My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Hog Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Guards Lava Hound
Giant Snowball
Minions Mega Minion Hog Rider Guards Lava Hound
Zap
Minions Mortar Guards Lava Hound
Barbarian Barrel
Mortar Guards
The Log
Mini P.E.K.K.A Hog Rider Guards
Earthquake
Mortar Hog Rider Guards
Arrows
Minions Guards Lava Hound
Royal Delivery
Minions Mega Minion Mini P.E.K.K.A Hog Rider Guards Lava Hound
Fireball
Minions Mortar Mega Minion Hog Rider Lava Hound
Poison
Minions Mortar Mega Minion Guards Lava Hound
Lightning
Mortar Mega Minion Mini P.E.K.K.A
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Minions Mega Minion Guards Mortar Mini P.E.K.K.A Hog Rider Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Minions Mega Minion Guards

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Mortar Mega Minion Lava Hound
Minions
Hog Rider Lava Hound Mortar Mini P.E.K.K.A
Mortar
Giant Snowball Minions Mega Minion Hog Rider
Mega Minion
Lava Hound Giant Snowball Mortar
Mini P.E.K.K.A
Minions Hog Rider
Hog Rider
Giant Snowball Minions Mortar Mini P.E.K.K.A Guards
Guards
Hog Rider Lava Hound
Lava Hound
Minions Mega Minion Giant Snowball Guards

Defense Synergies 0 10

Giant Snowball
Minions Mortar Mega Minion Mini P.E.K.K.A Guards
Minions
Giant Snowball Mortar
Mortar
Giant Snowball Minions Mega Minion Guards
Mega Minion
Giant Snowball Mortar Guards
Mini P.E.K.K.A
Giant Snowball Guards
Hog Rider
Guards
Giant Snowball Mortar Mega Minion Mini P.E.K.K.A
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mortar Mega Minion
Mini P.E.K.K.A Minions Mortar Mega Minion
Mortar Mini P.E.K.K.A Giant Snowball Minions Mega Minion
Mini P.E.K.K.A Minions Mortar Mega Minion Guards
Mini P.E.K.K.A
Giant Snowball Minions Mega Minion Guards
Giant Snowball Minions Mega Minion Mortar
Mini P.E.K.K.A Minions Mortar
Guards Giant Snowball Mini P.E.K.K.A
Minions Guards Giant Snowball Mega Minion
Minions Mega Minion Giant Snowball
Mortar Mini P.E.K.K.A Giant Snowball Minions Guards
Giant Snowball Minions Mortar Mega Minion Mini P.E.K.K.A Guards
Mini P.E.K.K.A Mortar
Giant Snowball Mortar Mini P.E.K.K.A
Minions Mortar Mini P.E.K.K.A
Mortar Giant Snowball Minions Mega Minion Guards
Giant Snowball Mortar Minions Mega Minion Guards
Mini P.E.K.K.A Mortar
Giant Snowball Minions Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Giant Snowball
Giant Snowball Mortar Mega Minion Mini P.E.K.K.A
Guards Minions Mini P.E.K.K.A
Mini P.E.K.K.A Guards
Mini P.E.K.K.A Guards
Giant Snowball Minions
Mini P.E.K.K.A Guards Minions Mega Minion
Mini P.E.K.K.A
Giant Snowball Minions Mortar Mega Minion Mini P.E.K.K.A
Mega Minion Guards
Minions Mega Minion Mini P.E.K.K.A Guards
Giant Snowball Guards
Mini P.E.K.K.A Guards
Guards Minions Mortar Mega Minion Mini P.E.K.K.A
Minions Giant Snowball Mega Minion Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Guards
Mortar Giant Snowball
Guards
Giant Snowball Mortar
Giant Snowball Minions Mega Minion
Mortar
Giant Snowball
Giant Snowball Mortar
Giant Snowball Minions Mini P.E.K.K.A Guards
Mortar
Giant Snowball
Giant Snowball Mortar
Minions Mortar
Giant Snowball Mortar
Giant Snowball Mortar
Mortar
Giant Snowball Mortar
Minions Mini P.E.K.K.A
Giant Snowball Mortar Mega Minion Mini P.E.K.K.A
Giant Snowball Mortar
Minions
Giant Snowball
Giant Snowball Mortar
Giant Snowball Mortar
Mega Minion
Mortar Giant Snowball
Giant Snowball Mortar
Mortar
Giant Snowball
Giant Snowball Minions Mega Minion Guards
Giant Snowball Mega Minion Mini P.E.K.K.A
Giant Snowball Mortar
Giant Snowball
Giant Snowball
Minions Guards
Giant Snowball Mega Minion
Mega Minion Mini P.E.K.K.A
Giant Snowball Mortar
Giant Snowball
Mega Minion
Giant Snowball Minions Guards
Giant Snowball
Giant Snowball Mortar

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