My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army
Giant Snowball
Bats Goblin Barrel Skeleton Army
Zap
Bats Goblin Barrel Skeleton Army
Barbarian Barrel
Tesla Goblin Barrel Skeleton Army Executioner
The Log
Goblin Barrel Skeleton Army
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Goblin Barrel Skeleton Army Executioner
Fireball
Tesla Goblin Barrel Skeleton Army Executioner
Poison
Bats Skeleton Army Executioner
Lightning
Tesla Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Tornado Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Skeleton Army Tornado Tesla Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Barrel Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Goblin Barrel
Zap
Tornado Bats Executioner Mega Knight
Tesla
Goblin Barrel
Bats Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Tornado
Zap Executioner Mega Knight
Executioner
Tornado Zap Mega Knight
Mega Knight
Bats Zap Goblin Barrel Tornado Executioner

Defense Synergies 2 12

Bats
Zap Tesla Mega Knight
Zap
Mega Knight Bats Tesla Skeleton Army Tornado Executioner
Tesla
Bats Zap Skeleton Army Tornado
Goblin Barrel
Skeleton Army
Zap Tesla Executioner
Tornado
Executioner Zap Tesla Mega Knight
Executioner
Tornado Zap Skeleton Army Mega Knight
Mega Knight
Zap Bats Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Executioner
Skeleton Army Bats Zap Tesla Executioner Mega Knight
Tesla Skeleton Army Tornado Mega Knight Bats Executioner
Tesla Skeleton Army Bats Mega Knight
Skeleton Army Tornado Mega Knight
Skeleton Army Tornado Bats Zap Tesla Executioner Mega Knight
Bats Tesla Tornado Zap Executioner
Zap Tesla Mega Knight
Tesla Skeleton Army Tornado
Skeleton Army Tornado Tesla Mega Knight
Bats Skeleton Army Executioner Zap Tesla Tornado Mega Knight
Tesla Executioner Bats Zap Tornado
Tesla Skeleton Army Mega Knight Bats Zap
Skeleton Army Executioner Mega Knight Bats Zap Tesla Tornado
Skeleton Army Tesla Mega Knight
Skeleton Army Tornado Zap Tesla Mega Knight
Tesla Mega Knight Bats Skeleton Army Tornado Executioner
Tesla Mega Knight Bats Zap Skeleton Army Tornado Executioner
Zap Tornado Executioner Bats Tesla Mega Knight
Tesla Tornado
Skeleton Army Mega Knight Bats Tesla Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Tesla
Zap Tesla Executioner Mega Knight
Skeleton Army Mega Knight Bats Zap
Skeleton Army Mega Knight Bats Zap Tesla Tornado
Tesla Skeleton Army Executioner Mega Knight
Executioner Bats Zap Tesla Tornado
Skeleton Army Bats Tesla
Mega Knight Tesla Skeleton Army
Zap Mega Knight Bats Skeleton Army Tornado
Tesla Skeleton Army
Mega Knight Bats Tesla
Skeleton Army Mega Knight Zap Tornado
Skeleton Army Mega Knight Tesla Executioner
Tesla Skeleton Army Executioner Mega Knight
Tesla Skeleton Army Bats Zap Tornado Executioner
Bats Executioner Mega Knight Zap Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner
Executioner Zap Mega Knight
Executioner Bats Zap Tornado
Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Bats Tornado
Zap Tornado
Zap Tornado Executioner
Executioner
Zap
Zap Executioner
Executioner Mega Knight
Tornado
Bats
Zap Executioner Mega Knight
Zap Tornado Mega Knight
Mega Knight
Tornado
Tornado
Zap
Zap Tornado Executioner Mega Knight
Zap Tornado Executioner
Zap Tornado Mega Knight
Zap Tornado
Bats Zap Tornado Executioner
Zap Bats
Zap Mega Knight
Zap
Mega Knight
Zap Bats Skeleton Army
Zap Tornado Executioner
Executioner Mega Knight
Zap Executioner
Zap Tornado
Executioner Mega Knight
Zap Bats Tornado
Bats Zap Tornado Executioner
Zap Tornado Executioner Mega Knight

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