My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Barbarians Hog Rider
Zap
Bomber
Barbarian Barrel
Bomber Tesla Barbarians Wizard
The Log
Bomber Barbarians Hog Rider
Earthquake
Bomber Tesla Barbarians Hog Rider
Arrows
Bomber
Royal Delivery
Bomber Barbarians Hog Rider Wizard
Fireball
Bomber Tesla Barbarians Hog Rider Wizard
Poison
Bomber Barbarians Wizard
Lightning
Tesla Wizard
Rocket
Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Rage The Log Tesla Hog Rider Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Bomber Rage The Log

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Hog Rider
Tesla
Barbarians
Hog Rider
Hog Rider
Rage The Log Bomber Barbarians Wizard Mirror
Wizard
Hog Rider Rage
Mirror
The Log Hog Rider
Rage
Hog Rider Wizard
The Log
Hog Rider Mirror

Defense Synergies 2 5

Bomber
Tesla The Log
Tesla
Mirror The Log Bomber Wizard
Barbarians
Hog Rider
Wizard
Tesla The Log
Mirror
Tesla The Log
Rage
The Log
Tesla Bomber Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Wizard The Log
Barbarians Bomber Tesla The Log
Tesla Barbarians Bomber
Tesla Barbarians Bomber
Bomber Barbarians The Log
The Log Bomber Tesla
Tesla Wizard
Tesla Barbarians The Log
Tesla Barbarians
Bomber Tesla Barbarians
Barbarians Bomber Tesla Wizard The Log
Tesla Wizard
Tesla Barbarians Bomber Wizard The Log
Bomber Wizard Tesla Barbarians The Log
Barbarians Tesla
Barbarians Tesla The Log
Tesla Barbarians Wizard Bomber
Tesla Bomber Barbarians Wizard The Log
Wizard The Log Bomber Tesla Barbarians
Barbarians Tesla
Bomber Wizard Tesla Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla
Bomber Tesla Wizard The Log
Barbarians The Log
Tesla Barbarians The Log
Barbarians Tesla
Wizard Tesla
Tesla Barbarians
Tesla Barbarians
Barbarians The Log
Tesla Barbarians
Tesla Barbarians
Barbarians The Log
Barbarians Tesla Wizard
Wizard Bomber Tesla Barbarians
Tesla Barbarians Bomber The Log
Bomber Tesla Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
The Log
Barbarians The Log
Bomber Wizard The Log
Wizard
Bomber Wizard The Log
The Log Wizard
The Log Wizard
Wizard The Log
Wizard
The Log
The Log
Bomber Wizard The Log
Wizard The Log
Bomber
Bomber Wizard The Log
Bomber Wizard The Log
The Log
Wizard
The Log
Barbarians The Log
The Log Bomber Wizard
The Log Wizard
Wizard The Log
The Log
Wizard
Wizard
Bomber Wizard The Log
Wizard The Log
Barbarians
Wizard
The Log
Wizard
The Log Bomber Wizard
The Log
The Log

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