My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Golem Prince Electro Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Skeleton Army Prince Giant Skeleton
Giant Snowball
Bomber Goblin Barrel Skeleton Army Electro Dragon
Zap
Bomber Goblin Barrel Skeleton Army Prince
Barbarian Barrel
Bomber Goblin Barrel Skeleton Army Giant Skeleton
The Log
Bomber Goblin Barrel Skeleton Army Prince Giant Skeleton
Earthquake
Bomber Goblin Barrel Skeleton Army
Arrows
Bomber Goblin Barrel Skeleton Army
Royal Delivery
Bomber Goblin Barrel Skeleton Army Prince Electro Dragon Giant Skeleton
Fireball
Bomber Goblin Barrel Skeleton Army Electro Dragon
Poison
Bomber Skeleton Army Electro Dragon
Lightning
Ice Golem Prince Electro Dragon
Rocket
Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Ice Golem Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Skeleton Army Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Ice Golem Goblin Barrel Skeleton Army Prince Electro Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap Ice Golem Goblin Barrel

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Ice Golem Prince Giant Skeleton
Zap
Prince Bomber Ice Golem Electro Dragon Giant Skeleton
Ice Golem
Goblin Barrel Prince Bomber Zap Electro Dragon
Goblin Barrel
Ice Golem Prince Skeleton Army Giant Skeleton
Skeleton Army
Goblin Barrel
Prince
Zap Ice Golem Goblin Barrel Bomber
Electro Dragon
Zap Ice Golem Giant Skeleton
Giant Skeleton
Bomber Zap Goblin Barrel Electro Dragon

Defense Synergies 1 12

Bomber
Ice Golem Zap
Zap
Bomber Ice Golem Skeleton Army Prince Electro Dragon Giant Skeleton
Ice Golem
Bomber Zap Electro Dragon Giant Skeleton
Goblin Barrel
Skeleton Army
Zap Prince Electro Dragon Giant Skeleton
Prince
Zap Skeleton Army
Electro Dragon
Zap Ice Golem Skeleton Army Giant Skeleton
Giant Skeleton
Zap Ice Golem Skeleton Army Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Ice Golem Electro Dragon
Skeleton Army Bomber Zap Prince Electro Dragon
Skeleton Army Prince Bomber Electro Dragon Giant Skeleton
Skeleton Army Prince Bomber Electro Dragon
Bomber Skeleton Army Prince Giant Skeleton
Skeleton Army Bomber Zap Electro Dragon
Zap Electro Dragon
Zap Ice Golem Electro Dragon Giant Skeleton
Skeleton Army Prince
Skeleton Army Bomber Ice Golem Prince Giant Skeleton
Skeleton Army Bomber Zap Ice Golem Electro Dragon Giant Skeleton
Zap Electro Dragon
Skeleton Army Prince Bomber Zap Electro Dragon Giant Skeleton
Bomber Skeleton Army Zap Prince Electro Dragon
Skeleton Army Prince
Skeleton Army Zap Prince
Bomber Skeleton Army Prince Electro Dragon
Bomber Zap Skeleton Army Prince Electro Dragon
Zap Bomber Ice Golem Electro Dragon Giant Skeleton
Prince
Bomber Skeleton Army Prince Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Ice Golem Prince Giant Skeleton
Bomber Zap Ice Golem Prince Electro Dragon
Skeleton Army Giant Skeleton Zap Ice Golem Prince Electro Dragon
Skeleton Army Prince Giant Skeleton Zap Ice Golem
Giant Skeleton Skeleton Army Prince
Zap Ice Golem Electro Dragon
Skeleton Army Prince Ice Golem Giant Skeleton
Giant Skeleton Skeleton Army Prince
Zap Electro Dragon Giant Skeleton Ice Golem Skeleton Army Prince
Skeleton Army
Prince Electro Dragon Giant Skeleton
Skeleton Army Zap Prince Giant Skeleton
Skeleton Army Prince Giant Skeleton Ice Golem
Bomber Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Bomber Zap Ice Golem Prince Giant Skeleton
Bomber Zap Ice Golem Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Electro Dragon Giant Skeleton
Zap Electro Dragon
Electro Dragon Giant Skeleton
Ice Golem Prince Giant Skeleton
Bomber Zap
Zap Ice Golem Electro Dragon
Bomber
Zap Ice Golem Electro Dragon
Zap Electro Dragon
Prince Electro Dragon
Zap Prince Electro Dragon
Zap Electro Dragon
Ice Golem
Electro Dragon
Zap Ice Golem Prince
Bomber Zap Electro Dragon
Electro Dragon
Bomber
Bomber Zap Prince Electro Dragon
Bomber Zap Electro Dragon
Prince Giant Skeleton
Prince
Zap Electro Dragon
Zap Ice Golem Bomber Electro Dragon
Zap Electro Dragon
Zap Prince Electro Dragon
Zap
Zap Ice Golem Electro Dragon
Zap Electro Dragon
Bomber Zap Electro Dragon
Zap Electro Dragon
Prince Giant Skeleton
Zap Skeleton Army Prince Electro Dragon
Zap Electro Dragon
Prince Electro Dragon
Bomber Zap Ice Golem Electro Dragon
Zap Giant Skeleton
Prince Electro Dragon
Zap Electro Dragon Giant Skeleton
Zap Electro Dragon
Electro Dragon Zap Prince Giant Skeleton

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