My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Witch
Zap
Goblin Gang Inferno Tower Goblin Barrel Witch
Barbarian Barrel
Knight Goblin Gang Inferno Tower Wizard Goblin Barrel Witch
The Log
Goblin Gang Goblin Barrel Witch
Earthquake
Goblin Gang Inferno Tower Goblin Barrel Witch
Arrows
Goblin Gang Goblin Barrel Witch
Royal Delivery
Knight Goblin Gang Wizard Goblin Barrel Witch
Fireball
Goblin Gang Inferno Tower Wizard Goblin Barrel Witch
Poison
Goblin Gang Inferno Tower Wizard Witch
Lightning
Knight Inferno Tower Wizard Witch
Rocket
Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Goblin Barrel Inferno Tower Wizard Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Goblin Gang Goblin Barrel Inferno Tower

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Goblin Barrel Wizard Witch
Goblin Gang
Knight Goblin Barrel Golem
Inferno Tower
Wizard
Knight Golem
Goblin Barrel
Knight Goblin Gang Golem
Witch
Knight Golem
Lightning
Golem
Golem
Lightning Goblin Gang Wizard Goblin Barrel Witch

Defense Synergies 3 2

Knight
Goblin Gang Inferno Tower Wizard Witch
Goblin Gang
Knight Inferno Tower
Inferno Tower
Knight Goblin Gang
Wizard
Knight
Goblin Barrel
Witch
Knight
Lightning
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Inferno Tower Wizard
Inferno Tower Knight Goblin Gang Witch
Goblin Gang Inferno Tower Witch Knight Lightning
Inferno Tower Witch Knight Goblin Gang
Lightning
Goblin Gang
Inferno Tower Lightning Goblin Gang Wizard Witch
Lightning Inferno Tower
Inferno Tower Witch Goblin Gang
Knight Goblin Gang Inferno Tower
Goblin Gang Witch Knight Wizard
Inferno Tower Goblin Gang Wizard Witch
Inferno Tower Knight Goblin Gang Wizard Witch Lightning
Wizard Goblin Gang Witch
Inferno Tower Knight Goblin Gang
Inferno Tower Goblin Gang Lightning
Wizard Knight Goblin Gang Inferno Tower Witch
Knight Goblin Gang Wizard Witch
Wizard Witch Knight
Inferno Tower
Goblin Gang Wizard Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Inferno Tower Witch
Knight Goblin Gang Wizard Lightning
Goblin Gang Knight Inferno Tower Witch Lightning
Goblin Gang Lightning Knight Inferno Tower
Inferno Tower Knight Goblin Gang Witch
Wizard Goblin Gang Witch
Goblin Gang Knight Inferno Tower Witch Lightning
Inferno Tower Knight
Lightning Knight Inferno Tower Witch
Inferno Tower Witch Goblin Gang
Knight Inferno Tower Witch
Lightning
Lightning Knight Goblin Gang Inferno Tower Wizard Witch
Wizard Witch
Goblin Gang Inferno Tower Witch Knight Lightning
Inferno Tower Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight
Lightning
Lightning Knight
Wizard
Wizard Witch
Wizard Witch
Wizard Lightning
Wizard Lightning
Lightning Goblin Gang
Lightning Knight Wizard
Lightning Wizard
Lightning Knight
Lightning
Lightning
Lightning Wizard Witch
Lightning Wizard
Lightning
Lightning
Lightning Wizard
Lightning Wizard Witch
Lightning
Lightning Wizard
Lightning
Lightning
Wizard Witch
Witch
Wizard Witch Lightning
Lightning Wizard Witch
Lightning
Lightning Wizard Witch
Lightning Wizard Witch
Lightning
Lightning Wizard
Lightning
Wizard Lightning
Lightning Goblin Gang Witch
Lightning Wizard Witch
Lightning Knight Goblin Gang Wizard
Wizard Lightning
Lightning
Goblin Gang Witch Lightning
Witch Lightning
Lightning Witch

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