My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Barbarian Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Fire Spirit Barbarians Mega Minion Musketeer Graveyard
Zap
Fire Spirit Graveyard
Barbarian Barrel
Fire Spirit Barbarians Musketeer Barbarian Hut Graveyard
The Log
Fire Spirit Barbarians Musketeer Barbarian Hut Graveyard
Earthquake
Barbarians Barbarian Hut Graveyard
Arrows
Fire Spirit Graveyard
Royal Delivery
Fire Spirit Barbarians Mega Minion Musketeer Graveyard
Fireball
Barbarians Mega Minion Musketeer Barbarian Hut
Poison
Barbarians Mega Minion Musketeer Barbarian Hut Graveyard
Lightning
Mega Minion Musketeer Barbarian Hut
Rocket
Barbarians Musketeer Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Mega Minion Fireball Musketeer Barbarians Graveyard Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Mega Minion Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mega Minion Barbarian Hut
Barbarians
Mega Minion
Fire Spirit Fireball Graveyard
Fireball
Graveyard Mega Minion The Log
Musketeer
Barbarian Hut The Log Graveyard
Barbarian Hut
Musketeer Graveyard Fire Spirit
The Log
Fireball Musketeer Graveyard
Graveyard
Fireball Barbarian Hut Mega Minion Musketeer The Log

Defense Synergies 2 8

Fire Spirit
The Log
Barbarians
Mega Minion
Musketeer Barbarian Hut The Log
Fireball
The Log Musketeer Barbarian Hut
Musketeer
The Log Mega Minion Fireball Barbarian Hut
Barbarian Hut
Mega Minion Fireball Musketeer The Log
The Log
Fireball Musketeer Fire Spirit Mega Minion Barbarian Hut
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Mega Minion Fireball Musketeer The Log
Barbarians Barbarian Hut Mega Minion Musketeer The Log
Barbarians Barbarian Hut Fire Spirit Mega Minion Musketeer
Barbarians Barbarian Hut Mega Minion Musketeer
Barbarians Fireball The Log
Fireball The Log Fire Spirit Mega Minion Musketeer
Mega Minion Musketeer Fire Spirit Fireball Barbarian Hut
Barbarian Hut Barbarians Fireball Musketeer The Log
Barbarians Barbarian Hut Musketeer
Fire Spirit Barbarians Musketeer
Barbarians Mega Minion Fireball Musketeer The Log
Mega Minion Musketeer Fireball Barbarian Hut
Barbarians Barbarian Hut Fire Spirit Fireball Musketeer The Log
Fire Spirit Fireball Barbarian Hut Barbarians Mega Minion The Log
Barbarians Barbarian Hut
Barbarians Barbarian Hut Fireball The Log
Barbarians Barbarian Hut Fireball Musketeer
Fire Spirit Fireball Barbarians Mega Minion Musketeer Barbarian Hut The Log
The Log Fire Spirit Barbarians Mega Minion Fireball Musketeer Barbarian Hut
Barbarians Barbarian Hut Musketeer
Fire Spirit Barbarians Fireball Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Hut Fireball
Fireball Mega Minion Musketeer The Log
Barbarians Musketeer Barbarian Hut The Log
Barbarians Fireball Musketeer Barbarian Hut The Log
Barbarians Barbarian Hut Musketeer
Fire Spirit Fireball Musketeer
Barbarians Mega Minion Fireball Musketeer Barbarian Hut
Barbarians Barbarian Hut
Barbarians Mega Minion Fireball Barbarian Hut The Log
Barbarians Mega Minion Musketeer Barbarian Hut
Barbarians Mega Minion Musketeer
Barbarians Fireball The Log
Barbarians Fireball Barbarian Hut
Barbarians Fireball Musketeer Barbarian Hut
Barbarians Mega Minion Fireball Musketeer Barbarian Hut The Log
Barbarians Mega Minion Fireball Musketeer Barbarian Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Barbarian Hut The Log
Fireball Musketeer The Log
Fireball Barbarian Hut The Log
Barbarians Fireball Musketeer Barbarian Hut The Log
Fireball Fire Spirit The Log
Fireball Fire Spirit Mega Minion Musketeer
Fire Spirit Musketeer The Log
Fireball The Log Fire Spirit Barbarian Hut
Fireball The Log
Fire Spirit Fireball Musketeer
Fireball Musketeer The Log
Fireball Fire Spirit Musketeer
Fire Spirit Fireball Musketeer Barbarian Hut The Log
Fireball Musketeer
Fireball Musketeer Barbarian Hut The Log
Fireball Musketeer Barbarian Hut The Log
Fireball Musketeer Barbarian Hut The Log
Fireball
Fire Spirit Mega Minion Fireball Musketeer The Log
Fire Spirit Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Barbarians Fireball Musketeer Barbarian Hut The Log
The Log Fire Spirit Fireball
Mega Minion
Fireball The Log Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log
Fire Spirit Fireball Musketeer
Mega Minion Fireball Musketeer
Mega Minion Fireball
Fireball Musketeer The Log
Fireball
Fireball The Log
Fire Spirit Barbarians Fireball Musketeer Barbarian Hut
Fireball Fire Spirit Mega Minion Musketeer
The Log Fireball
Fireball Mega Minion Musketeer
The Log Fireball Musketeer
Fireball
Mega Minion Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log

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