My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Flying Machine Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Recruits Flying Machine Wall Breakers Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers Prince
Giant Snowball
Fire Spirit Royal Recruits Flying Machine Wall Breakers
Zap
Fire Spirit Flying Machine Wall Breakers Prince
Barbarian Barrel
Fire Spirit Royal Recruits Wizard Wall Breakers
The Log
Fire Spirit Royal Recruits Wall Breakers Prince
Earthquake
Arrows
Fire Spirit Royal Recruits Flying Machine Wall Breakers
Royal Delivery
Fire Spirit Royal Recruits Flying Machine Wizard Wall Breakers Prince
Fireball
Flying Machine Wizard Wall Breakers
Poison
Royal Recruits Flying Machine Wizard
Lightning
Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Rocket Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Wall Breakers Fireball Flying Machine Wizard Prince Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Wall Breakers Fireball Flying Machine

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Recruits Wall Breakers Prince
Royal Recruits
Fire Spirit Flying Machine Wall Breakers
Fireball
Wall Breakers
Flying Machine
Royal Recruits Prince
Wizard
Prince
Rocket
Wall Breakers
Fire Spirit Royal Recruits Fireball
Prince
Fire Spirit Flying Machine Wizard

Defense Synergies 0 3

Fire Spirit
Royal Recruits
Royal Recruits
Fire Spirit
Fireball
Flying Machine
Prince
Wizard
Prince
Rocket
Wall Breakers
Prince
Flying Machine Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Royal Recruits Fireball Flying Machine Wizard
Royal Recruits Flying Machine Prince
Rocket Prince Fire Spirit Royal Recruits
Royal Recruits Prince
Royal Recruits Fireball Rocket Prince
Fireball Fire Spirit Flying Machine
Rocket Fire Spirit Fireball Flying Machine Wizard
Rocket Royal Recruits Fireball Flying Machine
Royal Recruits Prince
Fire Spirit Royal Recruits Prince
Royal Recruits Fireball Flying Machine Wizard
Fireball Flying Machine Wizard
Royal Recruits Prince Fire Spirit Fireball Flying Machine Wizard Rocket
Fire Spirit Fireball Wizard Rocket Royal Recruits Prince
Royal Recruits Prince
Rocket Royal Recruits Fireball Prince
Wizard Royal Recruits Fireball Prince
Fire Spirit Fireball Royal Recruits Flying Machine Wizard Prince
Wizard Fire Spirit Royal Recruits Fireball Flying Machine
Royal Recruits Prince
Royal Recruits Wizard Fire Spirit Fireball Flying Machine Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball Prince
Fireball Flying Machine Wizard Rocket Prince
Royal Recruits Rocket Prince
Royal Recruits Rocket Prince Fireball
Royal Recruits Prince
Fire Spirit Fireball Wizard Rocket Flying Machine
Royal Recruits Rocket Prince Fireball Flying Machine
Royal Recruits Prince
Royal Recruits Rocket Fireball Flying Machine Prince
Royal Recruits
Royal Recruits Flying Machine Prince
Royal Recruits Rocket Fireball Prince
Royal Recruits Rocket Prince Fireball Wizard
Royal Recruits Wizard Fireball Flying Machine
Royal Recruits Fireball Flying Machine Rocket Prince
Royal Recruits Fireball Flying Machine Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Flying Machine Rocket
Fireball Flying Machine
Rocket Fireball Flying Machine
Royal Recruits Fireball Flying Machine Rocket Prince
Fireball Wizard Rocket Fire Spirit
Fireball Wizard Fire Spirit Flying Machine Rocket
Fire Spirit Flying Machine Wizard
Fireball Fire Spirit Flying Machine Wizard
Fireball Flying Machine Wizard
Rocket Fire Spirit Fireball Prince
Rocket Royal Recruits Fireball Flying Machine Wizard Prince
Fireball Fire Spirit Flying Machine Wizard Rocket
Flying Machine Rocket Fire Spirit Fireball
Fireball Flying Machine Rocket
Fireball Flying Machine Prince
Rocket Fireball Flying Machine Wizard
Royal Recruits Fireball Flying Machine Wizard Rocket
Fireball Rocket
Rocket
Rocket Fire Spirit Fireball Flying Machine Wizard Prince
Rocket Fire Spirit Fireball Flying Machine Wizard
Rocket Fireball Prince
Rocket Fireball Wizard
Rocket Prince
Rocket Royal Recruits Fireball Flying Machine
Fire Spirit Fireball Wizard
Fireball Flying Machine Wizard
Fireball Flying Machine Wizard Prince
Fireball Rocket
Fire Spirit Fireball Flying Machine Wizard
Rocket Fireball Flying Machine Wizard
Fireball
Fireball Wizard Rocket
Rocket Fireball
Prince
Rocket Fireball Wizard
Fire Spirit Royal Recruits Fireball Flying Machine Rocket Prince
Fireball Rocket Fire Spirit Flying Machine Wizard
Fireball
Fireball Flying Machine Wizard Rocket Prince
Fireball Flying Machine Wizard
Rocket Fireball
Royal Recruits Flying Machine Prince
Royal Recruits Fireball Flying Machine Rocket
Fireball Flying Machine Rocket
Royal Recruits Fireball Flying Machine Rocket Prince

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