My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Barbarian Hut Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Prince Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Prince
Giant Snowball
Fire Spirit Bats Minion Horde
Zap
Fire Spirit Bats Minion Horde Prince
Barbarian Barrel
Fire Spirit Barbarian Hut
The Log
Fire Spirit Barbarian Hut Prince
Earthquake
Barbarian Hut
Arrows
Fire Spirit Bats Minion Horde
Royal Delivery
Fire Spirit Bats Minion Horde Prince
Fireball
Minion Horde Barbarian Hut
Poison
Bats Minion Horde Barbarian Hut
Lightning
Barbarian Hut Prince
Rocket
Minion Horde Barbarian Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Tornado Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Tornado Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Bats Tornado Minion Horde Prince Barbarian Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Fire Spirit Bats Tornado

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Barbarian Hut Prince
Bats
Barbarian Hut Mega Knight Prince
Minion Horde
Mega Knight Barbarian Hut Mirror Prince
Barbarian Hut
Bats Fire Spirit Minion Horde Mirror
Mirror
Minion Horde Barbarian Hut Tornado
Tornado
Mirror Mega Knight
Prince
Mega Knight Fire Spirit Bats Minion Horde
Mega Knight
Bats Minion Horde Prince Tornado

Defense Synergies 3 8

Fire Spirit
Tornado
Bats
Barbarian Hut Prince Mega Knight
Minion Horde
Mirror Barbarian Hut Tornado
Barbarian Hut
Bats Minion Horde
Mirror
Minion Horde Tornado Mega Knight
Tornado
Mirror Fire Spirit Minion Horde Prince Mega Knight
Prince
Bats Tornado
Mega Knight
Bats Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Minion Horde
Minion Horde Barbarian Hut Bats Prince Mega Knight
Minion Horde Barbarian Hut Tornado Prince Mega Knight Fire Spirit Bats
Minion Horde Barbarian Hut Prince Bats Mega Knight
Tornado Prince Mega Knight
Tornado Fire Spirit Bats Mega Knight
Bats Minion Horde Tornado Fire Spirit Barbarian Hut
Barbarian Hut Mega Knight
Minion Horde Barbarian Hut Tornado Prince
Tornado Fire Spirit Minion Horde Prince Mega Knight
Bats Minion Horde Tornado Mega Knight
Minion Horde Bats Barbarian Hut Tornado
Minion Horde Barbarian Hut Prince Mega Knight Fire Spirit Bats
Fire Spirit Barbarian Hut Mega Knight Bats Minion Horde Tornado Prince
Barbarian Hut Minion Horde Prince Mega Knight
Minion Horde Barbarian Hut Tornado Prince Mega Knight
Minion Horde Barbarian Hut Mega Knight Bats Tornado Prince
Fire Spirit Mega Knight Bats Minion Horde Barbarian Hut Tornado Prince
Tornado Fire Spirit Bats Barbarian Hut Mega Knight
Barbarian Hut Tornado Prince
Mega Knight Fire Spirit Bats Minion Horde Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Mega Knight Prince
Prince Mega Knight
Mega Knight Bats Minion Horde Barbarian Hut Prince
Prince Mega Knight Bats Minion Horde Barbarian Hut Tornado
Barbarian Hut Minion Horde Prince Mega Knight
Fire Spirit Bats Minion Horde Tornado
Prince Bats Minion Horde Barbarian Hut
Mega Knight Minion Horde Barbarian Hut Prince
Minion Horde Mega Knight Bats Barbarian Hut Tornado Prince
Minion Horde Barbarian Hut
Mega Knight Bats Minion Horde Prince
Mega Knight Tornado Prince
Prince Mega Knight Minion Horde Barbarian Hut
Minion Horde Barbarian Hut Mega Knight
Bats Minion Horde Barbarian Hut Tornado Prince
Bats Mega Knight Minion Horde Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Barbarian Hut
Tornado
Minion Horde Barbarian Hut
Barbarian Hut Prince
Fire Spirit Minion Horde Mega Knight
Fire Spirit Bats Minion Horde Tornado
Fire Spirit Minion Horde Tornado
Fire Spirit Barbarian Hut Tornado
Tornado
Fire Spirit Bats Minion Horde Tornado Prince
Minion Horde Tornado Prince
Fire Spirit Tornado
Fire Spirit Barbarian Hut
Minion Horde
Barbarian Hut Prince
Minion Horde Barbarian Hut
Minion Horde Barbarian Hut Mega Knight
Tornado
Bats Minion Horde
Fire Spirit Prince Mega Knight
Fire Spirit Tornado Mega Knight
Minion Horde Prince Mega Knight
Tornado
Tornado Prince
Minion Horde Barbarian Hut
Tornado Fire Spirit Mega Knight
Minion Horde
Tornado
Tornado Prince Mega Knight
Tornado
Fire Spirit Bats Minion Horde Tornado
Bats Minion Horde
Minion Horde
Minion Horde Mega Knight
Minion Horde
Minion Horde Prince Mega Knight
Minion Horde Fire Spirit Bats Barbarian Hut Prince
Fire Spirit Tornado
Minion Horde Prince Mega Knight
Tornado
Minion Horde Prince Mega Knight
Bats Minion Horde Tornado
Bats Tornado
Tornado Prince Mega Knight

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