My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Minion Horde Graveyard
Giant Snowball
Bats Minions Minion Horde Tombstone Graveyard
Zap
Bats Minions Minion Horde Tombstone Graveyard
Barbarian Barrel
Tombstone Graveyard
The Log
Tombstone Mini P.E.K.K.A Graveyard
Earthquake
Tombstone Graveyard
Arrows
Bats Minions Minion Horde Tombstone Graveyard
Royal Delivery
Bats Minions Minion Horde Mini P.E.K.K.A Graveyard
Fireball
Minions Minion Horde Tombstone
Poison
Bats Minions Minion Horde Tombstone Graveyard
Lightning
Tombstone Mini P.E.K.K.A
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Mini P.E.K.K.A Rocket Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Tombstone Mini P.E.K.K.A Minion Horde Graveyard Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Minions Tombstone Mini P.E.K.K.A

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Minions Mini P.E.K.K.A Graveyard
Minions
Mega Knight Bats Mini P.E.K.K.A Graveyard
Minion Horde
Mega Knight
Tombstone
Mini P.E.K.K.A
Bats Minions Graveyard Mega Knight
Rocket
Graveyard
Bats Minions Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Minions Minion Horde Mini P.E.K.K.A Graveyard

Defense Synergies 0 7

Bats
Minions Mini P.E.K.K.A Mega Knight
Minions
Bats Tombstone Mega Knight
Minion Horde
Tombstone
Tombstone
Minions Minion Horde Rocket
Mini P.E.K.K.A
Bats
Rocket
Tombstone
Graveyard
Mega Knight
Bats Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Minion Horde Tombstone
Minion Horde Mini P.E.K.K.A Bats Minions Tombstone Mega Knight
Minion Horde Mini P.E.K.K.A Rocket Mega Knight Bats Minions Tombstone
Minion Horde Mini P.E.K.K.A Bats Minions Tombstone Mega Knight
Tombstone Mini P.E.K.K.A Rocket Mega Knight
Bats Minions Mega Knight
Bats Minions Minion Horde Rocket Tombstone
Rocket Mega Knight
Minion Horde Mini P.E.K.K.A Minions Tombstone
Minion Horde Mini P.E.K.K.A Mega Knight
Bats Minions Minion Horde Tombstone Mega Knight
Minions Minion Horde Bats
Minion Horde Tombstone Mini P.E.K.K.A Mega Knight Bats Minions Rocket
Rocket Mega Knight Bats Minions Minion Horde Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A Minion Horde Tombstone Mega Knight
Minion Horde Rocket Mini P.E.K.K.A Mega Knight
Minion Horde Mega Knight Bats Minions Tombstone Mini P.E.K.K.A
Tombstone Mega Knight Bats Minions Minion Horde
Bats Minions Tombstone Mega Knight
Mini P.E.K.K.A
Mega Knight Bats Minions Minion Horde Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tombstone
Mini P.E.K.K.A Rocket Mega Knight
Tombstone Mega Knight Bats Minions Minion Horde Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Mega Knight Bats Minion Horde
Minion Horde Tombstone Mini P.E.K.K.A Mega Knight
Rocket Bats Minions Minion Horde
Mini P.E.K.K.A Rocket Bats Minions Minion Horde Tombstone
Mini P.E.K.K.A Mega Knight Minion Horde
Minion Horde Rocket Mega Knight Bats Minions Tombstone Mini P.E.K.K.A
Minion Horde Tombstone
Mega Knight Bats Minions Minion Horde Tombstone Mini P.E.K.K.A
Rocket Mega Knight
Mini P.E.K.K.A Rocket Mega Knight Minion Horde Tombstone
Minion Horde Mega Knight
Tombstone Bats Minions Minion Horde Mini P.E.K.K.A Rocket
Bats Minions Mega Knight Minion Horde Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket
Rocket Minion Horde
Rocket
Rocket Minion Horde Mega Knight
Bats Minions Minion Horde Rocket
Minion Horde
Rocket Bats Minions Minion Horde Mini P.E.K.K.A
Rocket Minion Horde
Rocket
Rocket
Minions Minion Horde Rocket
Rocket Minion Horde
Minion Horde Rocket Mega Knight
Rocket
Bats Minions Minion Horde Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Mega Knight
Rocket Mega Knight
Rocket Minions Minion Horde Mega Knight
Rocket
Rocket
Rocket Minion Horde
Mega Knight
Minion Horde
Mega Knight
Rocket
Bats Minion Horde
Rocket Bats Minions Minion Horde
Minion Horde Mini P.E.K.K.A
Minion Horde Rocket Mega Knight
Rocket Minion Horde
Minion Horde Mega Knight
Rocket
Minion Horde Bats Minions Tombstone Rocket
Rocket
Minion Horde Mini P.E.K.K.A Rocket Mega Knight
Rocket
Minion Horde Mega Knight
Bats Minions Minion Horde Rocket
Bats Rocket
Rocket Mega Knight

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