My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Furnace Dark Prince Balloon Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Dark Prince Balloon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon Inferno Dragon
Giant Snowball
Furnace Balloon Inferno Dragon
Zap
Furnace Dark Prince Balloon Inferno Dragon
Barbarian Barrel
Knight Furnace Dark Prince Royal Ghost
The Log
Furnace Dark Prince
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Knight Dark Prince Balloon Royal Ghost Inferno Dragon
Fireball
Furnace Balloon Inferno Dragon
Poison
Furnace Balloon
Lightning
Knight Ice Golem Furnace Dark Prince Balloon Inferno Dragon
Rocket
Furnace Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Furnace Rocket Dark Prince Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Rocket Dark Prince Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Knight Royal Ghost Furnace Dark Prince Inferno Dragon Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Knight Royal Ghost Furnace

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Balloon Furnace
Ice Golem
Balloon Furnace
Furnace
Knight Ice Golem Dark Prince Balloon Royal Ghost
Rocket
Dark Prince
Furnace Balloon Royal Ghost
Balloon
Knight Ice Golem Furnace Dark Prince Royal Ghost
Royal Ghost
Furnace Dark Prince Balloon
Inferno Dragon

Defense Synergies 0 7

Knight
Furnace
Ice Golem
Furnace Royal Ghost Inferno Dragon
Furnace
Knight Ice Golem Dark Prince Royal Ghost
Rocket
Dark Prince
Furnace Royal Ghost
Balloon
Royal Ghost
Ice Golem Furnace Dark Prince
Inferno Dragon
Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Ice Golem
Inferno Dragon Knight Furnace Dark Prince
Furnace Rocket Knight Dark Prince Inferno Dragon
Inferno Dragon Knight Furnace Dark Prince
Rocket Dark Prince
Furnace Dark Prince Royal Ghost
Furnace Rocket Inferno Dragon
Rocket Ice Golem
Inferno Dragon Furnace
Knight Ice Golem Dark Prince Royal Ghost
Knight Ice Golem Furnace Dark Prince Royal Ghost
Inferno Dragon Furnace
Furnace Knight Rocket Dark Prince
Rocket Furnace Dark Prince Royal Ghost
Inferno Dragon Knight Furnace
Rocket Furnace Inferno Dragon
Knight Furnace Dark Prince
Knight Furnace Dark Prince Royal Ghost
Furnace Knight Ice Golem Dark Prince Royal Ghost Inferno Dragon
Inferno Dragon
Dark Prince Royal Ghost Knight Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Ice Golem Furnace Dark Prince Royal Ghost
Knight Ice Golem Rocket Royal Ghost Inferno Dragon
Knight Ice Golem Furnace Rocket Dark Prince
Rocket Dark Prince Knight Ice Golem
Knight Dark Prince Inferno Dragon
Furnace Rocket Ice Golem
Rocket Dark Prince Knight Ice Golem Furnace
Knight Dark Prince Inferno Dragon
Rocket Knight Ice Golem Dark Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Dark Prince
Rocket Dark Prince
Rocket Dark Prince Knight Ice Golem
Furnace
Knight Ice Golem Furnace Rocket Dark Prince Inferno Dragon
Ice Golem Dark Prince Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Ice Golem Rocket Royal Ghost
Royal Ghost
Rocket
Knight Ice Golem Rocket Dark Prince
Rocket Furnace Dark Prince
Ice Golem Furnace Rocket
Furnace
Ice Golem
Rocket
Rocket Knight Dark Prince
Rocket
Rocket Knight Ice Golem
Rocket
Ice Golem Furnace
Rocket Furnace
Furnace Rocket
Rocket
Rocket
Rocket Dark Prince
Rocket
Rocket
Rocket
Rocket
Rocket
Ice Golem Furnace Dark Prince
Inferno Dragon
Royal Ghost
Rocket
Ice Golem Furnace
Rocket
Rocket
Rocket
Rocket
Rocket Dark Prince
Rocket
Knight Rocket Dark Prince
Ice Golem
Rocket
Dark Prince
Rocket
Rocket
Rocket Dark Prince Royal Ghost

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