My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Fire Spirit Bats Hog Rider
Zap
Fire Spirit Bats Inferno Tower
Barbarian Barrel
Fire Spirit Valkyrie Inferno Tower Executioner
The Log
Fire Spirit Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Valkyrie Hog Rider Executioner
Fireball
Hog Rider Inferno Tower Executioner
Poison
Bats Inferno Tower Executioner
Lightning
Valkyrie Inferno Tower Executioner
Rocket
Valkyrie Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Tornado Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Inferno Tower Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats The Log Tornado Valkyrie Hog Rider Inferno Tower Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats The Log Tornado

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider
Bats
Valkyrie Hog Rider
Valkyrie
Fire Spirit Bats Hog Rider Tornado Executioner
Hog Rider
Fire Spirit Bats Valkyrie The Log Tornado Executioner
Inferno Tower
Tornado
Executioner Valkyrie Hog Rider The Log
Executioner
Tornado Valkyrie Hog Rider The Log
The Log
Hog Rider Tornado Executioner

Defense Synergies 2 14

Fire Spirit
Valkyrie Inferno Tower Tornado The Log
Bats
Valkyrie Inferno Tower The Log
Valkyrie
Fire Spirit Bats Inferno Tower Tornado Executioner The Log
Hog Rider
Inferno Tower
The Log Fire Spirit Bats Valkyrie Tornado
Tornado
Executioner Fire Spirit Valkyrie Inferno Tower The Log
Executioner
Tornado Valkyrie The Log
The Log
Inferno Tower Fire Spirit Bats Valkyrie Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Executioner The Log
Inferno Tower Bats Valkyrie Executioner The Log
Inferno Tower Tornado Fire Spirit Bats Valkyrie Executioner
Inferno Tower Bats Valkyrie
Valkyrie Tornado The Log
Tornado The Log Fire Spirit Bats Valkyrie Executioner
Bats Inferno Tower Tornado Fire Spirit Executioner
Valkyrie Inferno Tower The Log
Inferno Tower Tornado
Tornado Fire Spirit Valkyrie Inferno Tower
Bats Valkyrie Executioner Tornado The Log
Inferno Tower Executioner Bats Tornado
Inferno Tower Fire Spirit Bats Valkyrie The Log
Fire Spirit Valkyrie Executioner Bats Tornado The Log
Inferno Tower
Inferno Tower Tornado The Log
Bats Valkyrie Inferno Tower Tornado Executioner
Fire Spirit Bats Valkyrie Tornado Executioner The Log
Valkyrie Tornado Executioner The Log Fire Spirit Bats
Inferno Tower Tornado
Valkyrie Fire Spirit Bats Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower
Valkyrie Executioner The Log
Bats Valkyrie Inferno Tower The Log
Valkyrie Bats Inferno Tower Tornado The Log
Inferno Tower Valkyrie Executioner
Fire Spirit Executioner Bats Tornado
Bats Valkyrie Inferno Tower
Inferno Tower Valkyrie
Bats Valkyrie Inferno Tower Tornado The Log
Inferno Tower
Bats Valkyrie Inferno Tower
Valkyrie Tornado The Log
Valkyrie Inferno Tower Executioner
Valkyrie Executioner
Inferno Tower Bats Valkyrie Tornado Executioner The Log
Bats Valkyrie Executioner Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Tornado Executioner The Log
The Log
Valkyrie The Log
Executioner Fire Spirit Valkyrie The Log
Executioner Fire Spirit Bats Tornado
Fire Spirit Tornado Executioner The Log
The Log Fire Spirit Tornado Executioner
The Log Tornado
Fire Spirit Bats Tornado
Valkyrie Tornado The Log
Fire Spirit Tornado Executioner
Fire Spirit Executioner The Log
The Log
Executioner The Log
Executioner The Log
Tornado
Bats
Fire Spirit Executioner The Log
Fire Spirit Valkyrie Tornado The Log
The Log
Tornado
Tornado The Log
The Log
Tornado The Log Fire Spirit Valkyrie Executioner
The Log Tornado Executioner
Tornado The Log
Tornado The Log
Fire Spirit Bats Tornado Executioner
Bats
The Log
The Log
Fire Spirit Bats
Fire Spirit Tornado Executioner
The Log
Valkyrie Executioner
The Log Executioner
Tornado
Executioner
Bats Tornado The Log
Bats Tornado Executioner
Tornado Executioner The Log

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