My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Bowler Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Musketeer Hog Rider
Zap
Barbarian Barrel
Musketeer Ice Wizard
The Log
Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Musketeer Hog Rider Bowler Ice Wizard
Fireball
Musketeer Hog Rider Bowler Ice Wizard
Poison
Musketeer Ice Wizard
Lightning
Mini P.E.K.K.A Musketeer Bowler Ice Wizard
Rocket
Musketeer Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Bowler The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rocket Bowler Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Ice Wizard Mini P.E.K.K.A Musketeer Hog Rider Bowler Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Ice Wizard Mini P.E.K.K.A

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A Bowler
Mini P.E.K.K.A
Arrows Musketeer Hog Rider Bowler The Log Ice Wizard
Musketeer
Hog Rider Mini P.E.K.K.A Bowler The Log
Hog Rider
Arrows Musketeer The Log Mini P.E.K.K.A Rocket Bowler
Rocket
Hog Rider
Bowler
Arrows Mini P.E.K.K.A Musketeer Hog Rider The Log Ice Wizard
The Log
Hog Rider Mini P.E.K.K.A Musketeer Bowler
Ice Wizard
Mini P.E.K.K.A Bowler

Defense Synergies 3 10

Arrows
Mini P.E.K.K.A Bowler Ice Wizard
Mini P.E.K.K.A
The Log Arrows Musketeer Bowler Ice Wizard
Musketeer
The Log Mini P.E.K.K.A Bowler
Hog Rider
Rocket
The Log
Bowler
The Log Arrows Mini P.E.K.K.A Musketeer Ice Wizard
The Log
Mini P.E.K.K.A Musketeer Bowler Rocket Ice Wizard
Ice Wizard
Arrows Mini P.E.K.K.A Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Musketeer The Log
Mini P.E.K.K.A Musketeer The Log Ice Wizard
Mini P.E.K.K.A Rocket Bowler Musketeer Ice Wizard
Mini P.E.K.K.A Musketeer Bowler Ice Wizard
Arrows Mini P.E.K.K.A Rocket Bowler The Log
Arrows Bowler The Log Musketeer Ice Wizard
Musketeer Rocket Arrows Ice Wizard
Rocket Bowler Arrows Musketeer The Log
Mini P.E.K.K.A Musketeer Ice Wizard
Mini P.E.K.K.A Musketeer Bowler Ice Wizard
Ice Wizard Arrows Musketeer Bowler The Log
Arrows Musketeer Ice Wizard
Mini P.E.K.K.A Bowler Musketeer Rocket The Log Ice Wizard
Rocket Bowler Arrows Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Rocket Mini P.E.K.K.A Bowler The Log
Arrows Mini P.E.K.K.A Musketeer Bowler
Arrows Musketeer Bowler The Log Ice Wizard
Arrows The Log Musketeer Bowler Ice Wizard
Mini P.E.K.K.A Musketeer
Bowler Arrows Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Bowler
Arrows Mini P.E.K.K.A Musketeer Rocket Bowler The Log
Mini P.E.K.K.A Musketeer Rocket Bowler The Log
Mini P.E.K.K.A Rocket Bowler Musketeer The Log
Mini P.E.K.K.A Musketeer Bowler
Arrows Rocket Musketeer Ice Wizard
Mini P.E.K.K.A Rocket Musketeer Bowler Ice Wizard
Mini P.E.K.K.A
Rocket Mini P.E.K.K.A The Log
Musketeer
Mini P.E.K.K.A Musketeer Bowler
Rocket Arrows Bowler The Log
Mini P.E.K.K.A Rocket Bowler
Musketeer Bowler
Mini P.E.K.K.A Musketeer Rocket Bowler The Log
Arrows Bowler Mini P.E.K.K.A Musketeer The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Rocket The Log
Arrows Musketeer Bowler The Log Ice Wizard
Rocket Arrows The Log
Arrows Musketeer Rocket The Log
Rocket Arrows Bowler The Log
Arrows Musketeer Rocket Ice Wizard
Arrows Musketeer Bowler The Log
Arrows The Log Bowler Ice Wizard
Arrows The Log
Rocket Mini P.E.K.K.A Musketeer Bowler
Rocket Arrows Musketeer Bowler The Log
Arrows Musketeer Rocket
Rocket Musketeer Bowler The Log
Arrows Musketeer Rocket
Arrows Musketeer The Log
Rocket Arrows Musketeer Bowler The Log
Arrows Musketeer Rocket Bowler The Log
Arrows Rocket
Mini P.E.K.K.A Rocket
Rocket Arrows Mini P.E.K.K.A Musketeer Bowler The Log
Rocket Arrows Bowler The Log
Rocket Musketeer Bowler The Log
Rocket Arrows
Rocket Musketeer Bowler The Log
Rocket Arrows Musketeer The Log
Arrows The Log Bowler Ice Wizard
Arrows The Log Musketeer Bowler Ice Wizard
Arrows Musketeer Bowler The Log
Rocket Arrows Musketeer The Log
Arrows Musketeer Ice Wizard
Rocket Musketeer
Mini P.E.K.K.A Bowler
Arrows Musketeer Rocket The Log
Rocket Arrows
Rocket Arrows Bowler The Log
Musketeer Rocket
Rocket Arrows Musketeer Ice Wizard
Arrows The Log
Mini P.E.K.K.A Musketeer Rocket Bowler
Arrows The Log Musketeer Bowler
Rocket Arrows
Musketeer
Musketeer Rocket Bowler The Log
Musketeer Rocket
Musketeer Rocket Bowler The Log

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