My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Dart Goblin Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Graveyard
Giant Snowball
Goblins Dart Goblin Inferno Dragon Graveyard
Zap
Goblins Dart Goblin Inferno Dragon Graveyard
Barbarian Barrel
Goblins Dart Goblin Ice Wizard Graveyard
The Log
Goblins Dart Goblin Graveyard
Earthquake
Graveyard
Arrows
Goblins Dart Goblin Graveyard
Royal Delivery
Goblins Dart Goblin P.E.K.K.A Ice Wizard Inferno Dragon Graveyard
Fireball
Dart Goblin Ice Wizard Inferno Dragon
Poison
Dart Goblin Ice Wizard Graveyard
Lightning
Ice Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Barbarian Barrel Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket P.E.K.K.A Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Dart Goblin Ice Wizard Inferno Dragon Graveyard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Barbarian Barrel Dart Goblin Ice Wizard

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Dart Goblin
Barbarian Barrel P.E.K.K.A Graveyard
Rocket
Barbarian Barrel
Graveyard Dart Goblin P.E.K.K.A Ice Wizard
P.E.K.K.A
Dart Goblin Barbarian Barrel Ice Wizard Graveyard
Ice Wizard
Barbarian Barrel P.E.K.K.A Graveyard
Inferno Dragon
Graveyard
Barbarian Barrel Dart Goblin P.E.K.K.A Ice Wizard

Defense Synergies 0 11

Goblins
Dart Goblin Barbarian Barrel Ice Wizard
Dart Goblin
Goblins Barbarian Barrel P.E.K.K.A Ice Wizard Inferno Dragon
Rocket
Barbarian Barrel
Goblins Dart Goblin P.E.K.K.A Ice Wizard
P.E.K.K.A
Dart Goblin Barbarian Barrel Ice Wizard
Ice Wizard
Goblins Dart Goblin Barbarian Barrel P.E.K.K.A Inferno Dragon
Inferno Dragon
Dart Goblin Ice Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Dart Goblin Barbarian Barrel
P.E.K.K.A Inferno Dragon Goblins Dart Goblin Ice Wizard
Rocket P.E.K.K.A Goblins Dart Goblin Ice Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Goblins Dart Goblin Ice Wizard
Rocket Barbarian Barrel P.E.K.K.A
Barbarian Barrel Goblins Dart Goblin Ice Wizard
Dart Goblin Rocket Inferno Dragon Ice Wizard
Rocket Dart Goblin Barbarian Barrel P.E.K.K.A
P.E.K.K.A Inferno Dragon Goblins Ice Wizard
Goblins Dart Goblin Barbarian Barrel Ice Wizard
Goblins Dart Goblin Ice Wizard Barbarian Barrel
Inferno Dragon Dart Goblin Ice Wizard
P.E.K.K.A Rocket Ice Wizard
Rocket Goblins Dart Goblin Barbarian Barrel P.E.K.K.A
P.E.K.K.A Inferno Dragon
Rocket P.E.K.K.A Inferno Dragon
Goblins P.E.K.K.A
Goblins Dart Goblin Barbarian Barrel Ice Wizard
Barbarian Barrel Dart Goblin Ice Wizard Inferno Dragon
P.E.K.K.A Dart Goblin Inferno Dragon
Goblins Dart Goblin Barbarian Barrel P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel P.E.K.K.A
Rocket Barbarian Barrel Inferno Dragon
P.E.K.K.A Goblins Rocket
Rocket P.E.K.K.A Barbarian Barrel
P.E.K.K.A Inferno Dragon
Rocket Dart Goblin Ice Wizard
Rocket P.E.K.K.A Goblins Dart Goblin Ice Wizard
P.E.K.K.A Inferno Dragon
Rocket P.E.K.K.A Goblins Barbarian Barrel Inferno Dragon
P.E.K.K.A Dart Goblin Inferno Dragon
P.E.K.K.A Inferno Dragon Dart Goblin
Rocket P.E.K.K.A
Rocket P.E.K.K.A
Dart Goblin
Goblins Dart Goblin Rocket Barbarian Barrel P.E.K.K.A Inferno Dragon
Dart Goblin Barbarian Barrel P.E.K.K.A Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket Barbarian Barrel
Dart Goblin Barbarian Barrel Ice Wizard
Rocket Dart Goblin Barbarian Barrel
Dart Goblin Rocket Barbarian Barrel
Rocket Barbarian Barrel
Dart Goblin Rocket Ice Wizard
Dart Goblin
Dart Goblin Barbarian Barrel Ice Wizard
Dart Goblin
Rocket Goblins
Rocket Dart Goblin Barbarian Barrel
Dart Goblin Rocket
Rocket Dart Goblin Barbarian Barrel
Dart Goblin Rocket Barbarian Barrel
Dart Goblin Barbarian Barrel
Rocket Dart Goblin Barbarian Barrel
Dart Goblin Rocket Barbarian Barrel
Rocket Barbarian Barrel
Rocket
Rocket Dart Goblin Barbarian Barrel
Rocket Dart Goblin Barbarian Barrel
Rocket
Rocket
Rocket
Rocket Barbarian Barrel
Barbarian Barrel Ice Wizard
Inferno Dragon
Dart Goblin Barbarian Barrel Ice Wizard
Rocket Dart Goblin Barbarian Barrel
Dart Goblin Ice Wizard
Rocket Dart Goblin
Dart Goblin Rocket
Rocket
P.E.K.K.A
Rocket
Dart Goblin Rocket Barbarian Barrel
Rocket Dart Goblin Ice Wizard
Barbarian Barrel
Dart Goblin Rocket
Dart Goblin
Rocket
Dart Goblin P.E.K.K.A
Dart Goblin Rocket
Dart Goblin Rocket
Dart Goblin Rocket Barbarian Barrel

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