My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Hunter Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Hunter Bandit Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Bandit Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit Ram Rider
Giant Snowball
Bats Flying Machine Ram Rider
Zap
Bats Flying Machine Bandit Ram Rider
Barbarian Barrel
Hunter Bandit
The Log
Hunter Bandit Ram Rider
Earthquake
Arrows
Bats Flying Machine
Royal Delivery
Bats Flying Machine Hunter Bandit Ram Rider
Fireball
Flying Machine Hunter Bandit Ram Rider
Poison
Bats Flying Machine Hunter
Lightning
Hunter Bandit Ram Rider
Rocket
Hunter Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Poison Hunter The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Bandit Flying Machine Poison Hunter Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Bandit Flying Machine

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Flying Machine Bandit Ram Rider
Flying Machine
Bats Ram Rider Mega Knight
Poison
The Log Ram Rider Mega Knight
Hunter
Bandit Ram Rider Mega Knight
The Log
Poison Bandit Ram Rider Mega Knight
Bandit
Bats Hunter The Log Ram Rider Mega Knight
Ram Rider
Bats Flying Machine Poison Hunter The Log Bandit Mega Knight
Mega Knight
Bats Flying Machine Poison Hunter The Log Bandit Ram Rider

Defense Synergies 0 19

Bats
Hunter The Log Bandit Mega Knight
Flying Machine
Hunter The Log Bandit Mega Knight
Poison
The Log Mega Knight
Hunter
Bats Flying Machine The Log Bandit Ram Rider Mega Knight
The Log
Bats Flying Machine Poison Hunter Bandit Ram Rider Mega Knight
Bandit
Bats Flying Machine Hunter The Log Ram Rider Mega Knight
Ram Rider
Hunter The Log Bandit
Mega Knight
Bats Flying Machine Poison Hunter The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine The Log Ram Rider
Hunter Bats Flying Machine The Log Bandit Ram Rider Mega Knight
Hunter Ram Rider Mega Knight Bats Bandit
Hunter Bats Bandit Ram Rider Mega Knight
Poison The Log Mega Knight
The Log Bats Flying Machine Hunter Bandit Mega Knight
Bats Hunter Ram Rider Flying Machine Poison
Flying Machine Poison The Log Bandit Ram Rider Mega Knight
Hunter
Hunter Bandit Mega Knight
Bats Poison Flying Machine Hunter The Log Bandit Ram Rider Mega Knight
Hunter Bats Flying Machine Poison Ram Rider
Hunter Mega Knight Bats Flying Machine The Log Bandit Ram Rider
Mega Knight Bats Poison Hunter The Log
Hunter Bandit Ram Rider Mega Knight
Hunter The Log Bandit Ram Rider Mega Knight
Mega Knight Bats Poison Hunter
Mega Knight Bats Flying Machine Hunter The Log Bandit Ram Rider
Poison Hunter The Log Bats Flying Machine Bandit Ram Rider Mega Knight
Hunter Ram Rider
Mega Knight Bats Flying Machine Poison Hunter The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit
Poison Bandit Flying Machine Hunter The Log Mega Knight
Bandit Mega Knight Bats Hunter The Log Ram Rider
Hunter Mega Knight Bats The Log Bandit Ram Rider
Hunter Bandit Ram Rider Mega Knight
Poison Bats Flying Machine Hunter Ram Rider
Bats Flying Machine Hunter Bandit Ram Rider
Mega Knight Hunter
Mega Knight Bats Flying Machine Poison The Log Bandit
Mega Knight Bats Flying Machine Hunter
Mega Knight Poison The Log
Mega Knight Hunter Bandit Ram Rider
Flying Machine Mega Knight
Bats Flying Machine Poison Hunter The Log
Bats Poison Mega Knight Flying Machine Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine The Log Bandit
Poison Flying Machine The Log Bandit Ram Rider
Flying Machine Poison The Log Bandit
Flying Machine Poison The Log
Poison The Log Mega Knight
Poison Bats Flying Machine Hunter Ram Rider
Flying Machine Poison The Log
Poison The Log Flying Machine Hunter Ram Rider
Poison The Log Flying Machine Bandit Ram Rider
Bats Poison
Poison Flying Machine The Log Bandit Ram Rider
Poison Flying Machine
Flying Machine Poison Hunter The Log Bandit
Flying Machine Poison Bandit
Flying Machine Poison The Log
Flying Machine Poison Hunter The Log Bandit
Flying Machine Poison The Log Bandit Mega Knight
Poison
Bats
Flying Machine Poison Hunter The Log Bandit Mega Knight
Flying Machine Poison The Log Mega Knight
Poison The Log Mega Knight
Poison
The Log
Flying Machine Poison The Log
Poison The Log Hunter Mega Knight
Poison The Log Flying Machine Hunter Bandit Ram Rider
Flying Machine Poison The Log Bandit Ram Rider Mega Knight
Poison The Log Bandit
Poison Bats Flying Machine Hunter
Bats Flying Machine Poison
Poison Hunter The Log Bandit Mega Knight
Poison
Mega Knight
Poison The Log
Bats Flying Machine Bandit
Poison Flying Machine Hunter Ram Rider
The Log
Poison Flying Machine Hunter Mega Knight
The Log Flying Machine Poison
Poison
Flying Machine Mega Knight
Bats Flying Machine Poison The Log
Bats Flying Machine Poison
Poison Flying Machine The Log Bandit Mega Knight

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