My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Guards Miner
Giant Snowball
Minions Mega Minion Battle Ram Guards Miner
Zap
Minions Battle Ram Guards
Barbarian Barrel
Battle Ram Guards Electro Wizard
The Log
Battle Ram Guards
Earthquake
Guards
Arrows
Minions Guards
Royal Delivery
Minions Mega Minion Battle Ram Guards P.E.K.K.A Miner Electro Wizard
Fireball
Minions Mega Minion Battle Ram Electro Wizard
Poison
Minions Mega Minion Guards Electro Wizard
Lightning
Mega Minion Battle Ram Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram Guards P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Mega Minion Guards Miner Battle Ram Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Mega Minion Guards

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Battle Ram P.E.K.K.A Miner Electro Wizard Minions Guards
Minions
Miner Zap Battle Ram P.E.K.K.A
Mega Minion
Zap Miner
Battle Ram
Zap Minions P.E.K.K.A Electro Wizard
Guards
Miner Zap
P.E.K.K.A
Zap Electro Wizard Minions Battle Ram
Miner
Zap Minions Guards Mega Minion Electro Wizard
Electro Wizard
Zap P.E.K.K.A Battle Ram Miner

Defense Synergies 2 11

Zap
Mega Minion Electro Wizard Minions Guards P.E.K.K.A Miner
Minions
Zap P.E.K.K.A Electro Wizard
Mega Minion
Zap Guards Miner Electro Wizard
Battle Ram
Guards
Zap Mega Minion Electro Wizard
P.E.K.K.A
Zap Minions Electro Wizard
Miner
Zap Mega Minion
Electro Wizard
Zap Minions Mega Minion Guards P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Electro Wizard
P.E.K.K.A Zap Minions Mega Minion Electro Wizard
P.E.K.K.A Minions Mega Minion Electro Wizard
P.E.K.K.A Minions Mega Minion Guards Electro Wizard
P.E.K.K.A
Zap Minions Mega Minion Guards Electro Wizard
Minions Mega Minion Electro Wizard Zap
Zap P.E.K.K.A Electro Wizard
P.E.K.K.A Minions
Guards Miner Electro Wizard
Minions Guards Electro Wizard Zap Mega Minion
Minions Mega Minion Zap Electro Wizard
P.E.K.K.A Zap Minions Guards Electro Wizard
Zap Minions Mega Minion Guards P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Minions P.E.K.K.A Electro Wizard
Zap Minions Mega Minion Guards Electro Wizard
Zap Minions Mega Minion Guards Electro Wizard
P.E.K.K.A Electro Wizard
Minions Guards P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Mega Minion Miner
Guards P.E.K.K.A Zap Minions Electro Wizard
Guards P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Guards
Zap Minions Electro Wizard
Guards P.E.K.K.A Minions Mega Minion Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Minions Mega Minion
P.E.K.K.A Mega Minion Guards
P.E.K.K.A Minions Mega Minion Guards
P.E.K.K.A Zap Guards Electro Wizard
P.E.K.K.A Guards
Guards Electro Wizard Zap Minions Mega Minion P.E.K.K.A
Minions Zap Mega Minion P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Zap Miner Electro Wizard
Miner
Guards
Zap
Zap Minions Mega Minion
Zap
Miner Zap
Minions Guards Electro Wizard
Miner Zap Electro Wizard
Zap
Miner
Minions
Zap
Zap
Minions
Zap Mega Minion Electro Wizard
Zap Miner
Minions
Zap
Zap
Mega Minion
Miner Zap Electro Wizard
Zap Miner
Miner Zap
Zap Electro Wizard
Zap Electro Wizard Minions Mega Minion Guards
Mega Minion
Zap Miner
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard Minions Guards
Zap Mega Minion Electro Wizard
Miner Mega Minion Electro Wizard
Zap
Zap
Mega Minion P.E.K.K.A
Zap Minions Guards Electro Wizard
Zap Electro Wizard
Zap Miner Electro Wizard

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