My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Flying Machine Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Ram Rider Sparky Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Flying Machine Wall Breakers Ram Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Ram Rider Sparky Lava Hound
Giant Snowball
Fire Spirit Goblin Gang Flying Machine Wall Breakers Ram Rider Lava Hound
Zap
Fire Spirit Goblin Gang Flying Machine Wall Breakers Ram Rider Sparky Lava Hound
Barbarian Barrel
Fire Spirit Goblin Gang Wall Breakers Sparky
The Log
Fire Spirit Goblin Gang Wall Breakers Ram Rider Sparky
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang Flying Machine Wall Breakers Lava Hound
Royal Delivery
Fire Spirit Goblin Gang Flying Machine Wall Breakers Ram Rider Sparky Lava Hound
Fireball
Goblin Gang Flying Machine Wall Breakers Ram Rider Sparky Lava Hound
Poison
Goblin Gang Flying Machine Sparky Lava Hound
Lightning
Ram Rider Sparky
Rocket
Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Wall Breakers Goblin Gang Flying Machine Ram Rider Lightning Sparky Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Wall Breakers Goblin Gang Flying Machine

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Wall Breakers Ram Rider Sparky
Goblin Gang
Sparky Lava Hound
Flying Machine
Lava Hound Ram Rider
Wall Breakers
Fire Spirit
Lightning
Ram Rider Lava Hound
Ram Rider
Lightning Fire Spirit Flying Machine
Sparky
Fire Spirit Goblin Gang
Lava Hound
Flying Machine Lightning Goblin Gang

Defense Synergies 0 3

Fire Spirit
Sparky
Goblin Gang
Flying Machine Sparky
Flying Machine
Goblin Gang
Wall Breakers
Lightning
Ram Rider
Sparky
Fire Spirit Goblin Gang
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Flying Machine Ram Rider Sparky
Sparky Goblin Gang Flying Machine Ram Rider
Goblin Gang Ram Rider Sparky Fire Spirit Lightning
Sparky Goblin Gang Ram Rider
Lightning Sparky
Goblin Gang Fire Spirit Flying Machine
Lightning Ram Rider Fire Spirit Goblin Gang Flying Machine
Lightning Flying Machine Ram Rider Sparky
Sparky Goblin Gang
Goblin Gang Fire Spirit Sparky
Goblin Gang Flying Machine Ram Rider
Goblin Gang Flying Machine Ram Rider
Sparky Fire Spirit Goblin Gang Flying Machine Lightning Ram Rider
Fire Spirit Sparky Goblin Gang
Sparky Goblin Gang Ram Rider
Goblin Gang Lightning Ram Rider Sparky
Sparky Goblin Gang
Fire Spirit Goblin Gang Flying Machine Ram Rider
Fire Spirit Flying Machine Ram Rider
Sparky Ram Rider
Goblin Gang Fire Spirit Flying Machine Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Sparky
Goblin Gang Flying Machine Lightning
Goblin Gang Lightning Ram Rider Sparky
Goblin Gang Lightning Ram Rider Sparky
Goblin Gang Ram Rider Sparky
Fire Spirit Goblin Gang Flying Machine Ram Rider
Goblin Gang Sparky Flying Machine Lightning Ram Rider
Sparky
Lightning Flying Machine Sparky
Goblin Gang Sparky
Flying Machine Sparky
Lightning
Lightning Goblin Gang Ram Rider Sparky
Flying Machine Sparky
Goblin Gang Sparky Flying Machine Lightning
Flying Machine Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Flying Machine Sparky
Flying Machine Ram Rider
Lightning Flying Machine Sparky
Lightning Flying Machine Sparky
Fire Spirit Sparky
Fire Spirit Flying Machine Ram Rider
Fire Spirit Flying Machine Sparky
Fire Spirit Flying Machine Lightning Ram Rider
Flying Machine Lightning Ram Rider
Lightning Fire Spirit Goblin Gang Sparky
Lightning Flying Machine Ram Rider Sparky
Lightning Fire Spirit Flying Machine
Flying Machine Lightning Fire Spirit Sparky
Lightning Flying Machine
Lightning Flying Machine Sparky
Lightning Flying Machine Sparky
Lightning Flying Machine Sparky
Lightning Sparky
Lightning Sparky
Lightning Fire Spirit Flying Machine Sparky
Lightning Fire Spirit Flying Machine
Lightning Sparky
Lightning
Lightning Sparky
Lightning Flying Machine
Fire Spirit Sparky
Flying Machine Lightning Ram Rider Sparky
Lightning Flying Machine Ram Rider Sparky
Lightning Sparky
Lightning Fire Spirit Flying Machine Sparky
Lightning Flying Machine
Lightning Sparky
Lightning Sparky
Lightning Sparky
Sparky
Lightning Sparky
Lightning Fire Spirit Goblin Gang Flying Machine
Lightning Fire Spirit Flying Machine Ram Rider
Lightning Goblin Gang Flying Machine Sparky
Flying Machine Lightning
Lightning Sparky
Flying Machine Sparky
Goblin Gang Flying Machine Lightning Sparky
Flying Machine Lightning
Lightning Flying Machine Sparky

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