My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Wizard Balloon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Heal Spirit Valkyrie Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Lava Hound
Giant Snowball
Minion Horde Mega Minion Balloon Lava Hound
Zap
Minion Horde Balloon Lava Hound
Barbarian Barrel
Heal Spirit Valkyrie Wizard
The Log
Heal Spirit
Earthquake
Arrows
Minion Horde Heal Spirit Lava Hound
Royal Delivery
Minion Horde Heal Spirit Mega Minion Valkyrie Wizard Balloon Lava Hound
Fireball
Minion Horde Mega Minion Wizard Balloon Lava Hound
Poison
Minion Horde Mega Minion Wizard Balloon Lava Hound
Lightning
Mega Minion Valkyrie Wizard Balloon
Rocket
Minion Horde Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mega Minion Valkyrie Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Heal Spirit Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Mega Minion Tornado Valkyrie Minion Horde Wizard Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Mega Minion Tornado Valkyrie

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Lava Hound Heal Spirit
Heal Spirit
Balloon Minion Horde Mega Minion Valkyrie Wizard
Mega Minion
Lava Hound Heal Spirit Valkyrie Balloon
Valkyrie
Balloon Heal Spirit Mega Minion Wizard Tornado
Wizard
Tornado Heal Spirit Valkyrie Balloon
Tornado
Wizard Valkyrie Balloon
Balloon
Heal Spirit Valkyrie Lava Hound Mega Minion Wizard Tornado
Lava Hound
Minion Horde Mega Minion Balloon

Defense Synergies 1 6

Minion Horde
Tornado
Heal Spirit
Mega Minion
Valkyrie Wizard Tornado
Valkyrie
Mega Minion Wizard Tornado
Wizard
Tornado Mega Minion Valkyrie
Tornado
Wizard Minion Horde Mega Minion Valkyrie
Balloon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Mega Minion Valkyrie Wizard
Minion Horde Mega Minion Valkyrie
Minion Horde Tornado Mega Minion Valkyrie
Minion Horde Mega Minion Valkyrie
Valkyrie Tornado
Tornado Mega Minion Valkyrie
Minion Horde Mega Minion Tornado Wizard
Valkyrie
Minion Horde Tornado
Tornado Minion Horde Valkyrie
Minion Horde Valkyrie Mega Minion Wizard Tornado
Minion Horde Mega Minion Wizard Tornado
Minion Horde Valkyrie Wizard
Valkyrie Wizard Minion Horde Mega Minion Tornado
Minion Horde
Minion Horde Tornado
Minion Horde Wizard Valkyrie Tornado
Minion Horde Mega Minion Valkyrie Wizard Tornado
Valkyrie Wizard Tornado Mega Minion
Tornado
Valkyrie Wizard Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Mega Minion Valkyrie Wizard
Minion Horde Valkyrie
Valkyrie Minion Horde Tornado
Minion Horde Valkyrie
Wizard Minion Horde Tornado
Minion Horde Mega Minion Valkyrie
Minion Horde Valkyrie
Minion Horde Mega Minion Valkyrie Tornado
Minion Horde Mega Minion
Minion Horde Mega Minion Valkyrie
Valkyrie Tornado
Minion Horde Valkyrie Wizard
Wizard Minion Horde Valkyrie
Minion Horde Mega Minion Valkyrie Tornado
Valkyrie Minion Horde Mega Minion Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Tornado
Minion Horde
Valkyrie
Wizard Minion Horde Valkyrie
Wizard Minion Horde Mega Minion Tornado
Minion Horde Wizard Tornado
Wizard Tornado
Wizard Tornado
Minion Horde Tornado
Minion Horde Valkyrie Wizard Tornado
Wizard Tornado
Minion Horde
Minion Horde Wizard
Minion Horde Wizard
Tornado
Minion Horde
Mega Minion Wizard
Valkyrie Wizard Tornado
Minion Horde
Wizard Tornado
Tornado
Minion Horde
Tornado Valkyrie Wizard
Minion Horde Mega Minion
Wizard Tornado
Wizard Tornado
Tornado
Minion Horde Wizard Tornado
Minion Horde Mega Minion Wizard
Minion Horde Mega Minion
Minion Horde Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde
Mega Minion Wizard Tornado
Minion Horde Mega Minion Valkyrie Wizard
Wizard
Tornado
Minion Horde Mega Minion
Minion Horde Tornado
Tornado
Tornado

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