Dart Goblin The Log
Mortar Mini P.E.K.K.A P.E.K.K.A Bats Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Bats Mortar Dart Goblin
Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Fireball The Log Bats Dart Goblin
Bats Dart Goblin Mortar Fireball
Dart Goblin Fireball P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Mortar
Dart Goblin Mini P.E.K.K.A Miner
Bats Dart Goblin Fireball The Log
Bats Dart Goblin Fireball
Mortar Mini P.E.K.K.A P.E.K.K.A Bats Fireball The Log
Fireball Bats Mortar Dart Goblin Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Mortar
Mortar Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Bats Mortar Fireball Mini P.E.K.K.A P.E.K.K.A
Mortar Fireball Bats Dart Goblin The Log
Mortar The Log Bats Dart Goblin Fireball
Mini P.E.K.K.A P.E.K.K.A Mortar Dart Goblin
Bats Dart Goblin Fireball Mini P.E.K.K.A P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball P.E.K.K.A
Fireball Mortar Mini P.E.K.K.A The Log Miner
P.E.K.K.A Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Bats Fireball The Log
P.E.K.K.A Mini P.E.K.K.A
Fireball Bats Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Bats Dart Goblin Fireball
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Bats Mortar Fireball Mini P.E.K.K.A The Log
P.E.K.K.A Dart Goblin
P.E.K.K.A Bats Dart Goblin Mini P.E.K.K.A
P.E.K.K.A Fireball The Log
Mini P.E.K.K.A P.E.K.K.A Fireball
Dart Goblin Fireball
Bats Mortar Dart Goblin Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Bats Dart Goblin Fireball Mini P.E.K.K.A P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Dart Goblin The Log
Mortar Fireball Dart Goblin The Log Miner
Dart Goblin Fireball The Log Miner
Dart Goblin Fireball The Log
Fireball Mortar The Log
Fireball Bats Dart Goblin
Mortar Dart Goblin The Log
Fireball The Log Dart Goblin
Fireball The Log Miner Mortar Dart Goblin
Bats Fireball Mini P.E.K.K.A
Miner Mortar Dart Goblin Fireball The Log
Fireball Dart Goblin
Mortar Dart Goblin Fireball The Log Miner
Mortar Dart Goblin Fireball
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball The Log
Mortar Fireball
Bats Mini P.E.K.K.A
Mortar Dart Goblin Fireball Mini P.E.K.K.A The Log
Mortar Dart Goblin Fireball The Log Miner
Fireball The Log
Fireball
The Log
Mortar Fireball The Log
The Log Mortar Fireball
Mortar Fireball The Log Miner Dart Goblin
Fireball Mortar The Log Miner
Fireball Miner Mortar Dart Goblin The Log
Bats Dart Goblin Fireball
Bats Dart Goblin Fireball
Fireball Mini P.E.K.K.A
Mortar Dart Goblin Fireball The Log Miner
Fireball
P.E.K.K.A
Fireball The Log
Bats Dart Goblin Fireball
Fireball Dart Goblin
The Log Fireball
Fireball Miner Dart Goblin Mini P.E.K.K.A
The Log Mortar Dart Goblin Fireball
Fireball
Dart Goblin P.E.K.K.A
Bats Dart Goblin Fireball The Log
Bats Dart Goblin Fireball
Mortar Dart Goblin Fireball The Log Miner

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