My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Goblins Archers Hog Rider Lumberjack
Zap
Goblins Archers
Barbarian Barrel
Goblins Archers Wizard Lumberjack
The Log
Goblins Archers Hog Rider Lumberjack
Earthquake
Archers Hog Rider
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Hog Rider Wizard P.E.K.K.A Lumberjack
Fireball
Archers Hog Rider Wizard Lumberjack
Poison
Archers Wizard
Lightning
Wizard Lumberjack
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Archers Tornado Hog Rider Lumberjack Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Archers Tornado

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Archers
Zap
Hog Rider Tornado P.E.K.K.A Goblins Archers Lumberjack
Archers
Goblins Zap Hog Rider P.E.K.K.A Lumberjack
Hog Rider
Goblins Zap Archers Wizard Tornado Lumberjack
Wizard
Tornado Hog Rider P.E.K.K.A Lumberjack
Tornado
Zap Wizard P.E.K.K.A Hog Rider
P.E.K.K.A
Zap Tornado Archers Wizard Lumberjack
Lumberjack
Zap Archers Hog Rider Wizard P.E.K.K.A

Defense Synergies 2 12

Goblins
Zap Archers Wizard
Zap
Goblins Archers Tornado P.E.K.K.A Lumberjack
Archers
Goblins Zap Tornado P.E.K.K.A Lumberjack
Hog Rider
Wizard
Tornado Goblins P.E.K.K.A Lumberjack
Tornado
Wizard P.E.K.K.A Zap Archers
P.E.K.K.A
Tornado Zap Archers Wizard
Lumberjack
Zap Archers Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
P.E.K.K.A Lumberjack Goblins Zap
Tornado P.E.K.K.A Lumberjack Goblins Archers
P.E.K.K.A Lumberjack Goblins
Tornado P.E.K.K.A Lumberjack
Tornado Goblins Zap Archers Lumberjack
Tornado Zap Archers Wizard
Zap P.E.K.K.A
P.E.K.K.A Goblins Tornado Lumberjack
Tornado Goblins Archers Lumberjack
Goblins Archers Zap Wizard Tornado Lumberjack
Zap Archers Wizard Tornado
P.E.K.K.A Lumberjack Zap Wizard
Wizard Goblins Zap Tornado P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Tornado Zap P.E.K.K.A Lumberjack
Wizard Goblins Tornado P.E.K.K.A Lumberjack
Goblins Zap Archers Wizard Tornado Lumberjack
Zap Wizard Tornado Archers Lumberjack
P.E.K.K.A Tornado Lumberjack
Wizard Goblins Archers P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Zap Archers P.E.K.K.A
Zap Archers Wizard Lumberjack
P.E.K.K.A Lumberjack Goblins Zap
P.E.K.K.A Lumberjack Zap Tornado
P.E.K.K.A Lumberjack
Wizard Zap Archers Tornado
P.E.K.K.A Goblins Archers Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Goblins Tornado
P.E.K.K.A
P.E.K.K.A Lumberjack
P.E.K.K.A Zap Tornado
P.E.K.K.A Wizard Lumberjack
Wizard Archers
Goblins Zap Archers Tornado P.E.K.K.A Lumberjack
Zap Archers Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado
Wizard Zap
Wizard Zap Tornado
Archers Wizard Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Goblins Tornado Lumberjack
Zap Wizard Tornado
Zap Archers Wizard Tornado
Zap
Zap Wizard
Wizard
Tornado
Zap Archers Wizard
Zap Wizard Tornado
Wizard Tornado
Tornado
Zap
Zap Tornado Wizard
Zap Wizard Tornado
Zap Wizard Tornado
Zap Tornado
Zap Archers Wizard Tornado
Zap Wizard
Zap Wizard
Zap
P.E.K.K.A
Wizard
Zap Archers
Zap Archers Wizard Tornado
Wizard Lumberjack
Zap Wizard
Zap Tornado
P.E.K.K.A
Zap Tornado
Zap Tornado
Zap Tornado

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: