My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Barbarian Barrel Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel Inferno Dragon
Giant Snowball
Hog Rider Goblin Barrel Witch Inferno Dragon Lumberjack
Zap
Goblin Barrel Witch Inferno Dragon
Barbarian Barrel
Elite Barbarians Goblin Barrel Witch Lumberjack
The Log
Elite Barbarians Hog Rider Goblin Barrel Witch Lumberjack
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Elite Barbarians Hog Rider Goblin Barrel Witch Inferno Dragon Lumberjack
Fireball
Elite Barbarians Hog Rider Goblin Barrel Witch Inferno Dragon Lumberjack
Poison
Witch
Lightning
Elite Barbarians Witch Inferno Dragon Lumberjack
Rocket
Elite Barbarians Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Goblin Barrel Fireball Hog Rider Inferno Dragon Lumberjack Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Goblin Barrel Fireball Hog Rider

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Hog Rider Barbarian Barrel Lumberjack
Fireball
Hog Rider Elite Barbarians
Hog Rider
Fireball Elite Barbarians Barbarian Barrel Goblin Barrel Witch Lumberjack
Barbarian Barrel
Elite Barbarians Hog Rider Goblin Barrel Lumberjack
Goblin Barrel
Hog Rider Barbarian Barrel Lumberjack
Witch
Hog Rider Lumberjack
Inferno Dragon
Lumberjack
Elite Barbarians Hog Rider Barbarian Barrel Goblin Barrel Witch

Defense Synergies 1 4

Elite Barbarians
Fireball
Barbarian Barrel Lumberjack
Hog Rider
Barbarian Barrel
Fireball Witch Lumberjack
Goblin Barrel
Witch
Barbarian Barrel Lumberjack
Inferno Dragon
Lumberjack
Fireball Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Barbarian Barrel
Elite Barbarians Inferno Dragon Lumberjack Witch
Witch Lumberjack Elite Barbarians Inferno Dragon
Elite Barbarians Witch Inferno Dragon Lumberjack
Elite Barbarians Fireball Barbarian Barrel Lumberjack
Fireball Barbarian Barrel Lumberjack
Inferno Dragon Fireball Witch
Fireball Barbarian Barrel
Witch Inferno Dragon Elite Barbarians Lumberjack
Elite Barbarians Barbarian Barrel Lumberjack
Witch Fireball Barbarian Barrel Lumberjack
Inferno Dragon Fireball Witch
Lumberjack Elite Barbarians Fireball Witch
Fireball Barbarian Barrel Witch Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Elite Barbarians Fireball Inferno Dragon Lumberjack
Elite Barbarians Fireball Witch Lumberjack
Fireball Elite Barbarians Barbarian Barrel Witch Lumberjack
Barbarian Barrel Witch Fireball Inferno Dragon Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Elite Barbarians Fireball Barbarian Barrel Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Fireball Barbarian Barrel Witch
Fireball Elite Barbarians Barbarian Barrel Inferno Dragon Lumberjack
Lumberjack Elite Barbarians Witch
Lumberjack Elite Barbarians Fireball Barbarian Barrel
Elite Barbarians Witch Inferno Dragon Lumberjack
Fireball Witch
Elite Barbarians Fireball Witch Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Elite Barbarians Fireball Barbarian Barrel Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Elite Barbarians Witch Lumberjack
Elite Barbarians Fireball
Elite Barbarians Fireball Witch Lumberjack
Fireball Witch
Elite Barbarians Witch Fireball Barbarian Barrel Inferno Dragon Lumberjack
Elite Barbarians Fireball Barbarian Barrel Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Witch
Witch
Fireball Barbarian Barrel
Fireball
Elite Barbarians Fireball Lumberjack
Fireball Barbarian Barrel
Fireball
Elite Barbarians Fireball Barbarian Barrel
Fireball Barbarian Barrel
Elite Barbarians Fireball Barbarian Barrel
Fireball Barbarian Barrel Witch
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Witch
Fireball
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel Witch
Witch Inferno Dragon
Fireball Barbarian Barrel Witch
Fireball Witch
Fireball Barbarian Barrel
Elite Barbarians Fireball Witch
Fireball Witch
Elite Barbarians Fireball
Fireball
Fireball
Fireball
Fireball Barbarian Barrel Witch
Fireball Witch
Fireball Barbarian Barrel
Fireball Lumberjack
Fireball
Fireball
Elite Barbarians
Elite Barbarians Fireball Witch
Fireball Witch
Fireball Barbarian Barrel Witch

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