My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Guards
Giant Snowball
Goblin Gang Musketeer Guards Baby Dragon
Zap
Goblin Gang Guards
Barbarian Barrel
Goblin Gang Musketeer Guards
The Log
Goblin Gang Mini P.E.K.K.A Musketeer Guards
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Guards
Royal Delivery
Goblin Gang Mini P.E.K.K.A Musketeer Guards Baby Dragon
Fireball
Goblin Gang Musketeer Baby Dragon
Poison
Goblin Gang Musketeer Guards
Lightning
Mini P.E.K.K.A Musketeer Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Guards Mini P.E.K.K.A Musketeer Baby Dragon Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Guards Mini P.E.K.K.A

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Mini P.E.K.K.A Musketeer Guards Baby Dragon
Goblin Gang
Mini P.E.K.K.A Giant Baby Dragon
Mini P.E.K.K.A
Giant Zap Goblin Gang Musketeer Baby Dragon Lightning
Musketeer
Giant Zap Mini P.E.K.K.A Baby Dragon
Giant
Zap Mini P.E.K.K.A Musketeer Lightning Goblin Gang Guards Baby Dragon
Guards
Zap Giant
Baby Dragon
Zap Goblin Gang Mini P.E.K.K.A Musketeer Giant Lightning
Lightning
Giant Mini P.E.K.K.A Baby Dragon

Defense Synergies 3 11

Zap
Mini P.E.K.K.A Goblin Gang Musketeer Guards Baby Dragon
Goblin Gang
Musketeer Zap Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Zap Goblin Gang Musketeer Guards Baby Dragon
Musketeer
Goblin Gang Guards Zap Mini P.E.K.K.A Baby Dragon
Giant
Guards
Musketeer Zap Goblin Gang Mini P.E.K.K.A Baby Dragon
Baby Dragon
Zap Mini P.E.K.K.A Musketeer Guards
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Musketeer Baby Dragon
Mini P.E.K.K.A Zap Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Lightning
Mini P.E.K.K.A Goblin Gang Musketeer Guards
Lightning Mini P.E.K.K.A
Goblin Gang Zap Musketeer Guards Baby Dragon
Musketeer Lightning Zap Goblin Gang Baby Dragon
Lightning Zap Musketeer Baby Dragon
Mini P.E.K.K.A Goblin Gang Musketeer
Goblin Gang Guards Mini P.E.K.K.A Musketeer
Goblin Gang Guards Zap Musketeer Baby Dragon
Musketeer Zap Goblin Gang Baby Dragon
Mini P.E.K.K.A Zap Goblin Gang Musketeer Guards Lightning
Zap Goblin Gang Mini P.E.K.K.A Guards Baby Dragon
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A Lightning
Goblin Gang Mini P.E.K.K.A Musketeer
Zap Goblin Gang Musketeer Guards Baby Dragon
Zap Baby Dragon Musketeer Guards
Mini P.E.K.K.A Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards Zap
Zap Goblin Gang Mini P.E.K.K.A Musketeer Baby Dragon Lightning
Goblin Gang Guards Zap Mini P.E.K.K.A Musketeer Lightning
Goblin Gang Mini P.E.K.K.A Guards Lightning Zap Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Guards
Zap Goblin Gang Musketeer Baby Dragon
Goblin Gang Mini P.E.K.K.A Guards Musketeer Lightning
Mini P.E.K.K.A
Zap Lightning Mini P.E.K.K.A Baby Dragon
Goblin Gang Musketeer Guards
Mini P.E.K.K.A Musketeer Guards
Lightning Zap Guards
Mini P.E.K.K.A Lightning Goblin Gang Guards
Musketeer Baby Dragon
Goblin Gang Guards Zap Mini P.E.K.K.A Musketeer Baby Dragon Lightning
Zap Mini P.E.K.K.A Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer Guards Baby Dragon
Zap Musketeer Baby Dragon
Lightning Baby Dragon
Lightning Musketeer Guards
Zap Baby Dragon
Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Baby Dragon Lightning
Zap Lightning
Lightning Goblin Gang Mini P.E.K.K.A Musketeer Guards
Lightning Zap Musketeer
Lightning Zap Musketeer Baby Dragon
Lightning Musketeer Baby Dragon
Lightning Musketeer Baby Dragon
Lightning Zap Musketeer Baby Dragon
Lightning Zap Musketeer Baby Dragon
Lightning Musketeer Baby Dragon
Lightning
Mini P.E.K.K.A Lightning
Lightning Zap Mini P.E.K.K.A Musketeer Baby Dragon
Lightning Zap Baby Dragon
Lightning Musketeer Baby Dragon
Lightning
Musketeer Lightning
Lightning Zap Musketeer Baby Dragon
Zap Baby Dragon
Zap Musketeer Baby Dragon Lightning
Lightning Zap Musketeer Baby Dragon
Lightning Zap Musketeer Baby Dragon
Lightning Zap Musketeer Baby Dragon
Zap Lightning Musketeer Guards
Lightning Mini P.E.K.K.A
Lightning Zap Musketeer
Zap Lightning
Lightning
Zap Lightning Goblin Gang Musketeer Guards
Lightning Zap Musketeer Baby Dragon
Lightning Goblin Gang Mini P.E.K.K.A Musketeer Baby Dragon
Zap Musketeer Baby Dragon Lightning
Lightning Zap
Musketeer
Zap Goblin Gang Musketeer Guards Baby Dragon Lightning
Zap Musketeer Lightning
Lightning Zap Musketeer Baby Dragon

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