My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Barbarian Hut Three Musketeers Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Wall Breakers Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Wall Breakers Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Three Musketeers Wall Breakers Inferno Dragon
Giant Snowball
Goblin Gang Three Musketeers Wall Breakers Inferno Dragon
Zap
Goblin Gang Three Musketeers Wall Breakers Inferno Dragon
Barbarian Barrel
Goblin Gang Valkyrie Barbarian Hut Three Musketeers Wall Breakers
The Log
Goblin Gang Barbarian Hut Three Musketeers Wall Breakers
Earthquake
Goblin Gang Barbarian Hut
Arrows
Goblin Gang Wall Breakers
Royal Delivery
Goblin Gang Valkyrie Three Musketeers Wall Breakers Inferno Dragon
Fireball
Goblin Gang Barbarian Hut Three Musketeers Wall Breakers Inferno Dragon
Poison
Goblin Gang Barbarian Hut Three Musketeers
Lightning
Valkyrie Barbarian Hut Three Musketeers Inferno Dragon
Rocket
Valkyrie Barbarian Hut Three Musketeers Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Gang Fireball Valkyrie Inferno Dragon Barbarian Hut Golem Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Goblin Gang Fireball Valkyrie

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Barbarian Hut Three Musketeers Golem
Fireball
Golem Wall Breakers
Valkyrie
Goblin Gang Barbarian Hut Three Musketeers Wall Breakers
Barbarian Hut
Goblin Gang Valkyrie Three Musketeers Wall Breakers
Three Musketeers
Goblin Gang Valkyrie Barbarian Hut
Wall Breakers
Fireball Valkyrie Barbarian Hut
Golem
Fireball Goblin Gang
Inferno Dragon

Defense Synergies 0 6

Goblin Gang
Valkyrie Barbarian Hut Inferno Dragon
Fireball
Valkyrie Barbarian Hut
Valkyrie
Goblin Gang Fireball
Barbarian Hut
Goblin Gang Fireball Inferno Dragon
Three Musketeers
Wall Breakers
Golem
Inferno Dragon
Goblin Gang Barbarian Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Valkyrie
Barbarian Hut Inferno Dragon Goblin Gang Valkyrie Three Musketeers
Goblin Gang Barbarian Hut Three Musketeers Valkyrie Inferno Dragon
Barbarian Hut Three Musketeers Inferno Dragon Goblin Gang Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Valkyrie
Three Musketeers Inferno Dragon Goblin Gang Fireball Barbarian Hut
Barbarian Hut Fireball Valkyrie
Barbarian Hut Three Musketeers Inferno Dragon Goblin Gang
Goblin Gang Valkyrie
Goblin Gang Valkyrie Fireball
Three Musketeers Inferno Dragon Goblin Gang Fireball Barbarian Hut
Barbarian Hut Goblin Gang Fireball Valkyrie Three Musketeers
Fireball Valkyrie Barbarian Hut Three Musketeers Goblin Gang
Barbarian Hut Inferno Dragon Goblin Gang Three Musketeers
Barbarian Hut Goblin Gang Fireball Three Musketeers Inferno Dragon
Barbarian Hut Three Musketeers Goblin Gang Fireball Valkyrie
Fireball Goblin Gang Valkyrie Barbarian Hut Three Musketeers
Valkyrie Fireball Barbarian Hut Inferno Dragon
Barbarian Hut Three Musketeers Inferno Dragon
Goblin Gang Valkyrie Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Barbarian Hut Fireball
Fireball Goblin Gang Valkyrie Inferno Dragon
Goblin Gang Valkyrie Barbarian Hut
Goblin Gang Valkyrie Fireball Barbarian Hut
Barbarian Hut Goblin Gang Valkyrie Three Musketeers Inferno Dragon
Fireball Goblin Gang Three Musketeers
Goblin Gang Fireball Valkyrie Barbarian Hut
Valkyrie Barbarian Hut Inferno Dragon
Fireball Valkyrie Barbarian Hut Inferno Dragon
Goblin Gang Barbarian Hut Three Musketeers Inferno Dragon
Inferno Dragon Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Valkyrie Barbarian Hut Three Musketeers
Fireball Valkyrie Barbarian Hut Three Musketeers
Goblin Gang Fireball Valkyrie Barbarian Hut Three Musketeers Inferno Dragon
Valkyrie Fireball Barbarian Hut Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Barbarian Hut
Fireball
Fireball Barbarian Hut
Fireball Valkyrie Barbarian Hut
Fireball Valkyrie
Fireball
Fireball Barbarian Hut
Fireball
Goblin Gang Fireball Three Musketeers
Fireball Valkyrie
Fireball
Fireball Barbarian Hut Three Musketeers
Fireball
Fireball Barbarian Hut
Fireball Barbarian Hut Three Musketeers
Fireball Barbarian Hut Three Musketeers
Fireball Three Musketeers
Fireball Three Musketeers
Fireball Valkyrie
Fireball
Fireball
Fireball Barbarian Hut
Fireball Valkyrie
Inferno Dragon
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Goblin Gang Fireball Barbarian Hut
Fireball Three Musketeers
Fireball
Fireball Goblin Gang Valkyrie Three Musketeers
Fireball
Fireball
Three Musketeers
Goblin Gang Fireball
Fireball
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: