My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Bandit Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Bandit Inferno Dragon
Giant Snowball
Bats Skeleton Army Inferno Dragon
Zap
Bats Skeleton Army Bandit Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Skeleton Army Bandit
The Log
Skeleton Army Bandit
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Valkyrie Wizard Skeleton Army Bandit Inferno Dragon
Fireball
Wizard Skeleton Army Bandit Inferno Dragon
Poison
Bats Wizard Skeleton Army
Lightning
Valkyrie Wizard Bandit Inferno Dragon
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Bandit Fireball Valkyrie Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Skeleton Army Bandit Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Bandit Inferno Dragon
Fireball
Mega Knight
Valkyrie
Bats Wizard Bandit
Wizard
Valkyrie Bandit Mega Knight
Skeleton Army
Bandit
Bats Valkyrie Wizard Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Fireball Wizard Bandit

Defense Synergies 0 16

Bats
Valkyrie Bandit Inferno Dragon Mega Knight
Fireball
Valkyrie Bandit Mega Knight
Valkyrie
Bats Fireball Wizard Bandit
Wizard
Valkyrie Skeleton Army Bandit Mega Knight
Skeleton Army
Wizard Bandit Inferno Dragon
Bandit
Bats Fireball Valkyrie Wizard Skeleton Army Mega Knight
Inferno Dragon
Bats Skeleton Army Mega Knight
Mega Knight
Bats Fireball Wizard Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Skeleton Army Inferno Dragon Bats Valkyrie Bandit Mega Knight
Skeleton Army Mega Knight Bats Valkyrie Bandit Inferno Dragon
Skeleton Army Inferno Dragon Bats Valkyrie Bandit Mega Knight
Fireball Valkyrie Skeleton Army Mega Knight
Fireball Skeleton Army Bats Valkyrie Bandit Mega Knight
Bats Inferno Dragon Fireball Wizard
Fireball Valkyrie Bandit Mega Knight
Inferno Dragon Skeleton Army
Skeleton Army Valkyrie Bandit Mega Knight
Bats Valkyrie Skeleton Army Fireball Wizard Bandit Mega Knight
Inferno Dragon Bats Fireball Wizard
Skeleton Army Mega Knight Bats Fireball Valkyrie Wizard Bandit
Fireball Valkyrie Wizard Skeleton Army Mega Knight Bats
Skeleton Army Inferno Dragon Bandit Mega Knight
Skeleton Army Fireball Bandit Inferno Dragon Mega Knight
Wizard Mega Knight Bats Fireball Valkyrie Skeleton Army
Fireball Mega Knight Bats Valkyrie Wizard Skeleton Army Bandit
Valkyrie Wizard Bats Fireball Bandit Inferno Dragon Mega Knight
Inferno Dragon
Valkyrie Wizard Skeleton Army Mega Knight Bats Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Fireball Bandit
Fireball Bandit Valkyrie Wizard Inferno Dragon Mega Knight
Skeleton Army Bandit Mega Knight Bats Valkyrie
Valkyrie Skeleton Army Mega Knight Bats Fireball Bandit
Valkyrie Skeleton Army Bandit Inferno Dragon Mega Knight
Fireball Wizard Bats
Skeleton Army Bats Fireball Valkyrie Bandit
Mega Knight Valkyrie Skeleton Army Inferno Dragon
Mega Knight Bats Fireball Valkyrie Skeleton Army Bandit Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Bats Valkyrie
Skeleton Army Mega Knight Fireball Valkyrie
Skeleton Army Mega Knight Fireball Valkyrie Wizard Bandit
Wizard Fireball Valkyrie Skeleton Army Mega Knight
Skeleton Army Bats Fireball Valkyrie Inferno Dragon
Bats Valkyrie Mega Knight Fireball Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Bandit
Fireball Bandit
Fireball Bandit
Fireball Valkyrie
Fireball Wizard Valkyrie Mega Knight
Fireball Wizard Bats
Wizard
Fireball Wizard
Fireball Wizard Bandit
Bats Fireball
Fireball Valkyrie Wizard Bandit
Fireball Wizard
Fireball Bandit
Fireball Bandit
Fireball
Fireball Wizard Bandit
Fireball Wizard Bandit Mega Knight
Fireball
Bats
Fireball Wizard Bandit Mega Knight
Fireball Valkyrie Wizard Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Mega Knight
Inferno Dragon
Fireball Wizard Bandit
Fireball Wizard Bandit Mega Knight
Fireball Bandit
Bats Fireball Wizard
Bats Fireball Wizard
Fireball
Fireball Wizard Bandit Mega Knight
Fireball
Mega Knight
Fireball Wizard
Bats Fireball Skeleton Army Bandit
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Mega Knight
Fireball Wizard
Fireball
Mega Knight
Bats Fireball
Bats Fireball
Fireball Bandit Mega Knight

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