My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Inferno Dragon
Giant Snowball
Fire Spirit Skeleton Army Inferno Dragon
Zap
Fire Spirit Skeleton Army Inferno Dragon
Barbarian Barrel
Fire Spirit Knight Elite Barbarians Valkyrie Wizard Skeleton Army
The Log
Fire Spirit Elite Barbarians Skeleton Army
Earthquake
Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Knight Elite Barbarians Valkyrie Wizard Skeleton Army Inferno Dragon
Fireball
Elite Barbarians Wizard Skeleton Army Inferno Dragon
Poison
Wizard Skeleton Army
Lightning
Knight Elite Barbarians Valkyrie Wizard Inferno Dragon
Rocket
Elite Barbarians Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Valkyrie Rage Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Knight Skeleton Army Valkyrie Inferno Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Rage Knight Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Knight Elite Barbarians Inferno Dragon
Knight
Fire Spirit Elite Barbarians Wizard
Elite Barbarians
Valkyrie Rage Fire Spirit Knight Wizard
Valkyrie
Fire Spirit Elite Barbarians Wizard
Wizard
Knight Elite Barbarians Valkyrie Rage
Rage
Elite Barbarians Wizard
Skeleton Army
Inferno Dragon
Fire Spirit

Defense Synergies 2 7

Fire Spirit
Knight Valkyrie
Knight
Fire Spirit Wizard Skeleton Army
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Fire Spirit Wizard
Wizard
Knight Elite Barbarians Valkyrie Skeleton Army
Rage
Skeleton Army
Knight Wizard Inferno Dragon
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Wizard
Elite Barbarians Skeleton Army Inferno Dragon Knight Valkyrie
Skeleton Army Fire Spirit Knight Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Skeleton Army Inferno Dragon Knight Valkyrie
Elite Barbarians Valkyrie Skeleton Army
Skeleton Army Fire Spirit Valkyrie
Inferno Dragon Fire Spirit Wizard
Valkyrie
Inferno Dragon Elite Barbarians Skeleton Army
Knight Elite Barbarians Skeleton Army Fire Spirit Valkyrie
Valkyrie Skeleton Army Knight Wizard
Inferno Dragon Wizard
Skeleton Army Fire Spirit Knight Elite Barbarians Valkyrie Wizard
Fire Spirit Valkyrie Wizard Skeleton Army
Elite Barbarians Skeleton Army Inferno Dragon Knight
Skeleton Army Elite Barbarians Inferno Dragon
Wizard Knight Elite Barbarians Valkyrie Skeleton Army
Fire Spirit Knight Elite Barbarians Valkyrie Wizard Skeleton Army
Valkyrie Wizard Fire Spirit Knight Inferno Dragon
Elite Barbarians Inferno Dragon
Valkyrie Wizard Skeleton Army Fire Spirit Knight Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Elite Barbarians
Knight Elite Barbarians Valkyrie Wizard Inferno Dragon
Skeleton Army Knight Elite Barbarians Valkyrie
Valkyrie Skeleton Army Knight Elite Barbarians
Knight Elite Barbarians Valkyrie Skeleton Army Inferno Dragon
Fire Spirit Wizard
Skeleton Army Knight Elite Barbarians Valkyrie
Knight Elite Barbarians Valkyrie Skeleton Army Inferno Dragon
Knight Elite Barbarians Valkyrie Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Knight Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Knight Valkyrie Wizard
Wizard Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Knight Valkyrie Inferno Dragon
Valkyrie Elite Barbarians Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Knight Valkyrie
Wizard Fire Spirit Valkyrie
Wizard Fire Spirit
Fire Spirit Wizard
Fire Spirit Wizard
Wizard
Fire Spirit Elite Barbarians
Knight Valkyrie Wizard
Fire Spirit Wizard
Fire Spirit Knight Elite Barbarians
Elite Barbarians
Wizard
Wizard
Fire Spirit Wizard
Fire Spirit Valkyrie Wizard
Wizard
Fire Spirit Valkyrie Wizard
Inferno Dragon
Wizard
Wizard
Elite Barbarians Fire Spirit Wizard
Wizard
Elite Barbarians
Wizard
Wizard
Fire Spirit Skeleton Army
Fire Spirit Wizard
Knight Valkyrie Wizard
Wizard
Elite Barbarians
Elite Barbarians

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