My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Night Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Royal Ghost Bandit Electro Wizard Night Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit Night Witch Ram Rider
Giant Snowball
Skeleton Army Night Witch Ram Rider
Zap
Skeleton Army Bandit Night Witch Ram Rider
Barbarian Barrel
Skeleton Army Executioner Royal Ghost Bandit Electro Wizard Night Witch
The Log
Skeleton Army Bandit Ram Rider
Earthquake
Skeleton Army
Arrows
Skeleton Army Night Witch
Royal Delivery
Skeleton Army Executioner Royal Ghost Bandit Electro Wizard Night Witch Ram Rider
Fireball
Skeleton Army Executioner Bandit Electro Wizard Night Witch Ram Rider
Poison
Skeleton Army Executioner Electro Wizard Night Witch
Lightning
Executioner Bandit Electro Wizard Night Witch Ram Rider
Rocket
Executioner Night Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner Royal Ghost Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Royal Ghost Bandit Electro Wizard Night Witch Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Army Royal Ghost Bandit

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Army
Executioner
The Log Bandit
The Log
Executioner Bandit Ram Rider
Royal Ghost
Bandit Electro Wizard Ram Rider
Bandit
Executioner The Log Royal Ghost Electro Wizard Ram Rider
Electro Wizard
Royal Ghost Bandit Ram Rider
Night Witch
Ram Rider
The Log Royal Ghost Bandit Electro Wizard

Defense Synergies 0 16

Skeleton Army
Executioner The Log Bandit Electro Wizard
Executioner
Skeleton Army The Log Bandit
The Log
Skeleton Army Executioner Royal Ghost Bandit Electro Wizard Night Witch Ram Rider
Royal Ghost
The Log Electro Wizard
Bandit
Skeleton Army Executioner The Log Electro Wizard Ram Rider
Electro Wizard
Skeleton Army The Log Royal Ghost Bandit Night Witch Ram Rider
Night Witch
The Log Electro Wizard
Ram Rider
The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard Ram Rider
Skeleton Army Executioner The Log Bandit Electro Wizard Night Witch Ram Rider
Skeleton Army Ram Rider Executioner Bandit Electro Wizard Night Witch
Skeleton Army Night Witch Bandit Electro Wizard Ram Rider
Skeleton Army The Log
Skeleton Army The Log Executioner Royal Ghost Bandit Electro Wizard Night Witch
Electro Wizard Ram Rider Executioner Night Witch
The Log Bandit Electro Wizard Ram Rider
Skeleton Army Night Witch
Skeleton Army Royal Ghost Bandit Electro Wizard Night Witch
Skeleton Army Executioner Electro Wizard The Log Royal Ghost Bandit Night Witch Ram Rider
Executioner Electro Wizard Night Witch Ram Rider
Skeleton Army Night Witch The Log Bandit Electro Wizard Ram Rider
Skeleton Army Executioner The Log Royal Ghost Electro Wizard Night Witch
Skeleton Army Bandit Electro Wizard Ram Rider
Skeleton Army The Log Bandit Electro Wizard Ram Rider
Skeleton Army Executioner Electro Wizard Night Witch
Skeleton Army Executioner The Log Royal Ghost Bandit Electro Wizard Night Witch Ram Rider
Executioner The Log Royal Ghost Bandit Electro Wizard Ram Rider
Electro Wizard Ram Rider
Skeleton Army Royal Ghost Executioner The Log Bandit Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Executioner The Log Royal Ghost
Skeleton Army Bandit The Log Electro Wizard Ram Rider
Skeleton Army The Log Bandit Electro Wizard Night Witch Ram Rider
Skeleton Army Executioner Bandit Night Witch Ram Rider
Executioner Electro Wizard Ram Rider
Skeleton Army Bandit Electro Wizard Night Witch Ram Rider
Skeleton Army
Electro Wizard Skeleton Army The Log Bandit
Skeleton Army
Skeleton Army The Log Electro Wizard
Skeleton Army Executioner Bandit Night Witch Ram Rider
Skeleton Army Executioner
Skeleton Army Electro Wizard Executioner The Log Night Witch
Executioner The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Royal Ghost Bandit
Executioner The Log Royal Ghost Bandit Electro Wizard Ram Rider
The Log Bandit
The Log
Executioner The Log
Executioner Ram Rider
Executioner The Log
The Log Executioner Ram Rider
The Log Bandit Ram Rider
Electro Wizard Night Witch
The Log Bandit Electro Wizard Ram Rider
Executioner
Executioner The Log Bandit
Bandit
The Log
Executioner The Log Bandit
Executioner The Log Bandit
Night Witch
Executioner The Log Bandit Electro Wizard
The Log
The Log Night Witch
The Log
The Log
The Log Executioner
The Log Executioner Royal Ghost Bandit Electro Wizard Ram Rider
The Log Bandit Ram Rider
The Log Bandit
Executioner Electro Wizard Night Witch
Electro Wizard
Night Witch
The Log Bandit Night Witch
Electro Wizard
The Log
Electro Wizard Skeleton Army Bandit Night Witch
Executioner Electro Wizard Ram Rider
The Log
Executioner Electro Wizard
The Log Executioner
Executioner
The Log Electro Wizard
Executioner Electro Wizard
Executioner The Log Royal Ghost Bandit Electro Wizard

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