My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Tesla Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Tesla Golem Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Miner
Giant Snowball
Spear Goblins Bats Miner Princess
Zap
Spear Goblins Bats Princess
Barbarian Barrel
Spear Goblins Tesla Princess Electro Wizard
The Log
Spear Goblins Princess
Earthquake
Spear Goblins Tesla
Arrows
Spear Goblins Bats Princess
Royal Delivery
Spear Goblins Bats Miner Princess Electro Wizard
Fireball
Tesla Princess Electro Wizard
Poison
Spear Goblins Bats Princess Electro Wizard
Lightning
Tesla Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Golem Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Miner Princess Tesla Electro Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Miner

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Golem Princess
Bats
Miner Golem
Arrows
Golem Miner
Tesla
Golem
Arrows Spear Goblins Bats Electro Wizard
Miner
Spear Goblins Bats Arrows Electro Wizard
Princess
Spear Goblins
Electro Wizard
Golem Miner

Defense Synergies 1 8

Spear Goblins
Tesla Bats Arrows Electro Wizard
Bats
Spear Goblins Tesla Electro Wizard
Arrows
Spear Goblins Tesla
Tesla
Spear Goblins Bats Arrows Princess Electro Wizard
Golem
Miner
Princess
Tesla
Electro Wizard
Spear Goblins Bats Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tesla Electro Wizard
Bats Tesla Electro Wizard
Tesla Bats Electro Wizard
Tesla Bats Electro Wizard
Arrows Princess
Arrows Spear Goblins Bats Tesla Electro Wizard
Bats Tesla Electro Wizard Spear Goblins Arrows Princess
Arrows Tesla Electro Wizard
Tesla Princess
Spear Goblins Tesla Miner Electro Wizard
Bats Electro Wizard Spear Goblins Arrows Tesla Princess
Arrows Tesla Spear Goblins Bats Princess Electro Wizard
Tesla Bats Electro Wizard
Bats Arrows Tesla Princess Electro Wizard
Tesla Electro Wizard
Tesla Electro Wizard
Tesla Bats Arrows Electro Wizard
Arrows Tesla Spear Goblins Bats Electro Wizard
Arrows Spear Goblins Bats Tesla Princess Electro Wizard
Tesla Electro Wizard
Spear Goblins Bats Arrows Tesla Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Tesla Electro Wizard
Electro Wizard Arrows Tesla Miner
Spear Goblins Bats Electro Wizard
Bats Tesla Electro Wizard
Tesla
Arrows Bats Tesla Princess Electro Wizard
Spear Goblins Bats Tesla Electro Wizard
Tesla
Electro Wizard Spear Goblins Bats
Tesla
Bats Tesla
Arrows Electro Wizard
Tesla
Tesla Princess
Tesla Electro Wizard Spear Goblins Bats
Bats Arrows Tesla Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Miner Princess Electro Wizard
Arrows Miner
Arrows
Arrows
Arrows Spear Goblins Bats Princess
Arrows Princess
Arrows Princess
Arrows Miner
Bats Electro Wizard
Miner Arrows Princess Electro Wizard
Arrows Princess
Miner Princess
Arrows Princess
Princess Arrows
Spear Goblins Arrows Princess
Arrows Princess
Arrows
Bats
Arrows Princess Electro Wizard
Arrows Miner Princess
Arrows Princess
Arrows
Arrows Princess
Arrows Miner Princess Electro Wizard
Arrows Miner Princess
Miner Arrows
Bats Arrows Princess Electro Wizard
Electro Wizard Bats
Arrows Miner
Arrows Princess Electro Wizard
Arrows Princess
Electro Wizard Spear Goblins Bats Princess
Arrows Princess Electro Wizard
Arrows
Miner Princess Electro Wizard
Arrows Princess
Arrows
Bats Princess Electro Wizard
Bats Princess Electro Wizard
Miner Princess Electro Wizard

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