My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Void Goblin Drill Royal Ghost Mother Witch Ram Rider Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch Balloon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Baby Dragon Witch Balloon
Zap
Witch Balloon
Barbarian Barrel
Bomb Tower Wizard Witch Electro Wizard
The Log
Witch
Earthquake
Bomb Tower Witch
Arrows
Witch
Royal Delivery
Wizard Baby Dragon Witch Balloon P.E.K.K.A Electro Wizard
Fireball
Bomb Tower Wizard Baby Dragon Witch Balloon Electro Wizard
Poison
Bomb Tower Wizard Witch Balloon Electro Wizard
Lightning
Bomb Tower Wizard Baby Dragon Witch Balloon Electro Wizard
Rocket
Bomb Tower Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomb Tower Baby Dragon Electro Wizard Wizard Witch Balloon Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Bomb Tower Baby Dragon Electro Wizard Wizard

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomb Tower
Wizard
Balloon P.E.K.K.A
Rocket
Baby Dragon
Witch Balloon P.E.K.K.A Electro Wizard
Witch
Baby Dragon P.E.K.K.A
Balloon
Wizard Baby Dragon Electro Wizard
P.E.K.K.A
Electro Wizard Wizard Baby Dragon Witch
Electro Wizard
P.E.K.K.A Baby Dragon Balloon

Defense Synergies 0 8

Bomb Tower
Baby Dragon Electro Wizard
Wizard
P.E.K.K.A Electro Wizard
Rocket
Baby Dragon
Bomb Tower Witch P.E.K.K.A
Witch
Baby Dragon Electro Wizard
Balloon
P.E.K.K.A
Wizard Baby Dragon Electro Wizard
Electro Wizard
Bomb Tower Wizard Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard Baby Dragon Electro Wizard
Bomb Tower P.E.K.K.A Witch Electro Wizard
Bomb Tower Rocket Witch P.E.K.K.A Electro Wizard
Bomb Tower Witch P.E.K.K.A Electro Wizard
Bomb Tower Rocket P.E.K.K.A
Bomb Tower Baby Dragon Electro Wizard
Rocket Electro Wizard Bomb Tower Wizard Baby Dragon Witch
Rocket Bomb Tower Baby Dragon P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Bomb Tower
Electro Wizard
Witch Electro Wizard Bomb Tower Wizard Baby Dragon
Wizard Baby Dragon Witch Electro Wizard
Bomb Tower P.E.K.K.A Wizard Rocket Witch Electro Wizard
Bomb Tower Wizard Rocket Baby Dragon Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Bomb Tower Electro Wizard
Bomb Tower Rocket P.E.K.K.A Electro Wizard
Bomb Tower Wizard Witch P.E.K.K.A Electro Wizard
Bomb Tower Wizard Baby Dragon Witch Electro Wizard
Bomb Tower Wizard Baby Dragon Witch Electro Wizard
P.E.K.K.A Bomb Tower Electro Wizard
Wizard Bomb Tower Baby Dragon Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch P.E.K.K.A Electro Wizard
Electro Wizard Bomb Tower Wizard Rocket Baby Dragon
P.E.K.K.A Bomb Tower Rocket Witch Electro Wizard
Rocket P.E.K.K.A Electro Wizard
P.E.K.K.A Witch
Wizard Rocket Bomb Tower Baby Dragon Witch Electro Wizard
Rocket P.E.K.K.A Bomb Tower Witch Electro Wizard
P.E.K.K.A Bomb Tower
Rocket P.E.K.K.A Electro Wizard Bomb Tower Baby Dragon Witch
Witch P.E.K.K.A
P.E.K.K.A Bomb Tower Witch
Rocket P.E.K.K.A Electro Wizard
Rocket P.E.K.K.A Bomb Tower Wizard Witch
Wizard Bomb Tower Baby Dragon Witch
Witch Electro Wizard Bomb Tower Rocket Baby Dragon P.E.K.K.A
Bomb Tower Wizard Baby Dragon Witch P.E.K.K.A Electro Wizard
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Baby Dragon
Baby Dragon Electro Wizard
Rocket Baby Dragon
Rocket
Wizard Rocket Baby Dragon
Wizard Rocket Baby Dragon Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon
Wizard
Rocket Electro Wizard
Rocket Wizard Electro Wizard
Wizard Rocket Baby Dragon
Rocket Baby Dragon
Rocket Baby Dragon
Baby Dragon
Rocket Wizard Baby Dragon Witch
Wizard Rocket Baby Dragon
Rocket
Rocket
Rocket Wizard Baby Dragon Electro Wizard
Rocket Wizard Baby Dragon Witch
Rocket Baby Dragon
Rocket Wizard
Rocket
Rocket Baby Dragon
Wizard Baby Dragon Witch
Witch
Wizard Baby Dragon Witch Electro Wizard
Wizard Baby Dragon Witch
Rocket Baby Dragon
Wizard Baby Dragon Witch Electro Wizard
Rocket Electro Wizard Wizard Witch
Wizard Rocket
Rocket Electro Wizard
P.E.K.K.A
Rocket Wizard
Electro Wizard Rocket Witch
Rocket Wizard Baby Dragon Witch Electro Wizard
Wizard Rocket Baby Dragon Electro Wizard
Wizard Baby Dragon
Rocket
P.E.K.K.A
Rocket Baby Dragon Witch Electro Wizard
Rocket Witch Electro Wizard
Rocket Baby Dragon Witch Electro Wizard

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